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Comment History
Luntek
Luntek Sep 24 2014, 6:26pm says:

I'm not sure what it is before my eyes...
No, but really... It has to be an elaborate troll attempt.

+3 votes     mod: The Forgotten Races
Luntek
Luntek Jun 27 2014, 1:59pm replied:

That's great to hear :) Can't wait for an update! The mod is very fun to play :)

+1 vote     mod: RAGE: World Eaters Warband
Luntek
Luntek Jun 21 2014, 9:48am says:

Hmm... I've noticed that when you use cultists or veterans of blood cult, you can sometimes hear imperial guard cries.

+1 vote     mod: RAGE: World Eaters Warband
Luntek
Luntek Jun 20 2014, 6:17pm says:

Hey! I've just tried the HH minimod and it looks great! The models are really nice. A little suggestion: if you will continue your work on this, maybe you could release the pre-heresy space marines as a standalone, separate race mod? That would be awesome!

+4 votes     mod: Dawn of War Community Mod
Luntek
Luntek Jun 20 2014, 5:12pm says:

Nice! Looks really menacing!

0 votes     media: Trygon WIP
Luntek
Luntek Jun 19 2014, 8:07am replied:

Thanks for the response :) Eldar textures are so ugly, any improvement would be great :P but there's no rush :)

BTW I've noticed that in your reskin of the Steel Legion badges don't appear on the units. Would it be possible for you to incorporate them in an update - it would be great :)
Sorry if I'm nitpicking :P Your textures really improved those races!

+1 vote     mod: Dawn Of War - HD Retextures and more!
Luntek
Luntek Jun 17 2014, 2:22pm says:

I really love what you did with the sisters of battle and steel legion! Great work :)
Female guardsmen... Myself, I prefer guardsmen to be male.
Anyway, really awesome texturing work! And a little hope - maybe if you had time, you could retexture some other races :) hint hint -> eldar <_<

+2 votes     mod: Dawn Of War - HD Retextures and more!
Luntek
Luntek Jun 17 2014, 1:37pm replied:

Links to the download are at the bottom of the mod description :)

+2 votes     mod: RAGE: World Eaters Warband
Luntek
Luntek Jun 17 2014, 4:46am replied:

I totally agree with you, Jazz. Let's hope they will follow your suggestion :)

+3 votes     media: Daemon Voices Remake - Keeper of Secrets Example
Luntek
Luntek Jan 13 2014, 12:57pm says:

Anyone could help me, please? Every time I position my camera to look down at the road, the road textures are disappearing. Everything looks good until I move the camera to that position (like in a wasted animation for example).

+1 vote     mod: Endless Summer
Luntek
Luntek Jan 2 2014, 6:21pm says:

Very nice mod. So far I really like it. The only problem I have with it (and I'm unable to fix it) are blinking textures...

+1 vote     mod: Endless Summer
Luntek
Luntek Oct 9 2013, 4:25pm says:

I've allways liked the look of DoW2 farseer. Would be great to have it as a replacement - DoW farseer is just somehow too bland.
I'd say "I want it!", but I doubt I could beat Lord_Doofus...

+2 votes     media: DOW2 Farseer
Luntek
Luntek Oct 9 2013, 9:45am says:

Are you going to add wraithguard in the next release? The model is just there...

+4 votes     mod: The Dance Macabre - Harlequins Mod for Soulstorm
Luntek
Luntek Oct 1 2013, 10:44am says:

Those models look gorgeous. I really hope this mod could be finished one day.

+5 votes     mod: Blood Angels Mod
Luntek
Luntek Sep 30 2013, 3:42pm says:

Great mod! I remember it's first incarnation and the progress is impressive. The only minus for me is the voice of obliterators - it could use... something... something more... (If you can, change it just a bit)
Oh, and the luck of bloodcrushers, I was secretly hoping for them :(

+1 vote     mod: Chaos Daemons Mod (Soulstorm)
Luntek
Luntek Aug 10 2013, 6:47pm says:

Inquisition: Daemonhunt mod changes Grey Knights space marine unit into Deathwatch Veterans. Is it possible to have Deathwatch instead of Grey Knights in Strongholds as well? I tried different settings and mod orders, but whatever I try, space marines still have Grey Knights...

+4 votes     mod: Soulstorm: Strongholds
Luntek
Luntek Jul 7 2013, 5:41pm replied:

Ah, as for point 2 and Hive tyrant, I was playing the unlimited units version of the mod and didn't realise it. In the normal version, the limit is 1 as it should be :)

+2 votes     mod: Tyranid Mod
Luntek
Luntek Jul 7 2013, 12:11pm says:

First of all I'd like to thank you for your work. The mod is great and made me play SS again :)
But there are a few things that might be bugs, which I'd like to point out:
1 First of all a lot of options, upgrades are missing descriptions - it's a bit hard to play that way, because you don't actually know what you're doing (there is even a unit without a name showing).
2 There is no unit limit on Hive Tyrant. I can make as many of them as I want. Also, some of his weapon upgrades make him simply stand and do nothing.
3. The yellow bar (I think it's supposed to be some influence) is missing a descripion.
4. When I save a game while playing the nids, and then I try to load it, the game has a CTD.

But overall the mod is great and I'd love to see it even more polished if possible. Keep up the good work :)

Also, I have a question. I've seen on the screenshots here something, which looks like a flier unit. Is it supposed to be in game, because I was unable to locate it.

Oh, and I'm not sure if it's relevant or not, I'm running this mod on the Polish version of the game.

/cheers

+1 vote     mod: Tyranid Mod
Luntek
Luntek Jul 7 2013, 12:09pm says:

First of all I'd like to thank you for your work. The mod is great and made me play SS again :)
But there are a few things that might be bugs, which I'd like to point out:
1 First of all a lot of options, upgrades are missing descriptions - it's a bit hard to play that way, because you don't actually know what you're doing (there is even a unit without a name showing).
2 There is no unit limit on Hive Tyrant. I can make as many of them as I want. Also, some of his weapon upgrades make him simply stand and do nothing.
3. The yellow bar (I think it's supposed to be some influence) is missing a descripion.
4. When I save a game while playing the nids, and then I try to load it, the game has a CTD.

But overall the mod is great and I'd love to see it even more polished if possible. Keep up the good work :)

Also, I have a question. I've seen on the screenshots here something, which looks like a flier unit. Is it supposed to be in game, because I was unable to locate it.

Oh, and I'm not sure if it's relevant or not, I'm running this mod on the Polish version of the game.

/cheers

+1 vote     media: Mod Release Shot 1
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