SOaSE FTW

Comment History  (120 - 144 of 144)
*MaGoo*
*MaGoo* Mar 7 2011, 1:12am says:

This wasn't answered before, will Spartans be used in-game in any way?

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Mar 4 2011, 2:52am replied:

I agree

+1 vote   media: At the edge of space...
*MaGoo*
*MaGoo* Mar 3 2011, 3:27am replied:

Don't worry, I'm sure that their testing it.Aand their already using a lot of proven-to-be-good items in the mod :)

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Mar 2 2011, 11:10pm says:

Question. Will Spartans be implemented in any way?

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Feb 24 2011, 9:10pm replied:

If i recall correctly, didnt the Pillar of Autum take down a lone super carrier all by itself? (in the book Halo: The fall of Reach)

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Feb 24 2011, 2:11am says:

I'm curious too, how will the damage reports and such affect large scale fleet battles?

+1 vote   media: More effects (reupload)
*MaGoo*
*MaGoo* Feb 24 2011, 2:02am says:

No, don't make the smacs small D:

+1 vote   media: Defend Home
*MaGoo*
*MaGoo* Feb 24 2011, 1:50am says:

I'm pleased that the mod team is educated in halo, even the small details count and it seems like their nailing them. Much better than some guy who thinks he knows halo and tries to throw something together.

+1 vote   media: Covenant Concept Work
*MaGoo*
*MaGoo* Feb 24 2011, 1:45am replied:

The prominent "TBD" where it says release date should clearly state the answer. Also TBD means To Be Determined. Wait and be happy

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Feb 23 2011, 2:29am says:

With a mod like this? The longer they have to make it just perfect, the better.

+2 votes   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Feb 17 2011, 2:12am replied:

Awesome, I was gonna ask about that

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Feb 15 2011, 1:04am says:

Just my opinion, I think movement should be kept normal like in normal sins. Its not like the ships can dodge anything anyways :P all shots hit in game so extra movement is just useless

0 votes   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Feb 9 2011, 2:52am says:

Actually, the unyielding herophant (uneven elephant) is probably as it was a repair/ refit station

+1 vote   media: Covenant Concept Work
*MaGoo*
*MaGoo* Feb 8 2011, 1:58am says:

Plasma torps? Or does it just shoot a continuous stream of grunts at your ships? Lol

+5 votes   media: Covenant Concept Work
*MaGoo*
*MaGoo* Feb 8 2011, 1:56am says:

Fire plasma torpedoes, and launch strike craft/ or a planetary attack platform, or a covi super weapon?

+1 vote   media: Covenant Concept Work
*MaGoo*
*MaGoo* Feb 4 2011, 2:52am says:

3 words, capturable-neutral object. Cann the halo ring in the game be like the neutral ore collectors? Capturable, then useable? Will the game allow for that?

+1 vote   media: Vanguard
*MaGoo*
*MaGoo* Feb 3 2011, 1:52am says:

A cool UNSC tech could be like "smart AIs" makes ships turn and accelerate faster

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Feb 1 2011, 2:31am says:

Keep an eye on this one

+1 vote   mod: Sins of New Eden
*MaGoo*
*MaGoo* Jan 31 2011, 12:36pm says:

One little question ive wanted to ask, Im not nagging but are the Covi corvettes from reach gonna be in it?

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Jan 24 2011, 9:33pm says:

Awesome :)

0 votes   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Jan 24 2011, 12:02am replied:

Lookin great, will the orbital defence for UNSC be like the Super MACs around Reach/Earth?

0 votes   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Jan 22 2011, 1:22am says:

Its not that stupid a comment, the carrier cruisers in the normal sins have no wepons other than fighters

+1 vote   mod: Sins of the Prophets
*MaGoo*
*MaGoo* Jan 20 2011, 10:30am says:

Looks awesome, Erebus looks sexy.

+1 vote   mod: Sins of New Eden
*MaGoo*
*MaGoo* Jan 20 2011, 10:17am says:

Hey, im new to the forums and SOaSE for that matter, this mod looks awesome. Cant wait for the final copy. (one little note: Will The Flood be able to "take over" certain vessels if they get to close?)

MaGoo

+1 vote   mod: Sins of the Prophets
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