After looking at different postings, we compiled a list of bugs and fixed most, if not all of them! Let us know if you still have a bug that needs to be fixed.
After looking at different postings, we compiled a list of bugs and fixed most, if not all of them! Let us know if you still have a bug that needs to be fixed.
Hey guys, we've had some setbacks but we expect to be back on track over march break. Look forward to seeing suggestions!
Some bugs have been found, and Alpha 1.0.2 with bugfixes will be coming out.
Official Alpha Release Date: January 18-19th. It's not being moved. :D
Odd. The Government seems to hate me. I only put a few expensive science labs!
Thanks for taking a second to look at our game and follow it's development! :)
Thank you for taking a second to look at our game and watch it. :)
I just wanted to thank all of you guys who took a second to look at our page, I never thought we would get 1 person to look at this page, so it's really nice to see people so interested. Handing out Indev copies next weekend, and *TEMPORARY* Alpha Release date is scheduled for January 1st, 2012. This may move forward or back depending how productive I am around the winter holidays. Thanks!
Make sure to follow us on twitter (www.twitter.com/DuoCoding) and subscribe to our YT channel (www.youtube.com/user/DuoCodingTeam) to get the lastest news updates, and also possibly alpha codes! *wink wink*
Make sure to follow the game, it will send you news on and new additions, plus it really means alot to us! Thanks!
New team being organized, productivity is guarenteed to skyrocket. I think. Hopefully.
Possible new people coming to the team, including a community manager to answer any questions :)
Thanks for leaving a comment on what you think of our game! :)
Fixed loading/saving. Also changed up some code, made the system more organized, plus fps increase!
I hope our game is slightly better than simfarm's MS-DOS game. Hopefully...
Feel free to post comments about our game! We love to get feedback, good or bad!
Working on fixing up graphics, they were just whipped together quickly. Also making gui look a tad bit better
Mapboy
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