Also known as "Marcusyaho" Action/horror gamer and level designer. I can help you with more or less any Amnesia scripting and Level editor problems. I'm also available if you need a map tester

2 Review

Game Review on Jun 25th, 2014

This game made me bored faster than a math lesson can do.


- Decent scripting I guess


- Pretty much everything
- Boring gameplay
- No storyline

You spawn in a world with absoutely no clue how you got there. You don't have a name, you don't have a goal, you don't have anything to find. The story is non existing.

Some games can be good even without a clear goal or a background story, but not in this case.

Not only do you have no goal, enemies or purpose in Kairo whatsoever, the puzzles are also simple but yet confusing. You can not interact with anything and you don't have an inventory, meaning that all you can do is move objects by walking towards them, or jump on random platforms in hope that something will happen. Really, really simple puzzles. And when I say it's also confusing, what I mean is, you don't really know why you are doing what you are doing due to the non existing story and the few hints you get doesn't really help that much at all.

Do I recommend this game? No. I don't recommend it to anyone.

People that love adventures, no. The game is as simple as it can be (including the soundtracks and gameplay in general) with nothing to explore or discover at all. You don't even have a purpose or anything to lose. Not even health (no, you can't even die in this game).

People that like puzzle games, no. Again, the puzzles are basic, yet confusing, and you don't really know why you are doing them.

People that love a good storyline, no. There is no story in this game at all.


Why people like this is beyond me. I have played many bad games, but this without doubt in my top 5 most boring games ever.

2/10 - Really bad

Nobody Knows
5 Review

Mod Review on Jun 9th, 2014 - 3 people agree 1 person doesn't


- Intresting and creative level design
- Some nice puzzles
- Challange


- Confusing as hell
- Story is extremely bland and poorly made
- A lot of events made no sense
- You don't have to merge anything


*Spoiler warning*

This mod is more frustrating than fun to play. The story is almost non-existence with zero character development whatsoever.

Who am I playing as? Why did I wake up in the middle of a cave? Who is the owner of the castle? Why did he torture people? What are the monsters doing there and why do they want me killed?

So many questions, none of them ever explained.

What to improve:

Make a deeper and more meaningful story. A story about a guy that likes to torture people isn't bad, but you didn't work much on it besides that. You explained a little bit why he did it in one note, but that was basicly it.

I went, in the first map, to a room and picked up a note. I turned out I had to then go back to the start area and a hidden path was suddenly revealed. That made no sense at all, and if it wasn't for your hints, I would have never found that out either.

I then crawled around a vent and decided to go forward. A cave in collapsed behind me and I was trapped. I died for no reason a few seconds later. Hint: "Be more careful".

A note said "I afraid that I'm starting to feel compassion for my victims." "I'm to afraid of what my master might do to me if I show I'm weak. This letter must not be found!" So why did he make that note to begin with? Keep that for yourself in your head if you are afraid of what the master (who ever that was) will do to you.


Level design is great for the most part and you show a lot of creativity, but it was so confusing I had to look in the hints or the level editor several times to figure out what to do because nothing in this story made any sense.

And you don't have to merge anything. Just place the folders in the story folder. It works fine.

5/10 - Average

Mysteries of the Beyond
7 Review

Mod Review on May 18th, 2014


- Quite creepy
- Decent scripting
- Voice acting
- Main character is mumbling at times (something pretty few stories do)
- Pretty long story


- Not very well developed (explaination to this further down)
- A huge and annoying bug (also read further down)
- The ending
- Not many details



- The story isn't bad, but it was poorly developed. Richard was accepted into some sort of elite military group, which you didn't deveolped on at all. Same with the rest of the story. I found smal parts of a lot of different stories from different characters perspective, but just like Richards story, they too wasn't well explained or worked on.

- The ending did not feel satisfying at all. "I need to find a way to get farther below the castle", one of the first mementos in the story. I was expecting something intresting to be there, but all I found was a machine of some sort (which wasn't developed on very well either) I could turn on and die instantly by the monster, or just leave it and go away. What was the purpose of going down there to begin with?


- In the study, if you use the lever before the suitor spawns, you're stuck. My only option was to replay the whole map, wait for the suitor to spawn and then pull the lever. I highly suggest you fix that or make up a logical explaination. Perhaps Richard don't remember how to unlock the door and the note explaining how to unlock it can be found in the room with the crowbar or something like that?

- In the storage with the lever, why can't I jump over the smal rocks? You want it to be more of a challange by forcing the player to go around it perhaps, but still. It made no sense



I enjoyed playing this mod a lot actually. It was intresting to see through the eyes of a true psychopath and the mod is well made. Story can be better, but to be your first mod, it's really great.

7/10 - Good

8 Review

Mod Review on Apr 25th, 2014


- Extremly well made levels
- Voice acting
- Intresting story
- Great details
- Several paths to take


- Low challange
- A lot of unanswered questions (story felt unfinished)
- Bad ending
- The "3 door paths" leads to the same place

Neutral: (Neutral opinions does not affect the score)

- It might just be me, but it was kinda hard to hear what the voice actors said at times. Subtitles, if you know how to add that, would be great


I personally think the levels are very beutiful, but there is almost no challange at all. Almost no monster encounters, puzzles are very easy to solve, etc.

It felt to me like the story wasn't very well developed on because of the short lenght of the mod. I have no clue who the boy in the office flashback is, why the woman was murdered and so on.

The ending felt so random. *SPOILER WARNING*. I went into a room, a womans voice said "I forgive you" which made no sense since the man voice said several times that I was going to die and that I deserved to be punished and so on. Then it began to burn and then a black screen with no fading at all. The end. It didn't feel very satisfying.

I had to, during one scene, choose between 3 doors. I though that my decision was important and would change the story depending on which door I pick. All doors led me to the same place immidiatly.


A beutiful, short story that is good because of the design and story line. I wouldn't recommend it to people that wants challange or a long story though.

8/10 - Very good

No Escape - Amnesia Custom Story
8 Review

Mod Review on Apr 22nd, 2014


- A lot of scary moments
- Creativity
- Good design


- Weak story
- Not much scripting
- A bit too short


It's a great CS with a lot of scary moments and good level design, but the story line is weak in my opinion. I have no clue why I was in prison to begin, the people in the notes and the protagonist was not developed at all and the ending wasn't satisfying.

In short: It was a great Amnesia experience, but with a weak plot.

8/10 - Very good

Amnesia: A Coward's Debt
9 Review

Mod Review on Apr 17th, 2014 - 5 people agree 3 people don't


- Scary
- Great level design
- Good scripting
- Intresting story


- I was expecting more "regular" monster encounters
- Annoying bug (read conclusion)
- Framedrop at the elevator
- Very short when you know what to do


You wanted it to be very scary and you suceeded. I was expecting more regular monster encounters though. The only few times the monster spawned, all he did was pretty much just walking by or killed me instantly.

I managed to glitch through the map by jumping on a table with a lot of bottles on it near a bar. When I died, I respawned under the map and kept dying. I had to start all over again.

When I went into the elevator for the first time, something nearby broke for what ever reason and it was laggy as hell for around 10 seconds.


It was a really great mod in whole though. Highly recommended.

9/10 - Awesome

Dungeon Survival
2 Review

Mod Review on Apr 5th, 2014 - 2 people agree 1 person doesn't


- The idea
- Level design is okay


- No scripting at all
- Boring gameplay
- No challange
- It's simply not good (read conclusion)


I like the idea of "survival", but come on man...

No scripting at all (monsters are standing still, making it very easy to simply crawl to the next room without any challange).

There is no way to escape and nothing happens unless you make the monsters chase you, and even then it's easy to avoid them.

"Can you survive?" Yeah, it's not that hard. All I have to do is being silent in the start room or crawl around the map...

Good idea, but it's not working. Plain and simple.

2/10 - Very bad

The Call From Another Dimension2: Herman's Revenge
9 Review

Mod Review on Apr 5th, 2014 - 1 person agrees 1 person doesn't


- Very good level design
- Intresting story
- Good scripting
- Scary
- Custom music


- A few glitches
- Voice acting was good, but he didn't sound very emotional
- Some puzzles were confusing/hard

What to fix:

There are a few glitches here and there, like a big texture glitch while using the elevator.

When I was in the sewer, it took me a very long time untill I found the hammer (which in my opinion was placed very randomly). I tried to use a brick on the padlock first with sucess. The padlock broke, but the gate was still locked and stayed that way untill I re-played the map and used the hammer on the padlock instead.

The voice acting is great BUT there is little to no emotion in the protagonist voice. It was like: Oh no.. my brother died... oh well.


I rated the first part 9/10. To be honest, the first part is better in some ways, but you improved the design and this part felt longer and a bit more complex.

I think Boss-DOS has some good points in his review, but this was definitely enjoyable for me.

9/10 - Awesome

Destiny Rebellion (Amnesia)
10 Review

Mod Review on Apr 2nd, 2014 - 4 people agree


- Amazingly creative maps and story
- Fun and scary at the same time
- A "friend"
- Very long story
- A lot of new custom items
- Climbing on egdes feature


- The "climbing on egdes" idea is brilliant, but spam it and you are flying like a bird
- A few areas where I could glitch out. The swamp, for example, did not have enough blockboxes


This is the funiest story I have ever played! It isn't the most touching story I have ever played, but it was hilarious and scary at the same time (not sure how it is possible to mix scary and fun, but you did it).

It did have some areas where I could glitch through the ground or jump out of the map, but there are too many positive things to vote it down because of a couple of glitches.

Highly recommended to all players, new or veteran.

10/10 - Masterpiece

The Mystery of the Mansion
7 Review

Mod Review on Apr 2nd, 2014 - 2 people agree 1 person doesn't


- Very well made scares
- Good scripting
- Decent level design


- A few gitches in the levels
- Not enough story
- Ending was scary and good, but a bit confusing


It's a great mod with awesome scares and average level design, but it's missing a good story line. No story line/lack of it is most of the times making a mod pretty boring, but the scares were unique and the maps/scripting pretty intresting.

7/10 - Good