soy un perdedor
Had any luck getting in touch with the fellow responsible for that grass mod?
Blue and orange.
Ooh me likey
Wow, that's impressive
Ham sandwiches are pretty rad.
Oh my goooooooooooooooooood
Damn. I just started a new game, too.
It's just trancemaster actually
Saw it on Youtube. This mod looks so amazing right now.
So glad this isn't dead.
Daaamn. This looks fantastic.
Still nothing, eh? That's a shame.
Are there any grass mods that are compatible with Rebirth?
If not, would you consider releasing one on your own?
Is Rebirth compatible with Tamriel Rebuilt?
Is Otis gonna have facegen like everyone else?
Ah, I found a mod called "Living Cities of Vvardenfell" on Planet Elder Scrolls that seems to do just that.
Would it be possible to give NPCs schedules, like in Oblivion and such? That way they'd walk from place to place, go home at night, eat, etc.
It's kind of hard to make the same hands look different from someone else's version.
Thanks for the help. Turns out MGSO reverted all of Rebirth's trees back to the defaults. Fixed it.
The mod is great, btw.
Also, furn_de_r_table_03 seems to be missing a mesh.
Not sure if it's my mods causing an issue, but playing through the outdoor areas I've noticed loads of floating trees and roots everywhere. Could MGSO be causing this?
Seems to be a major problem in the West Gash region.
Could really use some new animations for the zombies.
Take your time. The mod looks fantastic already.
Looks like Red Forest.
Damn, that's cool. Not something I expected to see in a Quake engine game.
Incredible trailer. Knew this mod had potential!
Looking forward to it!
Neato. What's next?
Don't strain yourself! :p
Vos always looked a bit... lazy, to me. Just a bunch of buildings clustered together on some platforms. A revised layout is in order I think. :p
1. What do you like about the mod and why?
I love how different you've made everything look, I love the dozens of new items, I love the new enemies... It's great how much more lively the towns look; like real places. imo.
2. What parts do you not like about this mod?
No major complaints here. A few niggling little problems here and there though. Some of the balance changes can be good in some places, while others just feel like significant "nerfs". I was pretty disappointed when I found that the Mudcrab Merchant isn't as useful for trading. I'll let you know if I can think of anything else.
3. What would you like to see in the future?
Definitely more of Oblivion. I thoroughly enjoyed my short trip through the Deadlands. More realms, or just more of that, would be awesome. I'd also like the see the towns get bigger and bigger. That's a great feature of this mod.
4. What do you think about the game balance?
It feels more realistic, but some of it bugs me a little. Can't really pinpoint anything, but it just feels like the game is way harder.
7. Is there anything else that you'd like to talk about?
I've seen a couple of floaters around. There's a rock just outside Ald-ruhn that you can see underneath. The Colovian Fur gloves have a bugged first person mesh. Also, compatibility patches for a couple mods would be nice. Less work for me ;P
That's all for now.
Now if only ranged weapons weren't totally useless in Morrowind...
I like it!
Oh wow, Chinatown looks really nice.
So, does the entire game take place in this Research building?
The lighting is really nice.
I like it. Very much.
Also, the music reminds me of UT2004 for some reason.
No clue. It just seems like a downpour of zero-effort reskins right now.
Holy **** that is intimidating.
Check back about 3 images.
thank you for the summary of every modern fps ever
What changes are you making, exactly? I'm not entirely sure what I'm looking at here.
I like it.
Oh, well, that's a shame. Good luck with your future endeavors, I suppose.
Can't see ****, cap'n.
Well now that's just odd.
Looks nice. So does the player get it when they join, or what?
That's pretty damn cool.
He does indeed look like a thick and syrupy liquid material.
**** yeah, Empire.
Not sure what I'm seeing but I can tell already that it's going to be great.
My god, it's beautiful
You gonna have the Glock, too, or is this the game's pistol?
damn that looks nice
That's one exciting square cafeteria. I particularly like the dev textures in the back.
Hmm. If you don't mind me asking, what exactly are the differences here?
Damn, that looks really good.
Is this the Ghostfence?
Holy **** that's huge
Forget blue, green, or brown; this games is completely orange! Lovely.