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Magnum117
Magnum117 Nov 3 2011, 9:43pm replied:

Hi, I eagerly await your newest iteration - your team has done a truly excellent job so far. I'm still enjoying the mod!

+1 vote     mod: TALON Mod
Magnum117
Magnum117 Oct 22 2011, 7:42am says:

Hi,

The Talon mod is excellent all round, all the units have been vastly enhanced/ specialised, and the campaign missions are now even more fun to play (and require good counters in order to win).

However, I noticed that when playing the GDI Rome mission against the Scrin, my MCV gets demolished very easily due to Ion Storms which appear out of nowhere. I would like to know what causes these Ion Storms, and whether it is a bug or some sort of a special skill triggered by the Scrin AI. This bug prevents me from completing the mission, as the Ion Storms wipe my buildings out in no time flat.

Otherwise, keep up the good work!

+1 vote     mod: TALON Mod
Magnum117
Magnum117 Oct 1 2011, 9:28pm says:

We are currently only weeks away from producing a playable demo version of the game. We are hard at work making the tutorial level and the first city level playable.

Check back soon, and drop any comments you may have here, or feel free to start a topic in the forums.

Nicholas Lim.

+1 vote     game: Mekabunny
Magnum117
Magnum117 Sep 21 2011, 8:14am replied:

Yes, the main character in Mekabunny was partly inspired by Alice Madness Returns as you mentioned.

+1 vote     article: Mekabunny Game Trailer
Magnum117
Magnum117 Sep 19 2011, 3:32am replied:

Yes, it is a long overdue update for folks who do not frequent our Weebly-based website!

Please enjoy the new content, and stay tuned. Also, don't forget to chime in with any comments or feedback.

Nicholas Lim,
J.E.T.

+1 vote     game: Mekabunny
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