I share interest in RTS and FPS games, especially C&C and Doom series, but I'm open for other games. Main games which you can see on my channel are Mental Omega 3.0/2.0 and Brutal Doom with it's brother Project Brutality. Games and mods which I play/ed on my channel: - Shoot'em ups (shmups) from various consoles and arcades. Mainly Psikyo, Irem, SNK, Konami, Capcom titles - Command & Conquer series, Red Alert 2, Yuri's Revenge, Generals and Zero Hour - Mental Omega 2.0 and Mental Omega 3.0, both campaigns with Act I and Act II in future. Allied, Soviet and Epsilon campaigns. - Twisted Insurrection both GDI and Nod campaigns. - Rise Of The Reds, Shockwave, Untitled, Contra, Zero Hour Enhanced mods for Command & Conquer Generals Zero Hour. - Brutal Doom, Project Brutality and other mods like Weapons Of Saturn, Trailblazer and so

Comment History  (0 - 30 of 193)
Martinoz
Martinoz @ Project Brutality 2.03

Belphegors are permanently stunned against Mancubi Flamethrower.

Good karma+2 votes
Martinoz
Martinoz @ Project Brutality 2.03

Doom 2? You compare difficulty to the vanilla Doom 2 on Dynamic Progression, then you know nothing about how to difficult it gets later. Try Plutonia and Death Wish spawn, then you will know what I'm talking about like 200/200 quickly dying to Overlords in small spaces.

Good karma+1 vote
Martinoz
Martinoz @ Project Brutality 2.03

Pulse Cannon is an upgrade to which weapon?

Good karma+1 vote
Martinoz
Martinoz @ Project Brutality 2.03

Please think about permanent hp/armor upgrades. In some really WADs on later levels it's a really needed perk.

Good karma+1 vote
Martinoz
Martinoz @ Doom 4/2016 Weapons for Brutal Doom test 2

Also about Vortex Rifle pickup sprite - once the weapon is in the inventory, it doesn't refill the cells when picked up again, it acts like a simple decoration.

Good karma+3 votes
Martinoz
Martinoz @ Doom 4/2016 Weapons for Brutal Doom test 2

Timer would be great also :). Just got blown up by tanks in the middle of courtyard in MAP32 of Starter Pack.

Good karma+5 votes
Martinoz
Martinoz @ Doom 4/2016 Weapons for Brutal Doom test 2

Not worth, totally - playing for some time as these aren't absolutely worth reseting the health and armor to the default state. It doesn't compensate that 100/0, I never pick up that rune because I can't fit in some smaller rooms, can't pick up ammo or other stuff and after that Doomguy is much more fragile.

Good karma+11 votes
Martinoz
Martinoz @ Doom 4/2016 Weapons for Brutal Doom test 2

Don't pick up the Demon Rune unless you want to try it out or you are badly injured. Once the rune expires, you are returned to 100HP/0 Armor no matter what.

Good karma+14 votes
Martinoz
Martinoz @ Project Brutality 2.03

Pain, what about permanent HP/Armor upgrades for later stages? I mean, while high tier monsters deal really high damage, player is stuck at 100 HP.

Good karma+3 votes
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

Granite alloy frag grenade, breaks jaws.
I.imgur.com

Good karma+3 votes
Martinoz
Martinoz @ Project Brutality 2.03

Got few requestes - like a Mancubi variant, Cyber Mancubus from Doom 2016, it looks nasty.
Doom 2016 with it's upgrades - OMG, that would be a top notch for today. As for the BHG, yep it might require a specific ammo - with Doom 2016 weapons, there will be 8-10(?) using cells.
Can't wait for the new HMG sprite, one of the most used and beloved weapons afaik.

Good karma+1 vote
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

BTW, the Mancubi could be nerfed. Their projectiles hurt a lot, they really take a lot of health and armor when player is catched.

Good karma+1 vote
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

Another issue - scopes in the Heavy Assault Rifle and Stinger. Imo, they are way too distracting while shooting. It's easier to get killed while using this, a lot of area is unseen and time between switching is not fluid.

Good karma+1 vote
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

Not about the BFG only, but sort of. When played Doom 2016 mode with changing in weapon options to spawn only them without additional weapons, I had a very bad luck to never reach the Gauss Cannon. Happened during whole gameplay of Inferno and till Sever the Wicked in Thy Flesh Consumed.

Good karma+2 votes
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

GZDoom 2.2, version from 6th of April. It put me to dead while I had over 300HP. Here is how it was Ge.tt
BTW - another bug I found. Explosive shot from Doom 2016 shotgun kills Spider Mastermind instantly.

Good karma+1 vote
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

There is a big problem with Doom 2016 BFG - it can damage or kill the player without problems, even when the target is very fay away.

Good karma+1 vote
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

The best so far, make them hold position.

Good karma+3 votes
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

And changed the description, dunno why the YT doesn't allow me to reply.

Good karma+2 votes
Martinoz
Martinoz @ Insanity's Brutality v3.9 Test Version 7-14-16

I like it, they give me no problems tho.

Good karma+1 vote
Martinoz
Martinoz @ Brutal Doom

Some feedback regarding the addon, while Marine issue is known, Revenants seem to be bugged, they 'agitate' very often without the reason. Also that green glow from BFG before firing would be removed.

Good karma+4 votes
Martinoz
Martinoz @ Project Brutality 2.03

When you combine Project Brutality with Guncaster, it is a great idea.
Forum.zdoom.org

Good karma+3 votes
Martinoz
Martinoz @ Allied Cryocopter

It's a skull like "****** deadly unit"

Good karma+7 votes
Martinoz
Martinoz @ European Phenotype and Names Only

You are so dumb that if stupidity was of helium, your head would explode violently.

Good karma+4 votes
Martinoz
Martinoz @ European Phenotype and Names Only

DEUS BUTTHURT

Good karma+7 votes
Martinoz
Martinoz @ Project Brutality 2.03

Small bug when disabling the minigun in favor of HMG.
The minigun is still pickable, the animation of picking it up is present and switches back to normal - quite annoying during the battle.

Good karma+1 vote
Martinoz
Martinoz @ Project Brutality 2.03

Oh yeah, Trailblazer had it.

Good karma+1 vote
Martinoz
Martinoz @ Project Brutality 2.03

After playing PB and AvP2 I thought... wouldn't it be nice to throw machete that returns back like boomerang, lol?

Good karma+1 vote
Martinoz
Martinoz @ Can You Answer Three Simple Questions?

Levels, complexity, pure fun, enemies.
I completely HATE lack of ammo on some stages, that I'm forced to use cheats sometimes.

Good karma+2 votes
Martinoz
Martinoz @ Project Brutality 2.03

Ever thought of changing the palette or adding a custom mutator? Look at the BD Redemption color pallete.

Good karma+1 vote
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