The gaze of the wolf reaches into our soul.
I ask this cautiously because I dont want you to think that what theyve done is more significant than the work you guys have made
Looks like a great model!
So guys, why not using what Renegade X has layed down as a foundation branch off into that?
Aww man, that is stunning! Props to your modeller
Holy crap that is a really nice model! Does your Modeller have a tutorial by chance? Id flip through it.
Just one tip, Make the transition between the scenes with text a bit slower, I found myself caught without catching all the details.
Other then that, ******* amazing!
Man, Those Bikes are amazing, Absolutely brilliant work guys!
Oh thats delicious. Im curious, Ive had my eye on the game for a long time now but I dont have the internet to download one of the alphas and try it out, Whats the combat like in it current state?
So will you have limits as to the amount of parts we can place on these Capital ships or will it be completely unmoderated? For example, Having a cap ship that is quite literally a Giant hangar?
That scaling is giving making my anus contract
Borderlands did feel forced, in terms of the graphics. Just as a precaution add it as a toggleable feature and not one thats automatically activated.
My god its beautiful, I am seriously looking forward to this now. What level of customization will the players have over their ships? Also will there be any form of colour\paint scheme customization? This games got my Indie of the year vote now
Personally I dont like the CnC 3 Tiberian, It looks so plain and downright silly. I much preferred the original and TS's.
Looking delicious, the unit scaling looks a bit odd to me, Is that a WiP or is the screenshot final?
However I did find their transition to Smoother more rounded structures odd in CnC 3, They more so resemble the Imperium from Dark Reign(FUN FACT, Dark Reign was the first ever RTS game to implement building ques)
Seriously though, Thats some great goddamned modelling. Youve got a knack from transferring 2D into 3D
That is some beautiful art, Very Nod inspired.
Lovely, Love the western theme. Space cowboy anyone?
Variety is great in a game, Its just most mods seem to enjoy pumping out alot of units without different stats or variables, Which means theres no real advantage to using one unit over the other. Still, I am looking forward to the mod alot
Just curious, These units will have a place in the game right? As cool as an idea it is to put lots of Real world units in a mod\game it can become quite a bloat in the long run
Looks great, Love those trails! Perhaps the one thing that I could suggest is having more then 1 variation of Turret, No difference other then cosmetic for each size.
Does look nifty, Doesnt it. Cant wait to cap it
Thats some good stuff there guys, Looking forward to it
Right you are, If I recall the D2K models were only slightly different from each other so it shouldnt be a problem. But who knows, Perhaps translating that from an Isometric game to a full 3D one would be harder.
Huh, tell me about it.
This is awesome, I cant wait to play with friends! Is it possible to mod new parts and other functions into the game yet?
Hi guys, Sorry to bother you with this question but your game looks absolutely fantastic, Like nothing ive ever seen before and im really really excited.
But what will happen if you guys dont hit your kickstarter? Im really worried :/
I quite like it, Reminds me of original CnC Cameos.