RIGHT. The fact you clicked upon this profile means you're curious, George, or Curious George. Lemme tell you something... I'm a young'un at the age of seventeen. I love my drawing, modelling, game envelopment and everything in between. I'm shit at each, but practice makes perfect... or something like that. My life goals include artist, graphic design, Emperor of the Universe... etc etc, you know, generic stuff. Live long and prosper.
Posted by mechwarrior24 on May 20th, 2012
I've been thinking... perhaps I'm taking the wrong path? I've always had a passion for making and creating things, and that interest is especially extended in terms of interactive media- video games. But perhaps I'm more of an art person.
It certainly shows, in my opinion. My work habits in games often includes far more time messing about with the graphical aspect rather than the coding/functionality. Even with coding, I still prefer using slightly more limited engines the use a graphical appraoch to scripting, rather than code.
When I attempt to learn coding, or switch to another tool, I often find it nigh immposible to stick to it. Within days I'm back to Construct. Construct allows to me spend far more time on the graphics, and a quicker and easier way to code. A program, say, like Unity, is fairly similar to Construct in concept. Yes, it's 3D, yes it is super advanced compared, but it still uses the concept of a visual editor with individual scripts that controls aspects. I'll always choose those over programs such as, say, DarkBASIC Pro.
So, either I'm just plain lazy, or I prefer the art side. Perhaps I should attempt to work with another team as an artist/concept artist/modeller etc... when my skills are sound...
*walks away into the sunset mumbling"