Someone with not enough time on their hands. From simple script writer to operating system developer, I cover everything I can. Experienced in C, with a love for the traditional UNIX philosophy. I rarely do game development and modding lately.
hell yes this is my favorite weapons mod ever! :3
not emo, but cute. (I find emos cute, too)
I'm glad you're back ^^
oh why not? ^^
you guys are doing really good there. I'm jealous~
hahahaha this is everywhere
I'm back. Gotta reinstall 3dsmax and all the stuff and get this thing going again.
due to a faulty HDD I'll have to delay this (and a lot of other works). I'm sorry, guys. :c
one man team here (UBX Team)
I would love it if she could be ported to UT3, for example. :3
Best and biggest weapon mod ever.
I'm a bit busy with school, so it may take a long time. I can't make any predictions but I guess I'll have most of it done by the end of this month.
I'm actually a pirate.
hmmmm. University exams? ... I can wait. :3
geez. Authorisation is so slow...
you forgot to set the texture. :3
I like how this looks. nice game you got there.
(I hope to hell that when I finish Hellbound no one tells me it's a ripoff of your game :3)
Not much. Just messed a bit with getting the vertexes of meshes, had a pretty much failed attempt at real-time skeletal mesh attachments, and ported ZConsole over to native coding so I didn't have to deal with bytehacking Engine.u to change const variables.
dammit dammit dammit. I came here too soon. The file isn't even yet authorized! :P
I don't think I'm good enough for writing reviews. I just can't write so much text...
It's good to see that there will be real ones instead of just a bunch of totally unused variables on ZoneInfos. :P
I don't usually promote stuff. But when I do, it's either here or on mah twitter.
Hey! Good to see you here. ^^
Impressive work. You have improved a lot I see... ^^
I discovered the Internet three years ago. And I started playing multiplayer only because some friend wants me to play with him.
Well, Shadow just recovered his files and will get back to developing (albeit a bit slower than before). Now there you have your news. ¦3
I don't know how to manage teams. That's why the UBX Team is a one-man team.
However, if I need help with something I just ask someone with more experience. And in some fields, specially music, since I can't compose (genetically speaking. I can learn to make music, but I still can't make it), I just grab stuff from other people, giving credit where needed.