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Comment History  (60 - 87 of 87)
Marcurios
Marcurios Aug 5 2013, 6:26pm replied:

Don't sweat it, i had it too once, it's possible to get it running ok, but reinstalling the game usually is a bad idea, once you have it running correct and it starts acting up you should then solve the problem, no matter how long it takes, cause that way you learn how this game responds to tweaking, if you simply reinstall each time you run out of ideas you can start allover again.
We'll find out what your problem is.
But, 715 only has a region override weather changed to respond to a variable to make sure the rain does not show up there when rain is disabled in the menu, you saying that 711 is working OK then ?
Cause that would be mighty strange.
you tried the iNumHWThreads=2 in your ini files under [GENERAL]?
You use the NVSE 4GB Enabler ??
That is the only good one, the only one that works with stutter remover together.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Aug 5 2013, 5:42pm replied:

seems like you got a memory leak error, has nothing to do with the mod, is a known Fallout problem, you should make sure you have NVSE and the stutter remover and play with the NVSE 4gb fix (ofcourse you need a 64bit OS and 4GB RAM for that).
you're actually lucky that you can play 40 minutes, cause this memory leak usually arises in 5 minutes, that would be far more annoying imo.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Aug 4 2013, 9:47pm replied:

thanks, enjoy !

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Aug 4 2013, 9:46pm replied:

i do not wish to go into that, i've been answering that question too many times.
The short answer is, i do not like the nexus.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Aug 3 2013, 7:01pm replied:

No, this mod is to be installed with FOMM originally, but i heard someone say on the Nexus earlier that NMM also installs mods with FOMM scripts OK nowadays, so you can download and then browse with the equivalent of the FOMM package manger from NMM for the file and install it with NMM.
be sure to unpack the zip first, the FOMOD file is zipped in the download together with the readme file.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Aug 3 2013, 2:15pm replied:

Thanks !
But i will not upload any of my work to the Nexus.
So the upcoming ENB version can be found here.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Aug 1 2013, 4:19pm replied:

whoa !, i never saw that one before, but i do notice that that does not seem to be a cloudlayer of mine, you sure you hadn't had any other weather mod installed earlier ?
it looks like a leftover from Nevada Skies 0-6-3 or Western Skies, they use a static dome cloudlayer with a few weathers.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Jul 31 2013, 2:23pm says:

For anybody that want to post a comment, it is better to post a comment as a registered member, cause then everybody can read the comment, also guests.
If you however post comments as a guest, other guests cannot read the comment, then it says comment waiting for approval.
to be able to read those comments you need to register sadly.

because of this i will remove guest comments cause for anybody that comes here to find a solution to a probable bug in the comment thread, it would be quite annoying to see that you cannot read the solution.

so either register and post your comment, please do not comment as a guest, i will remove guest comments.

thank you for reading.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Jul 28 2013, 2:53pm replied:

Thanks bud, well i never play Skyrim anymore, it's not really my kind of game, i actually regret that i bought it cause i didn't even play it out once. I did have a little fun with it for a while but when half way through i started longing for some Fallout again.
But who knows, i need to mod it a bit cause i think the Creation Kit is going to be used for Fallout 4, so i will probably be modding it in the future, but for now i'm still busy with my mods and some projects too where i'm helping out.

+1 vote     download: Nevada Skies URWLified v7.15
Marcurios
Marcurios Jun 21 2013, 6:41pm replied: +1 vote     game: Fallout 3
Marcurios
Marcurios Jun 16 2013, 10:14am replied:

not really , when you play on you will find other interiors that have this bug with RIL.
try the Chryslus building.
I know cause i played with RIL and ENB.
But again, as i said, it is not really a bug, it is just the fog clipping distances that get visible if you play with ENB.
And my interior file will have equal lighting values everywhere that are perfected for use with ENB, so if you want to play with RIL, that's your thing, but i advice people to not use other mods alongside this mod.
Otherwise it defeats the purpose of the mod.

+1 vote     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios Jun 13 2013, 9:28am replied:

that is a bug you get with ENB.
So it's not really related to this mod, but i will change the interior fog clamp settings, i already did more, but there are like a thousand fog settings and i need to play the game and adjust it while i am there.
So the final version has fog settings that are good to use with ENB, then there will be no clipping.

+1 vote     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 28 2013, 11:34am replied:

there is no fix for when you zoom in.
so yeah, it is suppose to be like this.
i already got used to it, maybe i'll try to
make a FOSE plugin fix when i finished all my mods.
Thanks, enjoy !

+1 vote     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 26 2013, 9:14am says:

Thanks, the lighting not being so sharp has to do with my monitor, t's old and i can't get a good setting out of it, i would really need to see screenshots of other people so i can see how i need to correct the vibrance of the picture.
Maybe when i made some extra money with my texturework i will buy a new monitor, but i need a fast graphic card first..
My PC is also getting old.

+1 vote     download: Weather for ENB - URWLENB FO3 v1.5
Marcurios
Marcurios May 17 2013, 10:45am replied:

oh, and weather mods should always be placed last when they are esp's, to make sure they work correct.
i would have this load order:
Blackened FWE + MMM + EVE + Project Beauty.esp
Error Fixes V1.5 - Higher FPS.esp
Error Fixes V1.5 - Fallout3 Wanderers Edition.esp
URWLENB-001-Weather.esp
URWLENB-002-Interiors.esp
URWLENB-003-MegatonLights.esp
ImaginatorFO3.esp
FO3MergedPatch.esp

you can lose the Omegared fix, there is a Transparency fix in the menu of ENB weather that does the same.
You can even switch it on and off.

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 17 2013, 9:42am replied:

sorry man, i forgot that the version i'm having right here is far more evolved.
i will finish up the duststorms and snow tonight and post it.

yes you should put Blackend before the error fixes.
but i'm thinking that these error fixes are not for use with blackened.
I'm not playing with FWE cause i got my own game changing mods, but if you would pack all your esp's and esm's and send them to me i can check where the problem lies for you and send them back.
just smack them in a dropbox of some kind and send me the link with a PM.

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 14 2013, 6:04pm replied:

open them up in FO3Edit and check the CLIMATE, WORLDSPACE & REGION entries.
If another mod then mine has climate, worldspace or region entries then that is the problem.

And i see that you have URWLENB-001-Weather.esp, i thought my latest version was already a ESM file, so you also have an old version.

Imaginator is totally useless with ENB, lose it.
Do not use merged patches, only if your game is very unstable.

Always put error fixes after the main mod in your load order.
Just a couple of pointers there..

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 12 2013, 4:07pm replied:

EVE is a mess, it does nice things but the programming and structure is a complete mess, it is special that it runs on Fallout without crashing to often, i used EVE for FNV and had to reorganize the entire mod to get it to work ok.

sadly the Fallout.esm also still has errors.
I took them out of my install and i hardly ever crash.
But i can't redistribute it cause i do not want problems with Bethesda.

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 12 2013, 9:46am replied:

the snow is actually from the Anchorage DLC.
the issue that the weather resets to default is because of your other mods.
There must be 1 mod in there that actually has changed something in the default climate.
If you have that, then that mod overrides URWLENB, so if you have that problem you are actually not playing with my mod, it is shut off by the other mod you have.
the only thing that will still work is clouds then and maybe some colors.
But i can assure you that you are not seeing the mod as it is intended.

If you only have this mod for weather you can't have this behaviour.

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 11 2013, 9:29pm replied:

you can disable clear weathers in the mod.

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 11 2013, 9:30am replied:

yep, and as it is now, this mod has far better clouds then Project Reality, i'm also working on snow, dynamic fog and mild duststorms.
i also fixed the stuck raindrops in the next version.

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 8 2013, 9:48am replied:

cool and thanks again,
yeah you should indeed put the esm and esp's last in the load order.
That is if you already have the latest update with Point Lookout support plugin
(about the esm i mean).

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios May 7 2013, 6:51pm replied:

Thanks friend, i hope your PC is fast enough to run it smooth.
Then you will be a happy person i think.

+3 votes     mod: Weather for ENB - URWLENB FO3
Marcurios
Marcurios Apr 6 2013, 6:59pm replied:

thanks, and you're welcome.

+2 votes     mod: Ultra Realistic Wasteland Lighting - URWL
Marcurios
Marcurios Apr 1 2013, 6:30pm replied:

DLC plugins are posted.

+2 votes     mod: Ultra Realistic Wasteland Lighting - URWL
Marcurios
Marcurios Jun 1 2011, 1:22pm replied:

No, URWL does not do the interiors of the DLC's, but you can be sure that the DLC files of Realistic Interiors are separate files, so you can safely install only the DLC files of Realistic interiors.
And in the case that the DLC files of Realistic Interiors need the main file of Realistic Interiors, just install the main file of RI before URWL, that way you will have RI interiors in the DLC's and URWL interiors in the main game.
Should be ok to do that.

+2 votes     mod: Ultra Realistic Wasteland Lighting - URWL
Marcurios
Marcurios May 28 2011, 10:42am replied:

It is better then Realistic Interior Lighting, so i advice that you delete the Realistic Interior Lighting.
And either way it is compatible, just know that if you place Realistic Interior Lighting after URWL it ovverrides URWL settings, if you place URWL last that will override RIL.
Anyway, with URWL there is no need for any other lighting changing mods, cause it makes all light realistic in the entire game.
But you can check it out, you can enable and disable mods anytime you like so i suggest you try it out.

+2 votes     mod: Ultra Realistic Wasteland Lighting - URWL
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