"Your units become more powerful after each match, and you earn in-game currency
Spend your in-game currency to buy booster Commander Packs containing random, collectible units and more"
Another MMO crap based on Alamo engine without any C&C in it. I bet that a lot of guys who write that Petroglyph might do it better, didn't touch any of their games in last 5 years.
Looks fantastic, can't wait to install Yuri's Revenge once again to play Mental Omega after very long break. You did great job Speeder during those 6-7 years of development.
Can't you **** yourself? Please.
no
http://www.kickstarter.com/projects/petroglyphgames/victory-1
Also, yes they are surely not focused on cash.
"Your units become more powerful after each match, and you earn in-game currency
Spend your in-game currency to buy booster Commander Packs containing random, collectible units and more"
Another MMO crap based on Alamo engine without any C&C in it. I bet that a lot of guys who write that Petroglyph might do it better, didn't touch any of their games in last 5 years.
UaW - economy by sucking cows via big crawler.
EoN - MMO RTS with no base building.
The f**k you are talking about with "they know they are doing"
Owwww shiiit...
You are finally alive?
I agree, the map doesn't give any point of geopolitical correctness in any era.
Lovely thingie :0
Maybe a team of two?
It's like "Shoot here for headshot"
If you want to know someone about MO 3.0 missions difficulty - if you can't beat one of our first missions on easy, you must practice a lot :).
Jesus, you should both improve your english cause I can't understand any phrase.
Nope Wiki.base22.com
You sir, are a genius of entertainment.
I prefered to have them wheeled, everything in China Tank has got treads now.
Woooah, looks and sounds excellent.
Magnificent
Wow, looks like a big flying artillery
AA Missiles dealing with ground targets ;-) ?
New barracks ? Looks like Mess Hall or storage
Looks fantastic, can't wait to install Yuri's Revenge once again to play Mental Omega after very long break. You did great job Speeder during those 6-7 years of development.