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R&D

LumenLumen Blog 2 comments

Hey, Lumen here to give a status update:

I've not been posting as much content as I'd like. Mostly, it's been Research and Development which to be honest, has been incredibly difficult, but fun. From the Rayleigh-Tyndall effect to particle simulation, it's been one hell of a year(2013). However, I haven't really found myself trying for a team which has been bewildering tons of people. Don't get me wrong...I love the idea of working for a team, but there are just somethings that I must overcome so that I might be of use.

This year is all about refining the skills that I've gained, rather than learning a multitude of things so it's going to be practice practice practice for me. No, I'm not some gifted prodigy. I've just been using a lot of the time that I've been given to understand what it is that I really want to do. I've done modeling, lighting, rigging, programming, volumetrics, animation, etc and they're all interesting areas. For now, I'm diving more into Volumetrics with a subset of rigging, animation and modeling so let's see how that goes.

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NinjaTensei Devs

NinjaTensei Devs

5 members Developer

We are developing ninja MOARPG called Ninja Tensei.

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