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Game Review on May 26th, 2012
A fascinating minimalist western plateformer.
This game is fantastic in a way that there is almost no way that the game could be improved. The game could only get longer and more complex, for the enjoyment of the fans but with the risk that it will get less fun to play.
There is actually almost no downside to the game. I actually only see two of them : the hitbox of the character could be smaller so the gun will disappear in the wall instead of being blocked by it, and the music shouldn't repeat everytime we die. As you can see it is no big deal. We would aslo enjoy variations of the music but it is barely needed.
Mod Review on Jun 2nd, 2011
Like farizle said "I am astounded by the fact you took on a total conversion mod by yourself, and greatly respect doing something I have been afraid of attempting myself".
Couldn't hear the audiologs well enough to catch the story but it seemed the same thing as Doom/Half Life 1/Bioshock mainly. I'm okay with that kind of story but the voices were really too low.
Needs more crows and more allucinations.
The civilians just come as pack of 12. they need too many shot to get killed for their number, I almost always ran out of rifle ammo in easy, I had to use the shotgun too but it ran rapidly out of ammo too. And that is the way it worked with Half Life 2 but we had nades, covers, the gravity gun, etc to forget about the pistol. Also I heard about guards joining the rebels but I didn't saw any of them or I didn't recognised them, wich is worse.
The level design was between bad and ok. Some places were looking like Half Life 1 but it had more variety even inside Black Mesa
The power switchs were in strange places while it should have been in special locals like a generator room, instead they where in restaurant and offices, nonsense. Also the level design wasn't really clear, I oftenly ended wondering where I was because I couldn't recognize in which sector I was. The rooms mostly looked like the other places except for the bed.
The item design isn't really good. Some are okay like the pistol but the rifle just looks like some strange kid toy. The weapons are wrong in gunplay (bit inherited for HL2). The pistol isn't really powerfull and needs a whole clip to kill someone while you can just take your shotgun and make a one shot. The fire axe model is nice but it's useless, after you've found the pistol you never use it again. Also it's animation is sucky, one slow horizontal slash and that's all.
I felt there was a lot of furniture missing. I hoped the office too looks like real offices, full of papers, boxs and such, while everything was more than clean : empty.
Game Review on Jun 2nd, 2011
For the few I could play it was okay. For an unknown reason I was unavailable to chose my own songs, only the free ones, then I tried to put my songs in the game folder and it worked. It's not 1... 2... 3... Kickt It and you see that, your mp3s only generate the firing template so it's not that impressive but the idea is great. I think though that there might be a shmup using the idea a better way. I couldn't test the 6 levels nor the 3 difficulties and the 7 different speeds, only 2 levels. It's a nice flash game but I doubt it's worth 10 bucks.
Mod Review on May 31st, 2011
First thing I heard about this mod was that it is a strange mod.
They were right. It's strange but not in a bad way. It's also a bit scary.
First Try. I'm a bit lost. Where am I ? What shall I do ? Oh there's a plan. Other rooms. Ah the doors are locked. I can't find anything useful here. Maybe if I throw that box very hard on the door something will happen ?
Then I died. And died again. And died.
The first tries were really hard since I had no idea of what I could nor must do. But at a point it became a bit clear. Then I was stuck with another enigma and I died.
The game is not that hard but when you're lost it's hard to find your way without a clue. Once you start to get how it works everything become simple.
As a source mod it's not noticeable for it's graphics (even if some mods are) but the level design is interesting. I can't tell really about the scenario scince it's like the first short level of a game : not enough to tell if it's gonna be good, enough to tell if you wanna know more. Also there was some nice view, the openning and the ending were very well made for so simple ones. Guess it's all.
Mod Review on Dec 23rd, 2010
No review provided