Hey all... I do very basic ini coding occasionally, and 2D art alot... My favourite games at the moment are just cause 2, Mount and blade: warband, and Skyrim. All have been modded to within an inch of their stability :D Also CnC generals: Zero Hour never gets old... I like a lot of music... Blue October, Cage the Elephant, Muse, Prodigy, Rise Against, MCR... whatever I'm in the mood for really...

Comment History  (30 - 60 of 253)
magiguy101 Aug 26 2013, 3:38pm replied:

OOOH I GOT IT TO WORK! Did another search, expecting nothing new to come up, but I saw hidden in one of the pages was the suggestion that I turn down my monitor resolution as well as in the options.ini my desktop looks awful before it runs, but the game works! :D So happy

+1 vote   download: shockwave mappack
magiguy101 Aug 26 2013, 2:47pm replied:

Those were the first things I tried... A couple years using Vista and I became something of an authority on getting games to work on newer systems :P Unfortunately that didn't do it for me... neither does following advice I've seen on the internet so far.

+1 vote   download: shockwave mappack
magiguy101 Aug 26 2013, 2:45pm says:

Any chance you could stop putting bloom effects on all you're pictures? It hides the real look of the game... unless you somehow got this in-game in which case you are a God and I must worship you :P

+1 vote   media: Shogun
magiguy101 Aug 25 2013, 11:49am replied:

same here :) Shame I can't get it to run on Win7 (zero hour and generals, not just shockwave) am thinking of partitioning to XP just for this and Battle for Middle Earth 2 :D

+2 votes   download: shockwave mappack
magiguy101 Aug 24 2013, 5:43pm says:

Prepare for the lag :D

+3 votes   media: Wolfswood
magiguy101 Aug 2 2013, 6:24pm says:

Nice original concept you got there... All sarcasm aside, it looks pretty and I've yet to find a game that can do it well, so I won't judge.

+2 votes   game: Magicite
magiguy101 Jul 10 2013, 9:26am says:

why so heavy on the bloom?

+7 votes   media: Upcoming Playable Troops and Enemies
magiguy101 Jul 1 2013, 8:01am says:

Those eyes will haunt my dreams :P Nice work :D

+3 votes   media: New Uruk
magiguy101 Jun 19 2013, 6:16am replied:

What if we held a seance and Tolkein approved? :p

+2 votes   news: MERP Campaign
magiguy101 Jun 18 2013, 7:32am says:

I think you should do more generic armours to add variety to the player's army...

+6 votes   media: Blackfish' Armor
magiguy101 Jun 16 2013, 5:44pm says:

The armours just keep getting better and better :) good stuff.

+6 votes   media: Karstarks Armor
magiguy101 Jun 15 2013, 3:16pm says:

Could Bethesda softworks appreciation for the modding community be used in anyway to our favour?

+16 votes   news: MERP Campaign
magiguy101 Jun 14 2013, 6:50am says:

That's a whole bunch o' people :)

+2 votes   media: The Team
magiguy101 Jun 13 2013, 6:57am says:

Are there any plans for procedural generation?

+2 votes   game: Pok√©mon Survival Island
magiguy101 May 29 2013, 11:27am says:

This is a great mod, but there are a few things I would change, namely the accuracy of enemy ranged troops. They are too good but due to a bug they can't hit you if you crouch. It's a temporary solution, but it feels a bit cheap to exploit the crouch bug when you play... a more 'random' element to their accuracy would be appreciated :) Also, it's probably been asked before, but are you planning on making anything more based on star wars? Star Wars Conquest for the original M&B adds some great effects, but I don't know how hard it would be to port it...

+1 vote   mod: Full Invasion 2
magiguy101 May 25 2013, 9:39pm says:

'Its only a model.'


+3 votes   media: Lannisport and Casterly Rock
magiguy101 May 23 2013, 2:22pm says:

It looks a bit... small?

+9 votes   media: Lannisport and Casterly Rock
magiguy101 May 4 2013, 6:42am says:

Nice, but maybe curve the tusks less? If you charged with those, the points wouldn't really help... but then if it's (pre)historically accurate then stick with it :)

+4 votes   media: Raging Mammoth
magiguy101 May 3 2013, 1:49pm replied:

Haha you could swear your tits off instead of reading lines and they would have no idea :P

+1 vote   news: We are searching for GLA voice actors
magiguy101 Apr 29 2013, 12:29pm says:

Well after the latest episode of Doctor Who, I guess your work with the Tardis just got a whole lot harder :P

+1 vote   mod: Skyrim - Doctor Who
magiguy101 Apr 19 2013, 10:20am says:

Damn I really wish this could happen...

+3 votes   mod: MERP | Middle Earth Roleplaying Project
magiguy101 Apr 7 2013, 9:11am says:

For a ninja, those footsteps are rather loud, but the game looks great :D

+2 votes   media: Work-in-progress gameplay footage
magiguy101 Mar 24 2013, 4:37pm says:

Will definitely play... The nostalgia is strong with this one...

+3 votes   mod: Crash Bandicoot: The Return of Dr. Cortex
magiguy101 Mar 23 2013, 12:01pm says:

It looks like it's trying not to smile but something's being funny off camera... :p

+2 votes   media: Stone Rage Mammoth
magiguy101 Feb 16 2013, 5:21am replied:

Fair enough :P

+3 votes   news: Valve have broken every Half-Life mod
magiguy101 Feb 15 2013, 9:31pm replied:

Minecraft manages it without all this hate? Every new version means that modders have to update their work. I don't really see any level of respect for valve around this comment section what with all you entitled people complaining left, right, and centre. Yes they ****** up here, no you do not have to abuse such hard working developers with a golden track record of community support. Cut them some slack, it'll get fixed. Please think before voting this down (hurr durr he gave a balanced argument... Death to the heathen!)

-3 votes   news: Valve have broken every Half-Life mod
magiguy101 Feb 2 2013, 8:21am says:

Lol the thumbnail says 'Better shaows' heads up

+3 votes   news: Increased Light mapping Quality
magiguy101 Jan 22 2013, 1:13pm replied:

One must not argue with star wars fans. They know EVERYTHING about clones :p One of my friends is like that, it's worrying :D

+3 votes   media: Screenshots
magiguy101 Jan 9 2013, 5:08pm replied:

You want me to join a forum? God dammit... The things I do for love :p

+3 votes   media: Animal Classes Concept Art
magiguy101 Jan 9 2013, 1:14pm replied:

Oh and I almost forgot: danger scent markers should be visible to humans close up (due to very strong smell of fear :p) and removable by either certain humans or all... Animals have different scent marker detection radii. Bird has lowest, cat highest, play with the values I don't know :p

+1 vote   media: Animal Classes Concept Art
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