Me? Nobody important. Why are you here? I don't care, so you shouldn't. It's unhealthy. At any rate, I'm online most of the time trying to find alternatives to Half-Life 2. If any body's interested in making a DarkRP-Like Mod for HL1, Notify me. I'm yours. Not interested? Get lost.

Comment History  (30 - 38 of 38)
Magnussen
Magnussen Dec 9 2010, 8:18pm says:

Wonderful, simply wonderful. I haven't heard such great ambient music since... Well, never.

+1 vote   media: A short clip from City Loop
Magnussen
Magnussen Nov 26 2010, 3:32pm says:

The barrel makes this gun look sort of toyish. I mean, the viper and desert eagle have smaller barrels, but are some of the most cutting edge, aesthetically unique, and downright powerful guns on the market. The tactical rail exceeding the barrel makes the gun look more like a surveillance camera, as well. Otherwise, the concept is unique and original. Kudos.

-1 votes   media: Pistol
Magnussen
Magnussen Nov 26 2010, 3:29pm says:

The flashlight makes the gun look a little, busy. The gun would look unique without trying too hard, if it was removed, in my opinion. For original work, though, this is very creative. I look forward to this game.

+1 vote   media: Shotgun WIP
Magnussen
Magnussen Jul 26 2010, 1:35pm says:

The enrichment center reminds you that the stationary candelabra cannot speak. In the event that the stationary candelabra does speak, the enrichment center urges you to kill it with fire.

+2 votes   media: Room Escape pictures
Magnussen
Magnussen Dec 7 2009, 3:02am replied:

They're angled too well, it seems like they're shadowing objects that aren't there, the lighting angle should be adjusted a little to make the shadows look less snapped-to-a-grid

+1 vote   media: Blast Pit Ingame Shot
Magnussen
Magnussen May 10 2008, 3:13pm says:

The Black Mesa Transit Cars are a bit too long to go down a diagonal shaft alone. Ensure there's a piece of track the train rolls onto that moves down, not just the train itself.

+3 votes   media: Deleted : lift
Magnussen
Magnussen May 4 2008, 2:10am says:

What?

+1 vote   media: cake is lie
Magnussen
Magnussen May 4 2008, 2:10am says:

This is from residual point. This is part of the shaft you see from the elevator.

+3 votes   media: catwalk
Magnussen
Magnussen May 4 2008, 2:09am says:

WOOOOO WEEEEEE OOOOOOO
GREEEEN GEEE MAAAAAN!

+1 vote   media: gman
Magnussen
Magnussen May 4 2008, 2:03am says:

EXCELLENT. This truly shows just how devoted the fans truly are.

+1 vote   media: Lambda Station (Yellowline)
Magnussen
Magnussen May 4 2008, 2:02am says:

THIS is beautiful. VALVe themselves could not have crafted a better map. Cheers, keep up the excellent work.

+2 votes   media: Work in Progress
Magnussen
Magnussen May 4 2008, 1:59am says:

Refrain from overusing the clean suit sci's. Clean suits should only be in high-toxics or high-hazard areas. The security guard is clearly NOT cleansuited, so either 1)this scientist is germophobic, 2) this scientist forgot to check in his cleansuit, or 3) this security guard is blatantly violating OSHA standards.

+1 vote   media: don't tought me
Magnussen
Magnussen Apr 21 2008, 6:42pm says:

That looks too much like an AK47/Cmk4 with an enlarged barrel

+1 vote   media: AK
Magnussen
Magnussen Apr 14 2008, 11:37pm says:

FGSDFS
I love it.
Watched.
Now, if there was a way to modify the engine to use more sounds, it would be more entertaining than just replacing the originals.

+1 vote   article: SSH:MM:WTF Beta 1 Released
Magnussen
Magnussen Apr 14 2008, 11:27pm says:

BAD. ***.
Watched. This is what we need to do with ALL our old games... Breathe new life into them. Viva la old school!

+2 votes   media: Early alpha scenes
Magnussen
Magnussen May 4 2008, 1:56am says:

These textures are a bit too realistic for the surrounding. When using third party textures, remember this mantra: CONSISTENCY OVER QUALITY.

+1 vote   media: Store
Magnussen
Magnussen Apr 17 2008, 4:34pm replied:

This looks to be a great puzzle mod.
My services are yours in the department of proofreading, alpha testing, and for all around advice. I'm an FPS Junkie, so I know what the crowd wants. When it comes to gaming, remember one thing: Instant Gratification. If it's not interesting right off the bat, the players will grow bored, and eventually angry.

Best of luck. Contact me via PM if you need any assistance.
--Dr. Magnussen

+1 vote   mod: - Other World -
Magnussen
Magnussen Apr 17 2008, 4:28pm replied:

Remember; you made the level, you know what to do.
You may want to include a time-based or button based Hint System

+1 vote   mod: - Other World -
Magnussen
Magnussen Apr 14 2008, 6:27pm says:

D3ads:
This looks to be THE best Horror Mod for Half-Life since Afraid Of Monsters: Director's Cut. You're right, the engine's outdated, but this provides an answer for a conundrum: My computer can't run Half-Life 2, but Half-Life is too dated to be interesting. What do I do now? You have solved a very old problem for us poor guys. Let me say this: If you ever need another man for the team, be it anywhere from mapping to alpha testing, I am at your disposal. I will be sending you a PM with my contact information shortly. Awesome work, I simply CANNOT wait for this to become ready for release.

Yours, Dr. Magnussen

+1 vote   mod: The Forgotten
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