Hey everybody , not sure what to put here but I'm not really a major modder so don't expect anything majorly awesome. mostly i just do reviews and strategy guides to war games.

Comment History
LtColBig
LtColBig - - 20 comments @ In game screenshots

Air to ground weapon's - Raping the enemy since circa 1890's .

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ C&C Generals Zero Hour: Enhanced

so i like this mod but i got 2 questions

1: will the full release be any time before june

2: on a scale of aurora bombs how many would it take to destroy a bridge.

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ General Enhanced

yeah the 2.9 works fine i just need a solution

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ WIC: Modern Warfare Mod

so im playin the game and i notice on the apocolypse map that comes with the game patch 1.011 that russian infantry seem overpowered. the fire team was able to completely stop an american advance by hiding in the tree line but this didnt work when i played as america. is there something i didnt hear about or is it just a fluke with this being a map from the people that made the game

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ MOD BATAILLE NAVALE

hey if you can there is a good death model for the battleship on the destructive forces mod. maybe you could get that death model and apply it to this mod

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ C&C Generals Zero Hour: Enhanced

hey how much health do those bridges have cuz on the beta i bombed a bridge on the final crusade for about 10 minutes with 2 firebases 2 crusaders 2 tomahawks and 4 raptors and it never dropped below the waterline.

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ C&C Generals Zero Hour: Enhanced

oh and thanks for the bridge pictures , yet again add more tactical gameplay

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ C&C Generals Zero Hour: Enhanced

ok, ive not tried the mod yet but one problem i can already see is that the bloom effecdt may be too high end for well most systems. is there any way to fix this to work easier

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ C&C Generals Zero Hour: Enhanced

is there a picture posted of the destroyable bridge? cuz thats one of the major reasons ive been following the game . i like that this adds a new tactical advantage to the first person to reach a bridge because then they can decide whether to use it for logistical purposes or destroy it to stop a possible enemy advance

Good karma+2 votes
LtColBig
LtColBig - - 20 comments @ Blitzkrieg II: The Finest Hour

the name of the gun is either the 800mm Dora Railway gun or the 1200mm V3 artillery . your probably thinking of the Dora since the V3 was only fired twice during the war

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ General Enhanced

hey i gotta problem with the latest installment of the mod(3.0) when i start the game it goes to the main screen and then when i move the mouse it messes up, goes to the desktop, and flashes a message saying " Technical Difficulties".

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ 0.5 Enhanced Beta Released!

hey when you get this released try to tell me cuz ive been keepin up with this mod and i like that it offers a tactical advantage to stopping an enemy attack by destroying bridges and slaughtering an infantry charge with MG nest.

this mod is lookin great and i hope it can be published and made to its massively full potential.

Lt.Col.Big

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ In-game

wow the calliope sherman makes me want this game

Good karma+5 votes
LtColBig
LtColBig - - 20 comments @ Vietnam Glory Obscured

you wouldnt nesaceraly have to have the voices in vietnamese. there are plenty of mods that get by on all english. and since the game originally had only english voice action that could keep part of the root of zero hour

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ C&C Generals: Situation Zero

if anyone is good with modding, maybe you should get permission to clean bugs in mod and repost

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ Generals Enhanced v1.0

this didnt work when i put files in directory and try game it messed up when i got to shell map

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ Combat

Man if i was the mechanic on that dozer id be ******

Good karma+2 votes
LtColBig
LtColBig - - 20 comments @ No Hope

nice mod one of my personal favorites

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ ROME

man this mod is ancient and still not finished but is vary cool looking

Good karma+1 vote
LtColBig
LtColBig - - 20 comments @ WIC: Modern Warfare Mod

good job on the mod

Good karma+2 votes