"When you begin developing a mod you should start small. Don't plan to write a Total Conversion (TC) from the very start. If you set goals that are too hard to reach, you'll get frustrated in the process of working towards them; and you may never be able to bring the vision to life. Everyone has ideas. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. You have to be able to implement your ideas or provide some useful skill. If you become a skilled or notable mod author, you will find people propositioning you to implement their ideas. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Remember that developing a mod doesn't mean much if you never release it."

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Well I've set up a GarrysMod group, hopefully people will join and contribute to it, post up good servers to join have some fun, throw a few melons at people etc.

well, we'll see how it goes I guess. ^^

 In other news there is no other news to report so this blog of news I guess is just new because theres a thing and...what?

anyway, I hopes people will like the GarrysMod Group, don't forgets about the Melons! :D 

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