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Comment History  (30 - 47 of 47)
Lunatrox
Lunatrox Nov 18 2011, 8:55pm replied:

Okay have gotten it to show results ingame.

Now it gets on to the tuning the ini, could someone post an optimized setting for this that would make the white gradient a little bit better or is that not possible with this mod?

+3 votes     mod: ColourCorrection Brotherhood
Lunatrox
Lunatrox Nov 18 2011, 8:28pm replied:

well I have an dx 11 card build in my PC and use it when I have a game that supports dx 11, wasn't ACB on dx 9 and only the First AC on dx 10?
Even if not I can't find an option anywhere in the game or the ini to change that.

+3 votes     mod: ColourCorrection Brotherhood
Lunatrox
Lunatrox Nov 7 2011, 4:19pm says:

Hmm what would happen if it get's released this week?
I think I would rather play Black Mesa then Skyrim when I would have to choose.

+3 votes     mod: Black Mesa
Lunatrox
Lunatrox Oct 31 2011, 8:54pm says:

Just downloaded this to try it out and already have an problem running it.
The thing is that this mod needs the dx9 version of the game running as I understand but where can I change the dx version that the game uses as my current installation runs on dx 10 or 11 and not 9.

I also searched for an option ingame and in the ini of it but didn't find it, can someone please tell me what I could do?

+3 votes     mod: ColourCorrection Brotherhood
Lunatrox
Lunatrox Dec 19 2010, 3:51pm replied:

Subtitles are on in my game otherwise it would be really bad with just an language that i never learnd^^

I hope you can find something,I will look also something more via google.

+1 vote     mod: S.T.A.L.K.E.R. - Oblivion Lost 2010 Mod Pack
Lunatrox
Lunatrox Dec 19 2010, 6:11am says:

Okay got the game working and I am eally impressed by the features that it has now, but one thing is not so good and I need again an helpfully coment of someone here.

The thing is that I can't understand the Russian language that this mod adds to the game, can I bypass this feature eventually or do I have to life with it?

Between the language sounds really good, but thats just as a side note ;)

+1 vote     mod: S.T.A.L.K.E.R. - Oblivion Lost 2010 Mod Pack
Lunatrox
Lunatrox Dec 19 2010, 5:04am replied:

Thanks for the help lonefox91 you made my day.

+1 vote     mod: S.T.A.L.K.E.R. - Oblivion Lost 2010 Mod Pack
Lunatrox
Lunatrox Dec 18 2010, 2:06pm says:

This mod looks really good and I really wanna play it, already got all archives from the links here but when I try to unpack it it just says that 2 files are corrupt (0 byte files when unpack'd).

I have already sucked those files multple times from my Internet conection and an other one but its no use, so could please someone bare a few minutes to get me those two files?
If yes than those files would be:

#kyz-logo#.jpg

and the "pump.wav" from the gamedata\sounds\weapons\remington870 directory.

I don't know how big they are but help would be really nice thanks for any replies!

+1 vote     mod: S.T.A.L.K.E.R. - Oblivion Lost 2010 Mod Pack
Lunatrox
Lunatrox Aug 16 2009, 4:45am says:

Was für ein Schöner Textur Mod ud er funzt auch sehr gut bei mir.

Jetzt raucht das Spiel nur nen bugfix ud mei rechner ne bessere Grafikkarte und dann kann ich das Spiel Edlich geießen.

Jedenfalls Vielen Dank für das schnelle erstellen dieser Texturen.

Achja sehen solche Textur Mods eigentlich auf einer Hohen Auflösung besser aus also 1600x1200?

+2 votes     mod: Ego Dragonis Divinity 2 Texturen Mod
Lunatrox
Lunatrox Jul 18 2009, 6:07am says:

Not all good Mods were made by german players, but this thing really deserves the "Made in Germany" logo on it.

I hope it rocks like they're last mod for Fallout 3.

Maybe they could also make an mod for Daggerfall after this?
Would be an great thing for sure. ;)

+1 vote     mod: Nehrim: At Fate's Edge
Lunatrox
Lunatrox Jun 25 2009, 8:06am says:

Sounds good and looks good.

But one thing is strange (not something about the mod) why do I got an Virus Warning on my first visit of this site?

Does my scanner to much of searching or am I just paranoid?

+1 vote     mod: The Development Project
Lunatrox
Lunatrox Jun 10 2009, 8:17am says:

Ah that's good to hear (then let's wait another day for it to not overcast the servers here ;) )

+1 vote     mod: CURSE
Lunatrox
Lunatrox Jun 9 2009, 5:46pm says:

And hopefully there are no new comments like: **** its release date again and you have still not uploaded it till now Give US that damn mod *****(Piep lol)

I just hope that that mod rocks *** and that it is done when its done.

+1 vote     mod: CURSE
Lunatrox
Lunatrox Jun 5 2009, 8:01pm says:

Okay another release date :) does someone know how big that mod could be in MB?

My last hope is that this will run just as good as hl2 on my pc...

+1 vote     article: A Katana?
Lunatrox
Lunatrox May 23 2009, 3:52pm says:

ehm I get a crash while I start the game (all patched to 1.06 then mod then mod patch 1.32 and also did those changes in the ltx files)

Is this Normal, or does it hate my German installation maybe^^?

+2 votes     mod: STALKER Complete 2009 (2012)
Lunatrox
Lunatrox May 23 2009, 2:57pm says:

Oh that md seems just perfect to get up this game again, just one question.

Why is the first patch for it so big?
Did someone forgot some textures in the base download?^^

+1 vote     mod: STALKER Complete 2009 (2012)
Lunatrox
Lunatrox Apr 30 2009, 5:27pm replied:

Oh my Might & Magic gets converted to Oblivion, well thats a cool idea and as far as I can read it look's like this will really be an great mod!

Well one question i have.

How long will be the playtime of that mod?

+1 vote     mod: Might & Magic Jumper Series
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