Someone with not enough time on their hands. From simple script writer to operating system developer, I cover everything I can. Experienced in C, with a love for the traditional UNIX philosophy. I rarely do game development and modding lately.
About the previous comment, that's exactly the reason why I've edited the information for 1.4 and 1.4.1 downloads to show them as patches.
Man, this is all so messed up right now...
I just uploaded some files I forgot to pack with versions 1.4 and 1.4.1. Just download them immediately!!!
You'll notice one of the files is different from the 1.3 version. Well, that file will fix the weird-looking mercury beams.
Version 1.5 will be a full package with all the required files to make the ultra suite run correctly. Damn, I am so oblivious I forgot to add the additional files into versions 1.4 and 1.4.1! But this time it won't be the same, I promise!
BTW, just forgot. If it's the first time you get the mod, you have to download 1.3 and then copy the 1.4.1 files over it. Sorry for this late notice.
Version 1.5 in progress! Yep, I hope this one is final, but maybe I'll do more... always the same lol...
I get an error just after launching the mod:
"Engine Error - Cound not load library client"
I have installed 1.5 and applied patch 1.5.1
version 1.4.1 fixes the gravity gun beam that was broken in 1.4
Sorry for forgetting this, but you need a special sound driver to play this mod. OpenAL, to be exact, you can get it here: Oldunreal.com
NOW this is the real 1.4 version!
I have a new mod, Zanaveth Ultra Suite
If you haven't noticed, the version 1.4 news that I have just removed were simply a joke, heh...
Just a comment, the news above are just a joke, heh... version 1.4 does not exist
Since I'm the only member of my team, I'll say I just work alone. I don't use SVN, Wiki, BugTracker or anything, I just simply develop, then let my friends beta-test my products, and when it's enough, just release it to the public here at moddb.
Download link at FileFront doesn't work
Me parece que lo que lo hace realmente bueno es tanto chiste, quien sepa bien inglés tiene risas garantizadas :)
Well, the link is already up there, at the 'Profile' tab, named 'Official Page'.
Sorry for being so late on my response...
I can't stay focused... Maybe because I have about ten different projects deleveloping at the same time.
Now that I have UT2004 I can truly see the coolness of this mod... whoa! :D
Whoa, cool! :) (the video, I mean)
I wait for the file...
Fusion between two generations... UT2k4 on UE1? I'm really looking forward to this. It's a very innovative idea.
Umm... Get the files at my site. I'm too lazy to upload them to here.
Nice work, man.
BTW, I get all weapon skins as masked in-game, is there a way to fix that?
SWWM Platinum has a similar weapon
Sorry. Not been here for a very, very long time.
This will explain all, my site:
There you'll find almost all the files but the maps (lost 'em completely)
And also, SWWM Platinum. ;)
PS: Do you have the original maps, if so, please could you give me a link or something?
I'm uploading version 1.5 of SWWM gold.
It will be available in 20 minutes, aproximately.
I fixed a small mistake on a script, it's just only that.
By the way... What do you think of my ZDoom stuff?
Sorry, I mean it needs Oldskool amp'd...
It's for the quadshot model. hehehe...
I discovered something important:
SWWM Gold actually requires the original versions plus all the expansion packs to work!
I really don't know why...
Three ZDoom mods and a map, available from my FileFront site, in
UBX 3 V2.5 will take me some months. Currently I've just finished
one of the weapons and some effects.
I'm also going to release two ZDoom mods and a ZDoom map very soon.
P.S.: Why does nobody want to help me?
-UBX Master, FRI 28 DEC 2007 18:28:12
Sorry for the weird spelling mistake, it's this damn keyboard my uncle has.
It's "currently looks" instead of "currooks". ;)