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I have some good suggestions for ProjectBrutal:
1. Either have individual ammo for each weapon(a good example is looking at the plasma weapons and BFG weapons: we could see blue plasma, green plasma, dark energy[for black hole], freeze energy, etc etc) or have limited weapon slots(my thinking here is, I have weapons that basically are the same thing except more powerful, or etc etc. To me it would be better to have one weapon kind for that slot so the chainsaw, fists, pistols/SMG, shotgun, doubleshotgun, mini gun, rifle, rocket launcher, grenade launcher, plasma weapon, BFG weapon, mancubus arm, and revenant shoulder rocket)
- To me it would allow the player to make harder choices and better decisions depending on their fight instead of being forced to juggle all these awesome weapons and have not enough ammo for each. I find it kind of cumbersome to be lugging around every single one, but maybe it could be apart of the options: Limited slots, or more ammo types, or etc etc
2. Of course always more enemies if possible, there are so many awesome demons out there to select from but of course they would need to be given Brutal Doom animations.
3. More ammo for pistol rounds, rifle rounds, and especially need more energy rounds.
These are just what I thought could be looked at or added or made to light, regardless of these things ProjBrutal is ******* amazing, I have always wanted a mod that gives more to you as you keep playing.
Keep up the good work!
There needs to be a Doomguy voice replacer pack with Caleb's voice from Blood
What Brutal Doom needs is a voice pack from Blood of Caleb, his voice is perfect for Brutal Doom haha
agreed,it is too much like Quake and not like Doom. Doom has calm moments and then BOOM battle, not BATTLE BATTLE BATTLE le Quake ROCKET JUMP stuff
you buy it on steam for $20
so now we pay for mods?
keep up the good work
game needs HEAVY modding and DevTools
needs to be a cyborg person and one of their superweapons
is this for the Forgotten?
Hdoomguy.tumblr.com If any are interested in a hentai style doom mod check this out!
does this mod work with Bio or Shifter?
the Freemen shouldn't have the Sound Wave weapons until they join the Atredies
I really hope the Mutants get their own faction(playable buildings and everything) in this mod, would be cool to see Cabal's army as well. Have you guys ever thought to create the mechs you see in the cutscenes and images during the intro to the campaign?
has any CnC 3 modder tried making those two other mech vehicles you see in the CnC 3 cutscenes before the campaign mission?
i like the look and feel of zDoom the best, but gzDoom has some graphic and other advantages. I have both depending on the mod, if it requires gzDoom then I use that, if not i just stay with zDoom
honestly, almost everygame(if they can) should offer Coop. Halo 1 and 2 did it perfect and this is another great example
hopefully a single player focus will come into play.
Is there a way to make the build time faster? I know it is MP based but 6 min for a structure haha
KW needs way more mods, one thing I really wish for CnC3 and KW is that the maps were much much bigger and more of the environment was usable(more building use and other things).
CnC 2 had huge maps in comparison
Suppressor, not silencer
There is a new mod coming out called H-Doom(currently in demo phase), the modders doing it don't have any blog or webpage but it is basically a sexual/Porn doom mod where you have your assort of toys/weapons, seduce the demon-girls and have a great time hahahaha
thank you! = D
I can't find the download for "WrathEd Mod Launcher" where do you guys get yours, the ModDB isn't there anymore
keep it up dude,
is anyone working on modifications to the Starcraft 2 campaigns? adding more or new units, adding more missions, and making the game longer or better?
MP is good n all but I care more about the campaign
I wish someone would make campaign mods for Wings of liberty and Heart of the Swarm. Add more levels, add all the units to choose from. Hell Blizzard should add in all the units and expand all campaigns and have way more levels and more missions. I may be the only person who cares more about the story than mulitplayer but I cannot be the only one who wouldn't want more units, missions and choices in the campaigns
awesome, I tried it on the first few levels, is pretty good I like it
should just make it a normal nuke
like a Spectre Gunship, awesome