I'm a huge FPS fan, old or recent (Duke Nukem 3D, Painkiller, Wolfenstein Enemy Territory, Blood, Left 4 Dead, Killing Floor, Doom, S.T.A.L.K.E.R., Borderlands ...).
For much details, see my blog entries ;)
Reported countless times ^^'
Is there some possibility to use melee attacks? Seems when you have a zombie on you you're harmless :/ Anyway nice ambiance and work with lighting and animations! Would be cool to see more exterior level design too :)
Thank you! I'll be able to finish some mods finally :)
Who spotted this fix? I've been looking for a while, there were "no easy fix" :/
In which situation this song will be used? :)
For widescreen resolution, do you plan to center a bit more the hands?
+1 to MCGONN!
Lovely description :D
There's also a remake by Devolver Digital, if you subscribe to their Twitch channel you may see some stream :)
How much space is there between the main wooden desk at the foreground and the 2 chairs behind?
I don't anything else to point out, nice job ^.^
Is there a changelog? I played the mod last week, after finishing the original game in Hardcore, and before uninstalling it to gather disk space... So I can see which screenshots I can upload and post as reports ^^' (if 90% are useless, well... I don't want to waste you time)
Looking good :)
It's is old and closed for a lot of time man :/
Check The Dark Mod for coolest thingy, also Grimm: Quest for the Gatherer's Key, Doom 3: S.T.A.R 1088, Sikkmod, Mars City Security, Phobos, Hexen, Last Man Standinc Co-Op, Torn, Synergy... Hell, there's a lot of cool stuff for such a old good game :)
Is there a specific website/forum where you'd prefer to have feedback/reports? :)
If the explosive is somehow visible from a certain angle, it would be cool to just shoot it :3
It gets more and more awesome, making the wait impossible @@
Just need some shader work to have the hands and gund lit (looks fullbright here), the model and its texture are really good, detailed and precise :) Nice work!
If needed I can place some +1 here ;)
"Noob map i made, while testing out my skills in mapping."
Then why release it? x)
You can ask for a news item on Splatterladder/Wolffiles or Trackbase if you feel it would be interesting to share it more;
I would suggest to use clipweapon_metal for barrels and clipweapon_wood for the cart, the regular clips don't block bullets, and so bots see through these...
Seems to be nicely built :)
The ground texture looks strange for an interior imho; Lighting is very nice! Wise prop placement too :)
Ah OK my bad :)
Episode Two have also just been upgraded publicly to Steam Pipe :)
It's more what do YOU mean, I don't get the point 4 with that "server support" o.o
tot he -> to the
What's next seems to be about or a Dedicated Server or Workshop?
Nice design :)
I think the way the room is built its size isn't adjustable, maybe adding a carpet would reduce the "too wide" aspect, but if you look at how he built the walls with curves and columns it seems fine.
About the ceiling, judging by the fireplace size, it seems OK. Now, nowadays, the ceiling are higher than in not-that-old times (I know houses from 60's which I can almost hit the ceiling without problem). But even, there's room for space + painting + 2x space above the fireplace.
If he removes the chandelier, heh, lighting?
Maybe the middle could be a bit curved so the chandelier would be a bit higher...
For me the room looks nice as is :)
I see there's Limp Bizkit, I've seen here some hate about calling them a metal band? x)
Sepultura not as a Black Metal band? :'(
Where have you also asked for a modeller, excepted here on ModDB?
Hmm, maybe not align the fallen wall and the red/white prop?
Could be too much in the way;
Nice job on lighting!
Thanks for your work, appreciated!
Nice work, keep it up! :)
Happy birthday o/