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Comment History  (120 - 150 of 648)
Matt92
Matt92 Feb 14 2012, 11:41am replied:

I'ts not official, until someone from dez0wave says so.

0 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Feb 12 2012, 7:37am replied:

Basically: Bordom.net Neurope.eu
SOPA and PIPA effect america only, and ACTA is glabal.

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Feb 11 2012, 2:27pm replied:

Not free, because they have to work for you, and possibly injure or die. That doesn't sound free to me.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Feb 11 2012, 8:56am replied:

They should accept free food, unless they are trained dogs, which I doubt.

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Feb 11 2012, 5:49am says:

This is supposed to be a serious question: Will dogs prefer animals, primarily the dead ones to eat over the potentially dangerous humans or stronger mutants? Also, can you make dogs leave you alone by throwing them some meat?

+4 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Feb 4 2012, 5:41pm says:

Is it possible to add new maps? Also, the skybox on de_cbble is bugged. Is it possible to fix that?

+3 votes     mod: OccupationCS: Source
Matt92
Matt92 Feb 4 2012, 5:38pm replied:

Agree, except for it not being durable. It's older and more simple, than lego, there's little that can go wrong.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Feb 2 2012, 2:56am says:

A correction here: that AWP is actually an AWM. (AWP is shorter, black and is in .308.)

+3 votes     mod: OccupationCS: Source
Matt92
Matt92 Feb 1 2012, 3:23pm replied:

No, black is tactical: Youtube.com

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Feb 1 2012, 9:46am says:

One thing: to reload a makarov, you need to pull a release catch, like this: Youtube.com

+2 votes     media: Makarov animation demo, Part III: Ironsights
Matt92
Matt92 Feb 1 2012, 8:15am replied:

idk, it's black for me.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 31 2012, 4:56pm says:

This mod is amazing! Aside realism the most I like is the headcam spectator view. Can you make realistic holographic and collimator sights?
Also, if anyone wants to play, send me a pm.

+2 votes     mod: OccupationCS: Source
Matt92
Matt92 Jan 30 2012, 12:11pm replied:

Remember the game, Trespasser? And where your health was shown?

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 29 2012, 1:58pm replied:

Yeah, I remember those wooden hands.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 29 2012, 1:55pm replied:

I like it too, it's sometimes a good thing to not be just a pair of floating hands, but it would be just wasted time here. 3rd person anims in Stalker suck anyway.

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 29 2012, 8:21am says:

This looks really great. Can you make realistic collimator- and holographic sights, or Source couldn't handle that? Also, you should drop that useless PSO-1 reticle.

+3 votes     mod: Orion: Source
Matt92
Matt92 Jan 28 2012, 3:32pm replied:

It's pretty popular with militias. The black market should have some too.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 28 2012, 12:40pm replied:

I doubt it's hard to get a Mosin-Nagant in Eastern-Europe. And VSS is in the vanilla game.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 28 2012, 11:16am replied:

P-90 in Ukraine?

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 27 2012, 3:56pm replied:

I've tried fixing the LR-300, but the only way is to remake half of it from scratch and to make a new UV map for it, even if you don't want to make it 100% accurate. Not to mention now, that even it's sucessor the Para TTR is not produced anymore, which makes it just completely hillarious to have it ingame instead of an HK416 or a Russian AR for example.
Also, that Winchester 1300 you are talking about is actually a Mossberg Maverick-88 (as it is written on the side of the gun).
Regardless, I'm looking forward to see your work.

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 27 2012, 8:28am replied:

I agree that the team shouldn't waste their time on weapons, (realism isn't the mod's aim anyway), but I don't think the old models are good. Half of them, maybe.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 27 2012, 12:55am replied:

Stalker takes place this year, so most of those weapons would be immaginable. I imagine the more wealthy stalkers would take gas piston ARs and some gear for it. But things like the XM-8, that was dropped during the protype stage, or the Desert Eagle with expensive ammo and lom mag cap are really unnecessary.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 27 2012, 12:50am replied:

Or 2017?

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 24 2012, 11:51am replied:

Without that the sky is unclear.

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 22 2012, 9:39am replied:

And RPGs shouldn't ignite the rocket on launch.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 21 2012, 7:13pm replied:

On the video it looked like. My bad, sorry.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 21 2012, 9:15am says:

This looks so much more awesome, I expected it to be. Who narrated the video?
On a sidenote, small arms shouldn't be able to damage armored helicopters.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 21 2012, 6:41am replied:

Might not all be lost: 109.236.83.66

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 15 2012, 4:08pm replied:

You should change your username to vodka, because that's what usualy talks from you.

+4 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Matt92
Matt92 Jan 14 2012, 1:19pm replied:

Like a boss.

+2 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
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