"Woah" -Christopher Walken
Imagine that you're about to have sex with the person of your dreams. Suddenly, as you enter them (or they, you), you are taken out of your body to watch you from afar have the time of your life. That is Max Payne 3. The cutscenes make each level not flow quite right. It feels broken up. You can't even explore a bit (at least not without something hurrying you along) like in the previous games. It's absurd. Worst part is that you cannot skip them. You can believe whatever you want, like that "loading" message is for real, but you must agree that they make it horrible to go through the game more than once. At that, rail shooter parts. Why make a game with such enjoyable controls to use, and waste time on rail shooter sections?! The elements of a game that deserves 10/10 are there, and you can see them when you play. It makes me want to think it's a good game, but all the problems get in the way far too much. Rockstar made the mistake of cramming a story down our throats, when Max Payne is all about killing people en masse (not to say a story isn't nice, but tell it in a less obstructive manner).
Game ruining glitch that hasn't been fixed yet where the player loses everything that they unlocked if they leave the current game (and the game is dependent on what the player unlocks)
At that, the levels are frustratingly linear, and never fully explained beforehand (as you'd expect being a soldier). At that, every level I've played has a rail shooter portion near the end of the level, where the player protects a certain character in the midst of a chaotic situation.
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