The gaze of the wolf reaches into our soul.

Comment History  (90 - 120 of 954)
Lupus_of_nox_noctis Jun 13 2013, 1:08am says:

Hey Burnie, Ever plan on adding your own custom engineers? Would be pretty cool to see them, Vanilla Engies are pretty boring.
Not making demands here just curious, A simplistic design is always best for Constructors if you do plan on doing them.

+1 vote     media: UEF T3 Mobile Anti-Air
Lupus_of_nox_noctis Jun 12 2013, 11:39am says:

Great work, Is it a platform turret or is it placed on the ships? Very nice design

+1 vote     media: Turret
Lupus_of_nox_noctis Jun 11 2013, 8:41am says:

Why not other units? Seems like a good feature to be able to give your allies units incase they need them or if you dont want to manage them

+1 vote     media: Gift Units
Lupus_of_nox_noctis Jun 10 2013, 2:32pm says:

Hey guys, Great work on the mod 10000x times better then Vanilla complex, especially with all that stuff being removed and re balanced.
Theres one thing that really bothers me and thats the incredibly long research times late game, It gets ridiculous. I understand that some research like Capital ship armor, damage etc. should not be finished quickly but it really gets ridiculous late game. I hope you do something about and if not, add a mode where the research is faster.
Thankyou for your time.

+1 vote     mod: HW2: Complex Enhanced
Lupus_of_nox_noctis May 22 2013, 11:06pm says:

Hey Turanic, I like the gritty Textures youve done for the Hiigaran faction but I think that their military upkeep would be a bit better with than the Vaygr, Just some extra thought.

+2 votes     mod: Homeworld 2 Ultra High Graphics
Lupus_of_nox_noctis May 7 2013, 8:39am says:

Looks sweet, Keep up the awesome work!

+2 votes     article: State of the mod May 6th
Lupus_of_nox_noctis May 2 2013, 8:57am says:

Sounds good, cant wait for the mod to get release, one of my most looked forward to!

+5 votes     article: New AI.
Lupus_of_nox_noctis Apr 30 2013, 5:18am replied:

I love local Coop, Not enough games have it and the fact this one does really appeals to me, May I ask how it may affect you backdraft?

+1 vote     game: Project One
Lupus_of_nox_noctis Apr 29 2013, 11:10am says:

Goodness that sure is pretty

+6 votes     media: Y-Wing Ingame and UI Edits
Lupus_of_nox_noctis Apr 20 2013, 2:18pm says:

God thats spot on, I really cant wait to see this ingame! No pressure ;)

+7 votes     media: GDI infantry helmet
Lupus_of_nox_noctis Apr 10 2013, 7:51am replied:

Aaah, yes I did notice a few of those. Still some great work going on though, Its by far the best HW2 mod ive ever played and tops any others(Including Complex).

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Lupus_of_nox_noctis Apr 8 2013, 10:08am says:

Hey Pouk, I recently downloaded the 0.0.3.D release and when I summoned the Allied carrier for the Hiigarans the textures came out all funny and strange, Just wondering if thats global or if its on my part?

+1 vote     mod: R.E.A.R.M. - The Unofficial Homeworld 2 Expansion
Lupus_of_nox_noctis Mar 26 2013, 9:28pm says:

Actually I think that a decent Number of weapons in an RPG is not a bad thing. The problem is that most RPG's have "Tiers" or "levels" of guns. You start of with a low level gun, for example a AK-47 and move onto a newer much more powerful variant. The thing you should try to do is make each weapon have its own speciality but similar damage attributes, make each gun unique. Also, Tracking :D

+2 votes     game: S.T.A.L.K.E.R. RPG
Lupus_of_nox_noctis Mar 15 2013, 12:09am says:

Her Burnie, Got the most recent release of TM and ive got to say, Absolutely brilliant! Gotta convince some people to get the download though, such slow players.

Anyway, I was wondering if you knew where I could get some mapping tools for Supcom FA, I know a quick google search would give me what I want but I wanna make sure I use the same tools you use to make your high quality maps :) Thankyou in advance!

+1 vote     mod: Total Mayhem
Lupus_of_nox_noctis Feb 20 2013, 12:04am says:

Woah, brilliant! Definitely fits the cybran Aesthetic. Can wait to see more stuff like this, god burnie youre a Savant when it comes to modelling.

Curious, have you looked into the Video game indie career? I think youd hit it big :)

+5 votes     media: Cybran T1 Heavy Point Defense
Lupus_of_nox_noctis Feb 17 2013, 11:19am says:

Hey, this is great! Me and my buddies are gonna have a great time playing this in our IT classes at school :D

+1 vote     game: DOMINATRON
Lupus_of_nox_noctis Feb 15 2013, 11:49am replied:

At first it sounds skeptical but if you look at the scale of Supcom FA itself, it all fits. I mean, It adds an extra sense of mobility to the game, much more interesting and as for defenses and other static buildings you dont have to get rid of them, They can be used for fortifying Positions and auxiliary and support.

+1 vote     media: Cybran T2 Advanced Riot Bot
Lupus_of_nox_noctis Feb 15 2013, 12:12am replied:

Im thinking, Also have different factory type such as Defense, Attack and Support, All the way up to T3 and maybe even experimentals. And yup, Fatboy is an experimental Heavy assault unit, I want something that looks like a Huge Factory on tracks, wheels or that hovers

+1 vote     media: Cybran T2 Advanced Riot Bot
Lupus_of_nox_noctis Feb 14 2013, 12:31pm says:

Mmmm, Delicious.
Brilliant model AS ALWAYS Burnie :D Would love to see some T1 and T2 carriers. Also im curious, Whats the possibility of making mobile facs instead of Static buildings? I think it would add a great element to the game, other then when the other play sits in the corner of the map with a stealth gen :/

+6 votes     media: Cybran T2 Advanced Riot Bot
Lupus_of_nox_noctis Jan 18 2013, 10:26am says:

Hey guys, Im a huge fan of your first game and ive got a really good map suggestion to make, Instead of DLC 1 or 2 maps, DLC options that let us randomly generate ones from setting we can tune and change!

+2 votes     game: Sanctum 2
Lupus_of_nox_noctis Dec 21 2012, 2:53pm says:

Personally I think if you made the turret a bit thicker in hieght it'd look almost as good but I love the modern future look regardless :)

+1 vote     media: Tiger heavy tank WIP.
Lupus_of_nox_noctis Dec 10 2012, 8:22pm says:

Holy crap I've been following this mod for a while but I only just watched the vid and its crazy! You guys certainly have done a great job with the scaling and new effects, eagerly awaiting a release and more updates, also you got my got for MoTY

+2 votes     mod: NEP-New Earth Project
Lupus_of_nox_noctis Nov 12 2012, 1:16am says:

Looks great and sounds even better, Cant wait for more :D

+3 votes     game: Seasion
Lupus_of_nox_noctis Oct 26 2012, 2:35am says:

This looks water tight, would be nice to see it as an amphib :D

+1 vote     media: UEF Tank model
Lupus_of_nox_noctis Oct 23 2012, 12:29am says:

Wow, Im just going to say after going through all the screenshots of development this mod looks freaking great! I love the darker more realistic style, Hope to play it soon. I cant stress enough how great your design is

+2 votes     mod: Parallel Wars TC
Lupus_of_nox_noctis Aug 5 2012, 9:46am replied:

Probably just the angle bud

+2 votes     media: Nod Obelisk of Light
Lupus_of_nox_noctis Jul 20 2012, 3:21am replied:

Your mechs resemble the ones from the game greatly, Not in a bad sense of course, Just curious if that was your area of inspiration

+1 vote     media: UEF ACU Wallpapper 2
Lupus_of_nox_noctis Jul 18 2012, 2:10pm says:

Are you guys By chance Fans of Armoured Core?

+1 vote     media: UEF ACU Wallpapper 2
Lupus_of_nox_noctis Jul 14 2012, 4:39am replied:

Are you by chance an Anarchist? There are very few of us in this world :P

+2 votes     article: ME3 Best coalesced mod
Lupus_of_nox_noctis Jul 14 2012, 4:36am replied:

Absolutely correct, What bothers me though is that the entire ME community seem to be gobbling this trash straight up and saying that the endings are "Fixed". Ugh, Im over ME forever now, I just dont care anymore :(

+1 vote     group: Mass Effect Fan Group
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