Professional game designer and programmer. Creator of some nifty mobile games such as Journey to Eden and Castle Defender. Currently studying computer sciences at Oulu University. I also do all kinds of writing and web architect, and I'm a really big fan of science, video games and technology. I handle a few programming, scripting and markup languages, such as C#, C, C++, Java, JavaScript, PHP, HTML, CSS and SQL just to name a few.

  • View media
RSS My Blogs
  • Fame-value, which affects how NPC's act towards you. Having high fame would cause them to adore you, and would unlock more difficult and heroic quests to complete. Just a nice little addition, I think.
  • The towns seem a little empty right now. NPC's aside from merchants are pretty much useless (once you know all the tips & tricks they share, anyway).
    • Arenas. Yes, arenas. Not PvP arenas, but an arena in the city where you can fight for money, items and other rewards. You can rise up in the ladder and defeat the current arena champion. Every city would have one champion that can be defeated. Once you become the champion, it unlocks some prestigious rewards in the town (bigger/better housing, NPC adoration, other privileges?).
    • Kingdoms and factions. I see towns and people everywhere, but no one to lead them? No nobility to boss the peasants around and act like snobs? Certain towns should have a castle, which basically has a king and his royal crew inside. If your fame is high enough, you are permitted to enter the castle and speak with the king. The quests given by the king would be much more difficult than regular ones, but would also be much more rewarding. An example would be to slay the king of another kingdom, thus becoming enemies with them, but the king you serve would name you a knight. When two kingdoms are at war, you would sometimes see their soldiers fighting in the world.
    • Gambling. Basically, in certain buildings (Inns or Taverns?) you can play some minigames for some extra pocket money and fame. Something like poker or just betting on a fight (fights between pets?).
  • Servants. Obviously, the player grows in strength all the time, and with more fame, money and power they should be able to recruit servants. With the housing planned, most of them would reside inside the house and do whatever is the master's bidding. This would allow more NPC interaction, as you would be able to appoint anyone to do a certain job for you. How about having a bunch of mercenaries follow you around? Not the same as a pet, more like a meat wall to not make you feel so lonely on your journey.
  • Pet training. Not sure if this is planned, but I know pet evolutions are coming. Pet training would be more like giving certain traits or skills to your pet. An NPC known as the Beastmaster would be able to teach a few tricks to your pet in exchange for money. The skills would be either passive or active, like a melee pet would be able to learn an AoE damaging skill like Warrior's Cyclone, for example. You can choose from many different skills, but your pet is only limited to only having a certain amount of skills at a time. The pet training system would allow players to create diverse builds that compensate their own characters.
  • Flying pets. Pets you can fly with. Hang Glider just isn't enough freedom. Should be an option for characters with a high riding skill.
  • Editable Environment. Mmm... edible environment. Sometimes you just wish that tree wasn't there, or that you could dig inside a mountain to see what manner of treasure it bears. Maybe I want to build a stairway to heaven? (Minecraft has this, but I don't see how it would hurt Cube World)
  • Bigger boats. And I'm not talking fishing boats, I'm talking frigates, galleys, battleships, etc. You could either have a computer operate it with a crew, or bring your friends via multiplayer to join the party. One person would steer the ship (the captain, so to say), while the others keep looking out or man the cannons. Then you get attacked by a giant sea creature and the whole crew has to work together as a team to beat it. I think it's a great multiplayer feature, although slightly complex.
Start a group Groups
Team Lightning Force

Team Lightning Force

1 member Fans & Clans

We are a group of elite gamers. Only the best of the best can join us.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X