The gaze of the wolf reaches into our soul.
Hey Pouk, I recently downloaded the 0.0.3.D release and when I summoned the Allied carrier for the Hiigarans the textures came out all funny and strange, Just wondering if thats global or if its on my part?
Actually I think that a decent Number of weapons in an RPG is not a bad thing. The problem is that most RPG's have "Tiers" or "levels" of guns. You start of with a low level gun, for example a AK-47 and move onto a newer much more powerful variant. The thing you should try to do is make each weapon have its own speciality but similar damage attributes, make each gun unique. Also, Tracking :D
Her Burnie, Got the most recent release of TM and ive got to say, Absolutely brilliant! Gotta convince some people to get the download though, such slow players.
Anyway, I was wondering if you knew where I could get some mapping tools for Supcom FA, I know a quick google search would give me what I want but I wanna make sure I use the same tools you use to make your high quality maps :) Thankyou in advance!
Woah, brilliant! Definitely fits the cybran Aesthetic. Can wait to see more stuff like this, god burnie youre a Savant when it comes to modelling.
Curious, have you looked into the Video game indie career? I think youd hit it big :)
Hey, this is great! Me and my buddies are gonna have a great time playing this in our IT classes at school :D
At first it sounds skeptical but if you look at the scale of Supcom FA itself, it all fits. I mean, It adds an extra sense of mobility to the game, much more interesting and as for defenses and other static buildings you dont have to get rid of them, They can be used for fortifying Positions and auxiliary and support.
Im thinking, Also have different factory type such as Defense, Attack and Support, All the way up to T3 and maybe even experimentals. And yup, Fatboy is an experimental Heavy assault unit, I want something that looks like a Huge Factory on tracks, wheels or that hovers
Brilliant model AS ALWAYS Burnie :D Would love to see some T1 and T2 carriers. Also im curious, Whats the possibility of making mobile facs instead of Static buildings? I think it would add a great element to the game, other then when the other play sits in the corner of the map with a stealth gen :/
Hey guys, Im a huge fan of your first game and ive got a really good map suggestion to make, Instead of DLC 1 or 2 maps, DLC options that let us randomly generate ones from setting we can tune and change!
Personally I think if you made the turret a bit thicker in hieght it'd look almost as good but I love the modern future look regardless :)
Holy crap I've been following this mod for a while but I only just watched the vid and its crazy! You guys certainly have done a great job with the scaling and new effects, eagerly awaiting a release and more updates, also you got my got for MoTY
Looks great and sounds even better, Cant wait for more :D
This looks water tight, would be nice to see it as an amphib :D
Wow, Im just going to say after going through all the screenshots of development this mod looks freaking great! I love the darker more realistic style, Hope to play it soon. I cant stress enough how great your design is
Probably just the angle bud
Your mechs resemble the ones from the game greatly, Not in a bad sense of course, Just curious if that was your area of inspiration
Are you guys By chance Fans of Armoured Core?
Are you by chance an Anarchist? There are very few of us in this world :P
Absolutely correct, What bothers me though is that the entire ME community seem to be gobbling this trash straight up and saying that the endings are "Fixed". Ugh, Im over ME forever now, I just dont care anymore :(
derp, sorry guys. To be honest ive never heard of the Starfighter, I feel a little ashamed now
Great work, I am really looking forward to a full release of this game!
Its like every day I read something star wars related I learn something new
Your mod is excellent, I love the new unit scaling. The ships in SoaSE always felt a little too big and now theyre perfect! I see the problem with the effects now, Nothing but a minor nuisance compared to a great mod!
Perhaps an AWACS aircraft?
Hey, I havnt installed or played this mod but the screens and description sounds great, Does this release still have the effects bug where the effects appear at the normal sized places instead of the reduced ones?
Bet your balls it is, no way in hell the Nazi's ever attacked America during WWII, Thats common knowledge. From what ive read though they had prototypes for long range bombers that were able to reach Miami or New York in 2-5 days
Looks like it, They adapted the Battlecruiser models into smaller ships after WWI
**** son, This is awesome! I had that game for a while and loved it, Whats the extent of the modding?
No...No he speaks the truth.
I love you too
This could lead to some awesome mod if the devs release some tools...