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Comment History  (30 - 46 of 46)
Madonna Dec 23 2006, 1:11pm says:

This mod dosn't show much hope, the introduction is vague at best, but good luck.

+1 vote   mod: Half-life 2: The Matrix
Madonna Dec 19 2006, 5:21pm says:

"The Specialists and Action Half-Life were for Half-Life, except better." Bold presentation, will try to stay up to date on this mod, and hope it dosn't turn into another Ultimate Counter-Strike hybrid of maximus retardus. ;)

+1 vote   mod: Distraction
Madonna Dec 14 2006, 6:17pm says:

If i wanted to play doom 3, i'd just go play it now rather than wait for a remake for another engine, nay? The idea of bringing new content, or "newesque" content is however good on paper, just hoping to see how it turns out, if it turns out at all.

+1 vote   mod: Doomed Mod
Madonna Dec 14 2006, 6:12pm says:

All these games-to-source mods are becoming really tedious. It's alot easier to just go play the game you like, as it was made and intended to be done by their developers. I do however admire how fans want to improve the quality of an old game, say, donkey kong, but last time i checked "Thief" wasn't -so- far back the scale of respectable visual stimulation that it needed to be reconstructed for the source engine, this does however go for a handfull of mods in this database. But keep up the good work, i'm sure "thief" enthusiasts will appriciate this being done.

+1 vote   mod: ThiefSource
Madonna Dec 8 2006, 7:02am says:

The story sounds basic, but what new are you bringing to the table?

+1 vote   mod: Ensign: Black Rain
Madonna Dec 15 2006, 4:46pm says:

I've mapped with hammer since it was released for Half-Life 1 mapping, i could take a look, but atm i'm working for 2 mods.

+1 vote   mod: Doomed Mod
Madonna Dec 2 2006, 3:37am says:

very nice. :) Keep up the good work.

+1 vote   media: Beretta
Madonna Nov 29 2006, 3:49am says:

Wow... wow... wow...

+1 vote   media: Zombie Scientist
Madonna Jan 10 2007, 11:10pm says:

Unless this mod includes revamping the graphics aspect of the Source engine i don't see how "The graphics are cutting edge". Source is more moderate, than cutting edge, as it depends what it's being compared to. But other than that, good luck.

+1 vote   mod: Strife
Madonna Nov 7 2006, 9:11pm says:

The concept is great, however judging by the screenshots the maps look a bit out of scale and repetitive. Will be nice to see how this developes thou. :)

+1 vote   mod: HL2: DoD
Madonna Nov 7 2006, 9:06pm says:

Good stuff, this mod (hopefully) is looking at a bright future compared to other zombie-survivals out there. Keep up the great work. :)

+1 vote   mod: No More Room in Hell
Madonna Nov 7 2006, 9:01pm says:

I loved Brainbread for HL1, will follow the development of this mod closely. :)

+1 vote   mod: BrainBread 2
Madonna Jan 3 2007, 2:35pm says:

You might want to correct some of the spelling errors in your presentation, such small things can be really annoying. But The Idea is good, MGS 1 could use a facelift, i'm not sure if Source is the right engine to do it thou.

+1 vote   mod: Metal Gear Solid: Source
Madonna Nov 7 2006, 9:19pm says:

I didn't spend hours on end playing the NOLF-series but if you're having a hard time finding mappers i'm always game i have a long time experience mapping for the Half-Life engine, give me a yell and we can go into detail.

+1 vote   mod: NOLF: A spy on a misson
Madonna Jan 3 2007, 2:39pm says:

Very nice detail work, i'm rooting for this mod. Need any help in mapping let me know.

+1 vote   media: In a hotel (untextured)
Madonna Aug 24 2007, 12:15pm says:

Is the typo deliberate or did you mean to spell “Apocalypse”?

+1 vote   mod: The Apocolypse
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