Hi there! I'm a huge FPS fan, old or recent (Duke Nukem 3D, Painkiller, Wolfenstein Enemy Territory, Blood, Left 4 Dead, Killing Floor, Doom, S.T.A.L.K.E.R., Borderlands ...). For much details, see my blog entries ;)

Comment History  (120 - 150 of 523)
Mateos
Mateos @ Southern Swamp

Detailed and atmospheric, love it :) Nice colors, lighting might be awesome at night time!

Good karma+6 votes
Mateos
Mateos @ Twin Dragon

Thanks for the upload :)

Good karma+1 vote
Mateos
Mateos @ IdTech4 File Unpacker 1.5

OK, thank you :)

Good karma+2 votes
Mateos
Mateos @ Black Shadow 3D - unfinished

Thanks for sharing! :)

Good karma+1 vote
Mateos
Mateos @ Main Menu - Development Build

Or move, or show a more large area IMHO; Even, why not a great panorama with some activity? :)

About NPC: maybe the black of the head contrasts too much with the white; But dunno how to make it look "better" :/ The rest of the reskin is quite nice, like it :)

Nice work!

Good karma+1 vote
Mateos
Mateos @ IdTech4 File Unpacker 1.5

Is it possible to browse the files before extraction and select what kind of files you want to extract, like Only textures? :)

Good karma+2 votes
Mateos
Mateos @ Cry of Fear Release Date

Great job, thank you for all your efforts!

Good karma+4 votes
Mateos
Mateos @ Motel Room Decent

You may add books in front of the library on the ground: they're messy inside, but some should have fallen in front as well :)

The rest of the scene is perfect as usual, lighting, placements, it's very atmospheric. Great work!

Good karma+2 votes
Mateos
Mateos @ Call of Pripyat Reloaded 0.8 - Hotfix #1

Thank you for this update :)

Good karma+1 vote
Mateos
Mateos @ Latest Update - 10/04/2013

No problem, keep it up! o/

Good karma+3 votes
Mateos
Mateos @ Makarov, ingame

Is it wood, that much detailed, around the ammo room?

Good karma+1 vote
Mateos
Mateos @ The Motel

The player should be able to navigate in levels, not look at its feet to see if he can walk or not ^^'

Your shot already shows a very detailed room, with a nice lighting, and it's a motel: if you put too much stuff, sure people will steal little things :D

In my opinion, it's already nice. Maybe dispatch more decals on floor (or dunno if the path from the right to the door at the back is meant to be like this, if you see what I mean), but already well-filled and nice looking, imho.

Good karma+2 votes
Mateos
Mateos @ Artisans Castle

Good to have news :)

Good karma+5 votes
Mateos
Mateos @ POSTAL Origins

As long as they preserve the atmosphere. Keep it trash and dirty!

(Typo in page name, missing a i)

Good karma+2 votes
Mateos
Mateos @ Need single professionals who want to join a great team

Postal 2 is under the Unreal Engine 2 afaik...

I guess you posted this on Postal III profile and thought why not here x)

Good karma+1 vote
Mateos
Mateos @ Discontinuation of Fallout: New Vegas support

You may "finish" the one for F3, and maybe while "finished" you could adapt it to NV?

By "finished", I mean when you'll judge it will have all the features you wanted in plus being enough stable :)

Good karma+4 votes
Mateos
Mateos @ Crash Bandicoot Returns became a game !

Vivendi just passed the licence to Activision, like for Spyro, since Vivendi owns Activision...

Good karma+2 votes
Mateos
Mateos @ 1944 Nordwind 2 - Truckyard

Yeah, this was a "promotional" shot from the actual public 2.0; The 2.1 has ambient lighting :)

Good karma+1 vote
Mateos
Mateos @ Creating a custom env_screenoverlay

Nice tutorial, thanks!

You may fix the little typo @Step 5: How -> Now :)

Good karma+1 vote
Mateos
Mateos @ Goal modes: done

Is there a possibility to make deals for briefcases? :3

Good karma+2 votes
Mateos
Mateos @ KF-TownofDisaster-b3e

Screenshot is appealing. Is it on Workshop?

Good karma+1 vote
Mateos
Mateos @ Prawn Island WIP Shots (10/02/2013)

A bit blurry for the front texture;

The road border on the left is black, and few buildings (Not all, even more strange), that's why I said strange lighting :/ Probably fixed now :)

Good karma+1 vote
Mateos
Mateos @ Mateos

Non, mais vu qu'il est facile de convertir des ROMs PS1 vers PSP, et que beaucoup de jeux sur ModDB peuvent se porter dessus, je pense en acquƩrir une un jour :)

Good karma+1 vote
Mateos
Mateos @ Autumn Aurora 2 small feedback

Thank you very much for you work :)

Good karma+1 vote
Mateos
Mateos @ Prawn Island WIP Shots (10/02/2013)

Strange lighting;

Any chance to remake the front texture for Inter Global Films? :/

Nice progress!

Good karma+1 vote
Mateos
Mateos @ Greetings from... 3ds Max :)

Thank you :)

Good karma+1 vote
Mateos
Mateos @ Greetings from... 3ds Max :)

Nice work!

Is it normal if few windows looks "-_-"?
I mean, in front for instance, 2nd line and 4th column or 3rd line and 5th column

Good karma+1 vote
Mateos
Mateos @ Brutal Doom V18 Fatalities

Surround, God please *_*

Good karma+1 vote
Mateos
Mateos @ SFse section of San Fierro: work in progress

Nice work, wish you good luck with your project :)

Good karma+3 votes
Mateos
Mateos @ Lost Alpha screens for January 2013

How far will you push it, my God it's beyond stunning...

Good karma+1 vote
Level
Avatar
Avatar
Last Online
Country
France France
Gender
Male
Friends
Become friends
Member watch
Start tracking
Comment Statistics
Posts
523
Per day
0.2
Members
6
Games
8
Mods
41
Articles
105
Media
317
Downloads
61
Engines
1