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Mod Review on May 3rd, 2014
A very well made mod outside a few things:
The texts can be hard to read, not having enough time to read in peace was oftenly a problem.
At times there's just too many enemies and not a single one at others when you'd expect at least someone guarding the room.
The first layer of the base wasn't always using assets fitting the background (this isn't City 17 obviously).
The endless zombie wave can be problematic if you don't find what to do, having zombies spawning all the time didn't help.
Mod Review on Jul 19th, 2011
No review provided
Mod Review on May 31st, 2011
First thing I heard about this mod was that it is a strange mod.
They were right. It's strange but not in a bad way. It's also a bit scary.
First Try. I'm a bit lost. Where am I ? What shall I do ? Oh there's a plan. Other rooms. Ah the doors are locked. I can't find anything useful here. Maybe if I throw that box very hard on the door something will happen ?
Then I died. And died again. And died.
The first tries were really hard since I had no idea of what I could nor must do. But at a point it became a bit clear. Then I was stuck with another enigma and I died.
The game is not that hard but when you're lost it's hard to find your way without a clue. Once you start to get how it works everything become simple.
As a source mod it's not noticeable for it's graphics (even if some mods are) but the level design is interesting. I can't tell really about the scenario scince it's like the first short level of a game : not enough to tell if it's gonna be good, enough to tell if you wanna know more. Also there was some nice view, the openning and the ending were very well made for so simple ones. Guess it's all.