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MCGONN
MCGONN Aug 17 2014, 10:35am replied:

Every bit helps. I'll keep it in mind. Thanks!

+1 vote     mod: Deus Ex: Revision
MCGONN
MCGONN Aug 17 2014, 4:27am says:

Any advice for someone looking to start their first solo mod project?

+2 votes     mod: Deus Ex: Revision
MCGONN
MCGONN Aug 14 2014, 12:03am says:

Oh snap, I checked the Dev Progress page and suddenly all of the music is finished. Yey progress! :3

+2 votes     mod: Deus Ex: Revision
MCGONN
MCGONN Aug 7 2014, 3:27pm says:

I'd really like to play this without the HUD changes, because my monitor is *just barely* not big enough, which is a pain in the ***. Bugfixed Biomod and Shifter sounds amazing.

+3 votes     mod: unifiedDeusEx
MCGONN
MCGONN Aug 6 2014, 6:41pm says:

*silently hypes in the corner*

+3 votes     mod: Deus Ex: Revision
MCGONN
MCGONN Aug 3 2014, 1:39pm replied:

Haha nevermind, I found them where I needed them. No other complaints.

+1 vote     mod: GMDX
MCGONN
MCGONN Aug 3 2014, 2:37am says:

Hey, loving the mod so far, but I have one question... Where the frick are the checkpoints in Battery Park?! Thanks.

+1 vote     mod: GMDX
MCGONN
MCGONN Aug 2 2014, 11:08pm says:

Will this be compatible with the GMDX mod?

+2 votes     mod: Deus Ex: Revision
MCGONN
MCGONN Jul 22 2014, 7:56pm says:

How goes work on MR? Looking forward to the newest update. :)

Also, are there any plans to extend compatibility to/with Morrowind Acoustic Overhaul? Download.fliggerty.com

I'd love to see some audio support for new locations added by MR.

+1 vote     mod: Morrowind Rebirth 2.71
MCGONN
MCGONN Jun 23 2014, 12:33pm replied:

She's already a ghost :P

+2 votes     mod: Underhell
MCGONN
MCGONN Jun 20 2014, 9:03pm says:

I made Jake, his house, and his dead wife in The Sims for ***** and giggles.

Here they are in that order:
Dl.dropboxusercontent.com
Dl.dropboxusercontent.com
Dl.dropboxusercontent.com

+5 votes     mod: Underhell
MCGONN
MCGONN Jun 18 2014, 1:35am replied:

Nevermind, turns out I already had it set up. Wow, me.

+1 vote     mod: Underhell
MCGONN
MCGONN Jun 17 2014, 9:29pm says:

Can someone remind me how to set up Source SDK for Underhell (or send me a link or something)? I need to for reasons.

+1 vote     mod: Underhell
MCGONN
MCGONN Jun 16 2014, 7:51pm says:

Mod's officially dead as of a week ago. Check the official forums.

+1 vote     mod: Bloodlines Resurgence
MCGONN
MCGONN Jun 2 2014, 8:23pm says:

I stand by my desire to see more of the plane(s) of Oblivion. :3

+4 votes     media: What would you like to see next?
MCGONN
MCGONN May 9 2014, 2:21pm says:

Might you consider overhauling Red Mountain sometime in the future? Having a much taller and epic-er Red Mountain ala MRM would be great imo.

+1 vote     mod: Morrowind Rebirth 2.71
MCGONN
MCGONN Apr 26 2014, 6:01pm replied:

Why would you compare Lost Alpha to Misery?

+1 vote     media: S.T.A.L.K.E.R.: Lost Alpha release trailer
MCGONN
MCGONN Apr 20 2014, 2:14am says:

Definitely the white HUD.

+5 votes     media: Tiny Update - Still Alive
MCGONN
MCGONN Mar 8 2014, 9:49pm says:

Imo the buildings themselves are kinda bland, could use more funky designs and such. Just a thought. :)

+2 votes     media: Hell's Kitchen
MCGONN
MCGONN Feb 3 2014, 6:04pm replied:

Yeah it works now

+1 vote     mod: SMOD
MCGONN
MCGONN Feb 3 2014, 4:45pm says:

I think I've found Half-Life 2's VCD files in common/Source SDK 2007/vpks/depot_309_dir.vpk

Gonna see if they make the dialogue for NPCs work.

+2 votes     mod: SMOD
MCGONN
MCGONN Feb 2 2014, 8:52am says:

Hmm, it seems the maps are broken. When I start Aztec I spawn up above the map and I don't get the Suit or weapons or anything.

+1 vote     mod: CSS SCI FI 3: Hardwired
MCGONN
MCGONN Dec 28 2013, 9:10pm says:

1. What do you like about the mod and why?

I love how different you've made everything look, I love the dozens of new items, I love the new enemies... It's great how much more lively the towns look; like real places. imo.

2. What parts do you not like about this mod?

No major complaints here. A few niggling little problems here and there though. Some of the balance changes can be good in some places, while others just feel like significant "nerfs". I was pretty disappointed when I found that the Mudcrab Merchant isn't as useful for trading. I'll let you know if I can think of anything else.

3. What would you like to see in the future?

Definitely more of Oblivion. I thoroughly enjoyed my short trip through the Deadlands. More realms, or just more of that, would be awesome. I'd also like the see the towns get bigger and bigger. That's a great feature of this mod.

4. What do you think about the game balance?

It feels more realistic, but some of it bugs me a little. Can't really pinpoint anything, but it just feels like the game is way harder.

7. Is there anything else that you'd like to talk about?

I've seen a couple of floaters around. There's a rock just outside Ald-ruhn that you can see underneath. The Colovian Fur gloves have a bugged first person mesh. Also, compatibility patches for a couple mods would be nice. Less work for me ;P

That's all for now.

+3 votes     article: [NEWS] Feedback and suggestions: Part 2
MCGONN
MCGONN Dec 28 2013, 8:32pm says:

Moved the portal in Bal Ur to Ald Sotha. Having it there makes more sense, it being a portal to Mehrunes Dagon's plane of oblivion. Bal Ur is a shrine of Molag Bal.

+2 votes     mod: Morrowind Rebirth 2.71
MCGONN
MCGONN Dec 27 2013, 4:58am says:

Now I'd like to try the Immersive Chargen mod but it obviously conflicts with Rebirth. I've tried using Morrowind Enchanted Editor to just delete the conflicting cells from Rebirth but that just causes CTDs on load.

Oh modding, what would I do without you?

+1 vote     mod: Morrowind Rebirth 2.71
MCGONN
MCGONN Dec 26 2013, 3:22pm says:

Hey, I'm trying to make some scripts for a little Morrowind mod I'm making but neither of them are working and I have no idea what to do. Think you can help me out? I'd appreciate it. c:

+1 vote     member: trancemaster_1988
MCGONN
MCGONN Dec 25 2013, 9:26pm replied:

Doubt it. I'm not nearly as dedicated as Trancemaster :P

+1 vote     mod: Morrowind Rebirth 2.71
MCGONN
MCGONN Dec 25 2013, 8:26pm replied:

It apparently alters the landscape around the Ashlands too as there's floating stuff everywhere near the Mountain. And checking in the editor, the entire mountain's glitched.

+2 votes     mod: Morrowind Rebirth 2.71
MCGONN
MCGONN Dec 25 2013, 7:20pm says:

Is it possible to get Mountainous Red Mountain the play nicely with MR?

+1 vote     mod: Morrowind Rebirth 2.71
MCGONN
MCGONN Dec 22 2013, 10:44pm says:

Just found the Deadlands. That was very well done. I'd love to see more of Oblivion in this mod. :D

+2 votes     mod: Morrowind Rebirth 2.71
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