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Comment History
maccadoolie
maccadoolie Nov 17 2013, 12:40am says:

Hi all,thankyou all so much for your patience.
Let me start by saying before the port to 2013 engine we had a stable running game & where getting ready to release.At the moment we are recruiting for beta testing & all requests should be made to me via moddb.

+3 votes   mod: Zombies
maccadoolie
maccadoolie May 16 2013, 4:17am replied:

when developing you need to weigh the benifits of a feature against the dev time of the mod,barriers is just not a priority at this point,sorry.Doesn't mean it wont be at some point.

+5 votes   mod: Zombies
maccadoolie
maccadoolie May 25 2011, 7:10am says:

This Is a patch !

You need 2 install 1.1(full version) before installing this.

+1 vote   download: Nazi Zombies: Source 1.4
maccadoolie
maccadoolie Mar 10 2011, 1:45am says:

I was uploading 1.4 here.But the site kept crashing & by the time I got it to work 1.5 was ready, Sorry.

As 4 crashing on round 5, I do not have that problem, So it makes it hard to fix.But I'm definatly looking into it.

Has anybody got past round 5 ?

More detailed explanation please:-

what were you doing when it crashed ?

Did it crash as soon as the round rolled over ?

+1 vote   download: Nazi Zombies: Source 1.4
maccadoolie
maccadoolie Mar 2 2011, 6:44pm says:

This Is a patch !

You need 2 install 1.1(full version) before installing this.

FOUND HERE:->

Moddb.com

+2 votes   download: Nazi Zombies: Source 1.4
maccadoolie
maccadoolie Mar 2 2011, 6:38pm says:

Patch 1.4 here:->

Moddb.com

+1 vote   download: NazizombiesSource
maccadoolie
maccadoolie Mar 2 2011, 6:37pm says:

Patch 1.4 here:->

Moddb.com

+3 votes   download: NaziZombies:Source update 1.1
maccadoolie
maccadoolie Mar 2 2011, 6:37pm says:

Patch 1.4 here:->

Moddb.com

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Mar 2 2011, 6:35pm says:

Fixes:-

fixed dedicated servers,
once a map has loaded players now have 20 seconds before the game will start all players joining within this time will spawn on round 1,

mp_enableroundwaittime "20" <- change this value to suit yourself,

this will be removed upon implementation of pre-game loby(Coming Soon).

fixed serveral engine crashes,
fixed weapons being drawn in spectate mode,
added max ammo random drop,
added new zombie model( no sleves & bandaged ).
.

+1 vote   download: Nazi Zombies: Source 1.4
maccadoolie
maccadoolie Feb 28 2011, 8:53pm says:

what round does it crash

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Feb 28 2011, 8:26pm says:

What do you guys think ?

Do you want more than 2 weapons ?

I did restrict the mod to only have 2 weapons but changed it to have many, many more.

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Feb 27 2011, 5:51am says:

hey guys really happy with the response of this release,

give us some feedback!

What is your highest round ?
Highest score ?

I'm working on maxammo and packapunch.
Maxammo definatly in version 1.3.

Cheers!

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Feb 27 2011, 1:10am says:

Uh i installed version 1.1 then 1.2 patch and after you kill the zombies in wave 2 nothing else spawns.

???????????? ????????????? ???????????

Anyone else had this problem ?

works fine for me.

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Feb 26 2011, 8:06pm says:

Working on fixing dedicated servers,Please be patient.

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Feb 26 2011, 7:52pm says:

Dedicated servers will not work, local host only.

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Feb 26 2011, 7:50pm says:

this is a patch, you have to download the full version first

+1 vote   download: NaziZombies:Source 1.3
maccadoolie
maccadoolie Feb 26 2011, 4:39am says:

Well I'd love to have origional maps, there is no you guys,theres just me,I worked on this alone 4 the last 6 months.If anyone wants to be a part of this project.let me know.

update 1.2 out sometime in the next week.

fixes:-

smarter AI( Smarter zombies! not harder zombies ),
added more weapons,
fixed map explotes,
No pacakapunch yet, allthough I've hidden upgraded weapons around the map.

0 votes   download: NaziZombies:Source update 1.1
maccadoolie
maccadoolie Feb 23 2011, 11:10pm says:

Add me on steam my steam id is:-

maccadoolie

0 votes   download: NaziZombies:Source update 1.1
maccadoolie
maccadoolie Feb 23 2011, 9:43pm says:

I'm going to run a sever in the next 10 mins.For any one who would like to join, should show up in server list.

0 votes   download: NaziZombies:Source update 1.1
maccadoolie
maccadoolie Feb 23 2011, 9:34pm says:

Known Bugs:-

Don't stand infront of doors to long as they might auto close.
Map Is not finished!

+2 votes   download: NaziZombies:Source update 1.1
maccadoolie
maccadoolie Feb 23 2011, 9:28pm says:

No your cool!

There is melee! Brother!

Go into the main menu and bind it to mouse3 or something.

I'm still working on the map.

You need to think about what to do with your money.

get enough for the mysterybox & the door, open it,open the mysterybox.

+2 votes   download: NaziZombies:Source update 1.1
maccadoolie
maccadoolie Feb 23 2011, 6:45am says:

Please Give FEEDBACK!

still testing !

+4 votes   download: NaziZombies:Source update 1.1
maccadoolie
maccadoolie Feb 22 2011, 7:38pm says:

Coming in beta 1.2:-

PACKAPUNCH !

oh ah, Gotta kill some more freakbags first.

+1 vote   download: NazizombiesSource
maccadoolie
maccadoolie Feb 22 2011, 7:32pm says:

having alot of trouble uploading beta 1.1,

site keeps crashing!
Bare with me.

+1 vote   download: NazizombiesSource
maccadoolie
maccadoolie Feb 22 2011, 5:33am says:

Beta 1.1 being uploaded now.

fixes!

one map now that works!
New buy system!

the mod also comes with an installer now! yay

+1 vote   download: NazizombiesSource
maccadoolie
maccadoolie Feb 21 2011, 9:15pm says:

Thanks for your comments, I need this feedback.

+1 vote   download: NazizombiesSource
maccadoolie
maccadoolie Feb 21 2011, 4:45am says:

after round 5 when you kill all the dogs faster zombies do spawn.

But as there are none on the maps you will get stuck on round 5, a way past this would be to manualy spawn them you will need sv_cheats enabled

then type

npc_create npc_fastzombie.

+1 vote   download: NazizombiesSource
maccadoolie
maccadoolie Feb 21 2011, 4:40am says:

Sorry about the maps,they where only examples to help map makers as I am not a map maker.Not able to get past round five ? ah ok only because I diddn't implement dogs( fast zombies ) on any of the maps.Sorry, forgot.

I will upload another map, if you want it sooner I can email it to you.

as for the buy system it's been completely re-programed as of last night.

thanks for your input.

more updates comeing soon.

+1 vote   download: NazizombiesSource
maccadoolie
maccadoolie Feb 19 2011, 2:45am says:

Forgot to include the readme!


Beta 1.0

Install to SourceMods folder

included are some example vmf map files to guide you when creating maps,
as I am not a map maker and have worked on this alone the community will have to make the maps,
contact me if you would like to be a part of the team.

Ok map makers it's your turn now !

Enjoy Hope to see some servers running soon!

Full credit to trearch for the models and concept.

+1 vote   download: NazizombiesSource
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