"Woah" -Christopher Walken
Bubbles, is that you?
The English version is worth playing, if only for the bad translations.
I think the flag should be facing the other way. When the American flag is worn on a uniform, the blue corner is towards the front (in the idea that a flag being carried would be pulled backwards from the air, leaving the blue part in front)
Why does the Russian one look like the angel in the first episode of Evangelion?
12 gauge shells are easy to come by where I live, and cause lots of damage per shot. At that, there are many different types of ammo for shotguns to be used in different situations (if I find a police station, I may be able to find breaching slugs). The Minimi is useless since belted ammo will be hard to find (I'm gonna walk into a military base and get me some ammo!), with the M4 also taking STANAG magazines, but also having the 40mm launcher and a scope. A DMR with a sound suppressor isn't going to be advantageous without subsonic ammunition (and then it'll have a different match). Since I'm not in a place where ammo for the AK-74 is prevalent, it'd be useless for me.
9mm pistols aren't good against zombies (bullet may not penetrate the skull), but large magazine provides large volume of fire for dealing with potential threat of other humans, plus second one to give to a friendly human. The Colt or Mini-Uzi would be best due to the .45 ACP bullet they fire, but their sets aren't as good overall
The kukhuri is an amazing tool. With it I can process animals I hunt, cut firewood, build ****, and do many other things one could do with a large knife. Also, obviously, it is a wonderful weapon to defend myself with, with the ability to chop deep into the bone. Not as good as the sword for that, but its other uses make it the better option. Golf club is useless, baseball bat is cumbersome, and chainsaw needs maintenance.
The hand grenade isn't particularly useful, although I could use it for coercion in an enclosed space with other, not friendly, people (be a ******* terrorist!). The other options there aren't that useful either though, gasoline will be plentiful, a smoke grenade isn't going to do much, the claymore is only as good as my ability to set and detonate it (I'd need a position where it would be useful to have, and be watched). The Molotov cocktail is too easy to make (glass bottle + gasoline + motor oil or soap + ignition source)
Think, if I'm a super tall chef, and I dropped my knife one day, this could be really helpful
I tried that and "invalid" based on the message Moddb gives, and it didn't work. Good thing you forgot (how fitting)
We choose to go to the moon in this decade, and do the other things; not because they are easy, but because I am hard.
But Far Cry 3 is so short...
That's why I don't give people shoulder massages
It's all a dark to light scale, but green is the best since the human eye sees more shades of green than any other color (why do you think night vision output is green?), hence many gunnery systems use a green color. I've seen the grey still used in some cases (like the commander's periscope on the Leo-2), and I've no idea if there is any reason as to why.
Derp, the cav version is the M3
One thing that'd be nice for the future would be either different spawn points, or some kind of fast travel function, to save on travelling the same terrain over and over again
That's a shirt I'd expect Ricky from Trailer Park Boys to wear
They have the right to 'em here in the US
Wonderful. If you didn't get to it already also, it may be worth reducing the skill levels of spawned enemies if possible. They came at my guys with extremely accurate destructive fire that led to very uneven casualty ratios (on the regular difficulty). It would make more sense for the player to have the more quality troops, seeing has he lacks the numerical advantage (and technological one).
Also, it might be worth holding back a bit on the MRAPs vehicles (at least the ones with weapons). A single one can wipe out a whole squad since there just aren't enough weapons that can knock them out yet (multiple direct hits from a grenade launcher have no effect, and they still work even with the tires shredded)
After playing for a few hours though, it is great. I ran through the showcases so quickly I was scared I wouldn't have anything to do outside of the editor. Keep it up!
There's a typo in the briefing, where strategic is spelled "stradegic"
Inserructum made me laugh
It's "would have" not "would of"
What sounds like an of in speech is from the abbreviation "would've"
I see a problem making large structures like your wall
block is destroyed, whole column falls, lands on uneven remains of block, and tips over
The fact that it has to be a bunch of disconnected objects sounds like you need a completely different solution.
Why does the blade get much wider before the tip?
At that, is there a reason for the clip point? From what I read, Falchions were very heavy at the end, to make for better chopping
Another thing. Is the fuller needed?
Why would piercing weapons defeat mail? The rings aren't spaced far enough apart for the tip of a sword or a spearhead to make it through deep enough to penetrate the padding underneath. At that, that padding was known to stop arrows.
Now take those pants off... nice and slowly.
He could run
Looks like the Christians were right, Sponge Bob is gay; dreaming of ***** and all.
Wait, why is it "Bigger *****"
Bigger ***** is a proper noun here, I think it's a conspiracy
I think Scorsese could make a sequel to Taxi Driver based on this
I would thought the human torch was Thich Quang Duc reincarnated as a knitted sweater if it wasn't for the 4 on his laptop
"Supply and command"
Anything to be expected in 5.0 other than the listed changes?
Also, is there any chance of the bridge map returning? (unless I'm an idiot and it's still there)