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Comment History
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ 20BPS Paintball

Ok, now that I've gotten your attention, here's a few things:

Q) Is the mod dead?
A) I've gotten many E-Mails and messages about this mod asking if its dead or not, and quite frankly, alot of people are saying that it is. I have been sidetracked with school, work, and now college courses. I was working on the mod alone, but now I've been so busy I completely forgot about it. So yes, momentarily it was dead, but I'm reviving it now that I have time.

Q) Okay, your starting it up again. Now WHEN ARE YOU GETTING A DEMO UP?!?!
A) It all depends. Ever since the beginning of the project I have been working on it alone. It can't go far in a short amount of time if there is only 1 person working on the entire thing, and only 1 person who still hasn't mastered all of the different development and design aspects. The only people who have been offering to help are web designers. I didn't get one offer of help from any modelers, mappers, or coders.

Q) Well aren't you looking for help?
A) At the moment, no. In the past, I was every day. But at the moment, no, I am way too busy to.

Q) Is there some way I can help?
A) Yes, if you know somebody who is a good modeler, mapper, or coder for the CoD2 engine, then please tell them to contact me. Help me find more developers. Just think, if you get me help, it will come out faster :>

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ The Specialists

My friends and I used to play this mod non-stop, my friend came over to lan yesterday and we started playing it again. Keep up the great work devs, this is by far the best mod I've played. I have no idea why a company wouldn't want to buy it.. you should try and recruit more dev team members so you could convert to source, i know it's time consuming to convert to source, but if you get more dev team members you can probably get it done pretty quick.

Keep up the good work.
~mashedpotatoe8

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ Attack!

The single player in the mod is still a debate, but if we do include it, it will be more like, you rush the base, destroy it, and then re-build in a certain time limit before a counter-attack.

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ *ChokingVictim*

Thanks for the mod watch bro! Be sure to spread the word!

~cheers
mashedpotatoe8

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ fotd.m

Thanks for the Mod Watch bro! Be sure to spread the word about the mod!

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ mashedpotatoe8

will definately think about it, thanks man

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ 20BPS Paintball

I will be posting a media release showing some of the bunker models in-game, giving you a little sneak peak at what will be comprising the speedball field maps for the mod... stay tuned ;)

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ Shocker by Starseige16

just so you know, i recolored the gun model. New skin is blue, and the triggers color is a little bit lighter.

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ 20BPS Paintball

Yes, I'm still working on it, and right now its a 1-man project so I hope that explains why its taking me forever. Since I got some bunker models now I'll start making some maps, etc. So hopefully i'll have alot more updates soon!

Thanks for the support!
~mashedpotatoe8

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ Paintball Source

Thanks for all of the support guys! We're hoping on getting an Internal Alpha goin soon so we can finally get a working demo out to all of you so you can help us make it better.

The Dev team has been working extremely hard trying to get a working BETA out so that the Half-Life 2 community will have a paintball mod to play.

Thanks for all of the support!

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ 20BPS Paintball

Dude, at tournaments they only allow 15bps, so 20bps in this case, yes it is fast. And yes Digital Paintball is working on a source mod, but that is completely beside the point.

We've switched the mod to Call of Duty 2!
After playing Call of Duty 2, I am convinced that it has the most realistic and intense gameplay of any game on the market today. The already built-in player movement system is incredibly realistic, and is very similar to how you move in paintball. The engine can also hold a good amount of poly's, so that is always a plus.

So we're definately looking for coders for the CoD 2 engine.

Thanks for the support
~Mashedpotatoe8

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ Shocker by Starseige16

The trigger is a rolling trigger. But its hard to see it in this screenie because of the color it is.

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ Red Orchestra Beta Access

I DEFINATELY want to be a part of this.. I got CoD2 and then when I saw this I was like... that looks 20x better than CoD2.... AND DoD:S...

Keep up the great work!

Good karma+1 vote
mashedpotatoe8
mashedpotatoe8 - - 14 comments @ 20BPS Paintball

Hello everybody, we are aware that the website isn't appealing. I put that up so people can see what the mod is about, etc.

We will start on a site soon.

Good karma+1 vote