This member has provided no bio about themself...

Comment History  (0 - 30 of 152)
megaflux Nov 3 2013, 10:55pm says:

ok, we are officially hitting the threshold of how many of these games we need. i suggest any future developers out there think long and hard about how they are going to make their games of this type stand out because they truly are starting to all look the same to me.

im not going to bother making any comparisons, because almost every game is unique.. but all it takes is turning a blue dot red to set 1 apart from another and gamers deserve more than THAT sort of variety. seriously i have played alot of these kinds of games and any more it seems to me you should all for the most part just pool your resources and make 1 bad *** game rather than making several 1/2 assed games.

+1 vote   game: Infinite Pixels
megaflux Oct 26 2013, 11:29am says:

these guys are obviously in competition with wollay over whos game will go the longest without an actual update.

show me the game that i bought as advertised in the fecking video, not a bunch of so far empty promises.

-3 votes   game: Realm Explorer
megaflux Oct 20 2013, 2:59pm says:

really "digging" the bigger caverns.

+1 vote   game: XenoMiner
megaflux Sep 22 2013, 4:46pm replied:

doesnt help that they keep deleting the posts we make that explain exactly why this "game" sucks. just stay away to be on the safe side.

0 votes   game: Realm Explorer
megaflux Sep 22 2013, 3:11am buried:


awful horrible terrible game.

-5 votes   game: Akaneiro: Demon Hunters
megaflux Sep 19 2013, 3:33am replied:

go with expansion. seriously, we miss them. so sick of day 1 dlc and then little trash dlcs coming out every 2 months until i completely lose interest in ever playing the game again because i know its just a matter of time before yet another dlc is released.

if you go with expansion you get to use the framework you have already made and REALLY flesh it out, it HAS to be a huge advantage from a productivity can add systems that had to get cut back in, you can simply alter models to create new models, and you can polish the hell out of gameplay elements already there.

a sequel im 90% certain will get a lukewarm reception since it doesnt feel like the first game ever really matured.

+6 votes   game: Salvation Prophecy
megaflux Sep 15 2013, 8:09am replied:

funny androgyny ruins games for me.

+2 votes   game: Iesabel
megaflux Sep 11 2013, 4:56am says:

this game has ruined me for other alphas, i fear my ****** has left me a crippple.

+6 votes   game: NeonXSZ
megaflux Sep 8 2013, 2:35pm replied:

that sounds like something people would learn in videogame school "design games so they can be picked up and played". fact of the matter is those schools are the problem because all they are teaching anyone to do is make the same exact games as everyone else. from a design standpoint it works for overly simplistic games that appeal to pop gamers only. i think most people who play indie games LIKE a certain amount of thought behind their games though, which only a manual can provide.

plus i miss the days of reading the manual while mom drove home from the game store.

+2 votes   game: Salvation Prophecy
megaflux Sep 8 2013, 2:28pm replied:

so long without a response does not bode well for this game.

+1 vote   game: BrokenEarth
megaflux Sep 8 2013, 11:44am says:

no offense but i will NEVER deal with indiegogo again.

+1 vote   news: 8-Bit Night for FREE, to support AirKnight
megaflux Sep 8 2013, 11:22am buried:


you have the game, play it! stop being cheap losers! if you want the game in both places BUY IT IN BOTH PLACES! try thinking of someone besides yourselves for once in your (hopefully) short and meaningless lives, like developers who need to feed themselves and their families by SELLING games. you ********* paying a few cents for 3 copies of the game does NOT count as support!

-11 votes   game: Paranautical Activity
megaflux Sep 8 2013, 11:20am buried:


totally, the whole thing with bundles giving out steam AND desura keys needs to stop.

-5 votes   game: Paranautical Activity
megaflux Sep 8 2013, 10:02am replied:

downloading a standalone is just a matter of clicking on the "downloads" over there.>>>
the cache i dont know about except (i guess) uninstall desura and delete the folder it was installed in.

+1 vote   game: Block Story
megaflux Sep 8 2013, 9:53am says:

for an alpha... 10/10! ******* brilliant!

+4 votes   game: NeonXSZ
megaflux Sep 7 2013, 8:35am replied:

yup, that sorted it out.. kills me that i could have done that hours ago.

+1 vote   game: NeonXSZ
megaflux Sep 7 2013, 8:28am replied:

actually it keeps telling me theres no copy to install, going to try restarting desura before i worry though.

+1 vote   game: NeonXSZ
megaflux Sep 6 2013, 5:05pm replied:

ok so at what time will (should) it be here on desura?

+2 votes   game: NeonXSZ
megaflux Sep 6 2013, 8:17am says:

looks awesome! says i cant play it till tomorrow, but if its even 1/2 as good as descent i will be in heaven.

+2 votes   game: NeonXSZ
megaflux Sep 3 2013, 8:07am replied:

i think you are missing a KEY point. the kinds of people who enjoy this type of game do NOT care for mmo's, mmo's are last decade we DONT like playing with cheaters, cash shops, or min maxers. we LIKE playing with our friends (asin ip/lan play), getting creative, and feeling like we accomplish things WITHOUT spamming for 2.5 hours to get a group together to do so.

lego universe flopped completely, i HIGHLY doubt youll do any better as a mmo.

+1 vote   game: Block Story
megaflux Sep 3 2013, 7:56am replied:

im getting it with almost all games.. not cool desura.

+1 vote   game: Block Story
megaflux Sep 3 2013, 6:48am replied:

have never played cod or any other war based shooter. 25$ for a boring as **** indie game for the LGBT community is insane.

de nile aint just a river in egypt.

0 votes   game: Gender Bender DNA Twister Extreme
megaflux Sep 3 2013, 3:09am replied:

making it compatible with hamachi is like putting a "steal this game" sticker on the box art...

+1 vote   game: XenoMiner
megaflux Sep 3 2013, 3:07am replied:

god is punishing you for choosing that name. haha.

+3 votes   game: Vox
megaflux Sep 3 2013, 3:04am replied:

would it not make the most sense to have fog of war lift for wherever you can see? i mean its not like you have to stand someplace to know it exists, if you can see the building 200 yards away it should be mapped. if someone is foolish enough to go trekking off into the middle of nowhere does it not stand to reason that they are taking their life in their own hands?

+1 vote   game: 3089
megaflux Sep 1 2013, 11:02am replied:

well no, i mostly like(d) using desura because its indie unlike steams whoring ways.. now it is just the same ***** with lower quality product. i may as well go to one of the indie game sites and go completely drm free.

but for the record YES i do infact regularly abandon things that go mainstream or sell out just because i hate pop THAT MUCH. hopefully the world never catches on to educational programming or i am really up ***** creek.

-3 votes   game: Second Life
megaflux Sep 1 2013, 10:50am replied:

really though, people need to just stop the useless comparisons. its like raising your hand and saying "im completely ignorant!!!" when you do it. each game is its own thing (unless its completely stolen..) and similarities exist in ALL things.

+1 vote   game: Vox
megaflux Sep 1 2013, 1:58am replied:

that doesnt make it right.

infact it makes me want to stop supporting desura entirely.

-2 votes   game: Second Life
megaflux Sep 1 2013, 1:55am says:

outside of keyboard emulators (yes i am aware that they exist) you REALLY need to get controller support in this. i could see if it wasnt based on a console game, but being that it is it needs to have it.

other than that steller concept!

p.s. indie game stand is giving us the soundtrack with the desura key.

+5 votes   game: Elliot Quest
megaflux Aug 31 2013, 8:01am replied:

we do need fog of war. i mean you could explain it not being there away pretty easily, but it adds to the immersion ALOT.

0 votes   game: 3089
Offline Since
Jan 23, 2014
United States United States
Member Watch
Track this member
Comment Statistics
Posts per day