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Report RSS Allied Ore Purifier - Max with Shaders (view original)
Allied Ore Purifier - Max with Shaders
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Black_Drakon
Black_Drakon - - 1,290 comments

Nice model.
How it works in game? Same way as RA2 or different?

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Madin Author
Madin - - 2,077 comments

Yes it will function the same.
I was thinking of having an upgrade that allows it to slowly give credits as well.

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Description

Structure Fest - Item 1.

This is the Max screen grab.
Sometimes the Max shader view is useful sometimes not. In this instance as I am using the green channel on the specular map, it is not very helpful at all.

This is the first 'complete' texture. The next step is to compile the model into a basic W3X file so we can see what the texture and model looks like in C&C3.