"We hold them here or we fight them on the hallowed ground of Terra itself. I for one would rather see a million human lives lost here than allow a single Ork to set foot on Earth."
Note:As of this review I'm half way through the main story. Will update based on how my playthrough goes.
Probably easily one of my new favourite SoC mods so far. Combat feels intense with the initial Car Park firefight actually feeling like a proper fight rather then a walk in the park. I find the AI is a lot better now with them catching me off guard and acting in a realistic manner. Example being how enemies armed with shotguns will switch to their pistol at ranges outside of the shotguns effectiveness. With the item usage time i find myself either dealing with the threat and letting myself bleed out a bit or immediately seeking cover so that I can bandage.
New weapon variety feels nice, with enemies now using a variety of weapons (such as Spetsnaz using a combination of AN-94's/ VSKs and other specialized weaponry).
Graphics are beautiful too, easily on par with AA2. My night trek back from Agroprom left me in awe a few times at how an almost 10 year old game looks so good.
Found a few bugs so far, the monolith AI outside of X-18 wasn't wanting to shoot me, a few crashes here and there but I'd imagine within a few patches it'll get sorted out.
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Great content so far, really great job at turning Men of War into Planetside 2.
Keep it up man!
As an IG player, this really fulfills my fantasy of spawning mass amounts of basilisks and lemon russ's to bury everything in artillery. And oh yeah, there titans too.
Great work guys.
Everything is absolutely amazing, just a few bugs and nit-picks i had while playing it that keeps me from a 10, voice acting could use a bit of work.