I'm a huge FPS fan, old or recent (Duke Nukem 3D, Painkiller, Wolfenstein Enemy Territory, Blood, Left 4 Dead, Killing Floor, Doom, S.T.A.L.K.E.R., Borderlands ...).
For much details, see my blog entries ;)
Just miss firing and explosion sound effects, otherwise nice job :)
How many times this file has been modified when you mod STALKER... My God you know what means "Alpha channel" after x)
Nice job :)
Great news, hope you'll find some experienced people with free time left :/ With studies and all it's harder and harder these days ><
Sorry to hear that bad news :(
Life is more important than a mod, even if a personal project is beyond important you have to succeed first in life, then you'll have time to start/finish/polish your projects :)
Or push the administration to add 2-3 hours in colleges for "Personal Assisted Projects", let's dream...
Because it seems the P90 isn't a gun but a sniper in FC.
Thank you :)
Do you have the possibility to modify the geometry of the terrain itself?
The cliff on the left behind the palm tree seems to be vertically drawn, that's why I asked ^^' If it could be changed a bit with more variations, this would be perfect!
And if it's not possible... It's just a single cliff after all :)
Not only looking: it IS good!
Stunning and lovely :)
Stunning. A lesson of level design :)
The lighting is strange... It seems in interior but only the foreground has lighting? Or is there a specific light source we can't see? ^^'
However the prop placement and the design is as always original and really nice :)
(Little typo on res, not square ^^')
Nice bump mapping effects, it always gives HL a second life :) And you perfectly use the lighting, great job!
The inside is that dark?
If you could add a INFRA icon on a corner it would be a perfect wallpaper :)
Love it :)
Amazing you still can speak :P
If they throw tables at you, just throw nades :P
I'll stop the chain with mine :P
If there will be zombies, the land is quite flat and opened to view... I don't ask for more bushes, but if you could add few variations such as hills it would make the whole thingy harder and less predictable about where are zombies and how to handle them, I think?
Just two questions:
- What is the coeff of resistance of enemies for each extra player? I fell that these monsters die quite quickly, or maybe it's a low difficulty mode?
- Is it possible to list how many death by players happened in the score menu?
I love it, I know already with who I'll play it ^^ Good luck!
Neat. Keep it up! :)
Mine is... dead. So I take a laptop 2x stonger and 1/3 cheaper (The laptop is 2 years old). It'll be able to handle more graphic memory and has a better CPU to handle it at higher resolution; I should even be able to have POM enabled on CS/CoP :) (Dunno if this mod update the engine?)
My new computer comes next week, perfect timing :D
For people reading: This "fix" is now known to be an issue ^^
Master server is up and the Rudi's fix doesn't display any server now.
Talk to the guy near the door.
Nice map :)
Yes, that's GTA III.
Good news, I like that little island :)
When I read "and Skyrim" in title I thought you were going to port Loren to Skyrim x)
Good luck with your projects, don't forget to drop the links here when you make a ModDB profile ;)
The important is to do what you want to do and like it :)
Always worth the wait for such hard-worked mods, glad enough to have news about keeping it up :D