Also known as "Marcusyaho" Action/horror gamer and level designer. I can help you with more or less any Amnesia scripting and Level editor problems. I'm also available if you need a map tester
Posted by ☣Kaernk☣ on Jul 2nd, 2013
The title says it all. Amnesia the dark decent is turning into shit. Not the game itself, the game is awesome and will always be, but the custom stories and the community in overall. Only 1 of 5 stories are actually good nowdays. This might be because making a good story takes a long time, but still, there's way too many noob stories being uploaded nowdays with pointless scares like "flying naked guys", no story line behind them and horrible level design.
If you are reading this and you are a mapper or want to become one...
1: Please stop using flying naked guys and other pointless scares! Like skulls and body parts spawning infront of your face or 100 monsters spawning just a feet ahead of you for no reason at all. They ruin the athmosphere and people are not afraid of those scares more than once (unless it's someone that is easily scared), they ruin all the fun with the gameplay and they will give you low scores on your story page.
2: Create a story! "You wake up in a castle you must get out before the monsters get you" is so overused and lame. Why are monsters trying to get you? Why did you wake up at an unfamiliar castle? Who kidnapped you and what is his/her motive? Or even better, create an unique story on your own without that cliche story as a base!
3: If you have no experience, please don't upload your work! I did not upload my first story for the simple reason that it sucked and I knew people would rate it low so I kept it for myself as a learning experience and worked on a better story once I had more experience and it was a sucess.
4: Be creative! Mess around with the level editor, let your fantasy flow! Just because everyone else is doing a certain way does not mean you have to do the same.
5: Don't be an arrogant kid! There are several mappers (no names given) that can't take critism and sometimes even can't take feedback unless it says "this is the best story ever :D", and the response to those comments can sometimes be unpolite as well for some god weird reason. Take what people say into consideration. You don't have to change everything people say, it's your story after all, but you should change errors if a majority of people say it's something wrong with the story. And don't ever use lame excuses like "I didn't see the errors" or "I'm just a kid". I know 12-13 year old kids with professional mapping skills. And didn't see the errors? If a map has 1000 texture glitches, how can you not see them? And if you actually didn't see them, don't use it as an excuse anyway, it's not professional at all.
What do you guys think? Am I right or wrong about this? Do you also think those stories are annoying or okey?