My name is Jon Eynon. I'm into mapping for the Source Engine and playing around in Photoshop. I love playing games and communicating with others. I like almost all kinds of music, except for rap and country.(<3 Pendulum) My username is Hell Berzerker. mainblz is my login name. Favorite Quote: "When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion." -Robert Pirsig

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joe_rogers_11155
joe_rogers_11155 Aug 3 2009, 12:05am says: Online

I thought you might put those up for me, thanks. Are cubemaps neccesary for that shine in the walls? Which texture is this one called?

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Mainblz
Mainblz Aug 3 2009, 1:39pm replied:

Nope, no cubemaps needed. It's just a general phong. In light, the phong fades away though, it looks nice.
The texture is nature/blendrockdirt_tunnel03a
There is also another nice cave tuxture called nature/rockwall_cave02a
It uses more of a Yellow Phong and looks a bit more natural.

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Description

Slightly older work. Used the Episode 2 Cave textures to make a natural looking cave.
(Please view original for better quality.)

Image Details
Type
Promotional
Date
Jul 28th, 2009
By
Mainblz
Size
1680×1050
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