Is this mod working in MP? I tried a game with a friend but we keep getting sync errors at start
Is this mod working in MP? I tried a game with a friend but we keep getting sync errors at start
Can you please please work on a mini-mod to increase UI/ font size for 1080p resolutions +?
Nope. Didnt work for any of factions.
Did as you say though fo Vasari, and neither colony ships/ scouts can capture. Colony ships says can't do on neutral, and scouts cant do as not excavators :/
Big no on current side turrets,and back
Front look good though, maybe a bit cybran/ insectlike
SO that kind of stuff doesn't appear until end game?
Can you decrease the size of ring/ ancient worlds? At the moment the pathfinding AI has real trouble when getting from one side of the gravity well to the other and will often get stuck.
Takes about 5-10 real time minutes to get from one side to another which is not fun.
IS there a synergies option thats more lore related?
I.e. removes things like the sub machine gunes etc.
I personally don't have Rebellion so am glad for this cheers!
its EnglISH townsman, EnglISH militia etc.
But looks good
oh except Ryuku.
Do i need to take this island before i'm properly unified?
I tried messing with them before and Ming and the entire south east asian community declared war on me
Have just unified Japan, took me about 50 years.
But now i can't do any diplomatic options except send gift to nations.
I can't even declare war on Manchu.... which is asking for it to be honest
can you start marking units for seraphin and lesser extent aeon as they are pretty under represented: i.e. seraphin has no tech 1 experimental point defense
look up ACM mod is the best out there
love this ship and the kinda dirty effects of the engine; looks very steampunky
is it possbile to have an engine work around (i'm to expert) to basically swap the static models with actually tec defense turrets (that turn) so the game thinks theyre turres but theyre invisible linked to the ship?
just an idea
they both use very similar loking beams of similar colours. maybe make norlamin more green? (or completely green would be cool)
played 2 hours with ally as cator and no ships came my way despite me sending them loads/ offering missions. though i think this can happen in soem games/ not others.
defo. playing expansion series, favorite titan definitely norlamin one
oh also whilst i'm here, which are the best maps to find the custom planets on as on some maps there are none :(
does the (M) next to the map mean its a maelstrom map? because even some of those don have custom planets
sorry for norlamin and advent they both use similar weapons and the colours are very close is what i meant. i'm not sure about balance, absolutely crushed advent pretty conclusively on highest difficulty...
oh also another minor, i dont think the custom races use diplomatic ships/ won't send me any whilst stock races do
so about norlamin fiction, for instance the dreadnought 1st ability is something like 'maintains 6th order collective control' but i have no idea what it does. perhaps a little sentence on this page additionally explaining more about norlamins wud be great
another bug i found, TEC titan doesn't seem to be appearing for me
and just to say i LOVE ring worlds. pretty much my entire economy is based there!
i hate to be 'that guy' but this criticism comes from a good place honest!
in battle between advent and norlamin makes it really hard to differentiate the 2 forces, i feel the norlamin weapons lack impact and seem a little..... weak i guess.
also leveling the titan up to level 10 leaves an ability point with nothign to spend it on. it makes me sad.
also as a newb to the fiction, i feel the 5th/ 6th order stuff cud be described better. for instance that 2nd capitalship first ability (i think it is) no idea what it does
loving this mod spent TOO many hours on it today! cheers guys
what does the nanobots thing do? got it as passive ability on mine but doesnt seem do anything
this is my least favourite titan (not saying much: seeing one for first time was awesome), i agree withthe previous comment, some more detail would be great
is there any of animating ships? I'm guessing its an engine problem. shame as well seems like a major thing to not code in
for instance seeing guns firing from right angles to the barrel is annoying.
this going to be fixed in rebellion anyone know?
that Trade Alliance titan with all the guns on it would look badass animated
.... that is all :)
have problem with these units in game that they don't automatically fire thier 'megalaser'.
also aesthetically from the top they're not much to look at but hey, thats probably me
please can u add this as a seperate pack to add to other peoples mods?
these will look great with my Vageir armor
:>>>>O
thats my best jaw dropped emoticon
Lucasso
Lucas joined
This member has provided no bio about themself...