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"Monty 357" hahaha nice xD
I need someone to tell me that the patch doesn't change the repair prices.
... if you're a hero from a classic action thriller then yes, yes you do xD
ohhhh man I wish I could participate, but sadly I cannot.
thank you Pouk for your dedication, this is a very good idea; the continuation of this mod gave me a smile the other day. best of wishes for the holidays and keep up the good work!
may the force be with you
I've gone through 50% and I can say that's it's pretty stable; a big improvement of the last version. Though, you might want to retouch the damage system, because the bandits, for example, take enormous amounts of damage (especially in the case of shotguns and handguns), and also in the case of dealing damage, when extremely powerful bursts of automatic fire at long distances and with precise accuracy take you down (not so rare, I'm pretty sure it's a bug). Also I've noticed that NPCs tend to run into you and ''throw you into the air'' ... a pretty strange bug. It mostly happens when you take cover behind objects that the NPCs are about to use.
This is my contribution, I'll gladly post more bugs that I encounter. Keep up with the good work, I love your mod! ;)
Still waiting for a fix for the US tanks. Has anybody else noticed this? Certain US tanks are extremely effective against infantry. I've experienced this with some tanks, mostly with a Sherman model, destroying my entire squads with a single shot (in trenches, even).
Shiet, that came out wrong!
This is giving the game a much better quality, kind of a battlefield feel to it (which probably was your intention, and i definitely don't mind); can't wait to see what other ideas you got coming
This is... it's giving me huge boners!
Btw, thanks for the soundcloud link.
Keep it up!
I know the feel. I myself have only bumped into the rifle a couple of days ago, bringing me back to his first teaser video.
That's a Swiss K-31 rifle.
kudos on that wind-shield, can't wait to see you do some recording with those guns
awesome vid btw!
Does this mean that it doesn't happen every time? I don't want to bother you with this, but if I could just restart the mission or start off again from the one before then it's a problem fixed!
BTW thanks, I had no idea something like this existed!
i have an issue
mission 13: the enemy has a dozen battlecruisers
i can take them, but for some reason they have 840,000 points of armor which is more than double the armor of my mothership
see where i'm going with this? destroying one takes godly amounts of firepower and when you have a dozen of those...
any chance of fixing this? please do, i love this game and i love this mod
glad you fixed it
stupid bugs and even more stupid solutions lol
hmmm this does sound like a vanilla problem to me
i used to get these bugs that could only be 'repaired' by restarting the whole game, as in starting over again
try loading an older save from the bar; that would set you back only like 20-30 minutes
worst case scenario, let him die and move on (i'm a perfectionist myself and hate doing stuff like that but it's not really that important, is it?)
that may actually be a vanilla bug
there's a lada in front of the car park
i myself noticed it only later
sure, no problem ;)
you could either try loading the autosave (it saves when the cutscene starts) or you could pause and unpause (using the pause/break button)
that did it for me, hopefully it will for you too
i've encountered a problem like i did in lurk (before it got patched)
after killing two controllers in pripyat the sound effect won't stop no matter what
anbody else experienced this? should i go back to autosave and do something different or is there a fix?
maneuver around and aim at its face; make sure you get it right (it will work i guarantee)
PS a scope would be helpful
brah, go to a safe distance and a single shot from your bolt action rifle in the head will do the trick (not too close for the chimera to sense you but not too far because the rifle isn't accurate enough)
my brother wants to play the game but the thing is that i am the one with the original copy...can this be played over cracked versions or do i have to give him my copy somehow?
make that 8 years.
i knew you wouldn't let us down...expected nothing less from such hard working modders
you're not making any sense
just in case you missed the first line atop of this page, it says REALISM- THE MAIN <FOCUS> OF THE MOD... (what? really? HURR DURR)
ammo and meds are ALWAYS essential and without them you cannot live
i mean, if you like going around constantly picking up broken weapons because you can't find any ammo for the weapon you bought yesterday, then go ahead, play (it's all logic - bullets are used to kill - the zone is full of mutants and bandits - you need bullets to kill them - you're not gonna go ''chop a tree without an axe'')
AND if you like quick-saving every 5 seconds (in case you get wounded and are left with nothing to heal yourself) then by all means, go get a gun and go somewhere where there's war and see if you like it
my point, it's a game and it's meant to be played with fun, cus otherwise, it's no fun and no one will play the mod (leaving the main goal of the mod a big failure) but realism should be made to actually appear realistic not ridiculous
i've heard glasses can help