Video game composer and Music Producer, Kevin Greenlee is one of the many new talents with tons of potential emerging from Alabama. Ever since 2006, when he first put his hands on audio creation software, he has been perfecting his style and working hard so that one day he would get recognition for his creation of music. Since then, he has had the chance to compose for a wide variety of games and movies. Now as a freelance artist, Kevin is getting more and more recognitions and requests from everywhere around the world. In exception, increasing his sound quality is most important. Kevin Greenlee alias LoudCore begins to realize that 2010 is the year where things will fall into place for him.

Comment History  (0 - 30 of 133)
LoudCore
LoudCore Mar 10 2014, 10:55pm replied:

Hey! is it possible to change the sensitivity for the second player?

+1 vote     mod: foxMod
LoudCore
LoudCore Feb 5 2014, 1:29am says:

what did i tell ya.

+1 vote     group: TacPlay Studios
LoudCore
LoudCore Oct 17 2013, 12:40am says:

I ******* LOVE YOU FOR MAKING THIS OMFG IM DYING YES

+1 vote     game: TB and the Quest for the FOV Sliders
LoudCore
LoudCore Sep 29 2013, 4:51am says:

makes me think of coded arms assault. which was never released. very cool

+3 votes     game: Ascend
LoudCore
LoudCore Aug 10 2013, 10:21pm says:

the lens flares....

+2 votes     game: Outbreak: BloodRage
LoudCore
LoudCore Mar 11 2013, 9:58pm says:

i never comment on anything on this site, but i just had to say, just one person making this game, it looks quite impressive.

id say just brush up and make the gun models look slightly edgier, but other than that, great work so far. Keep up the good work! Tracking!

+2 votes     game: CDF Ghostship
LoudCore
LoudCore Oct 22 2012, 2:04am replied:

Nitronic Rush was a college based project I believe. They want to start off fresh and new.

+1 vote     article: Creators of Nitronic Rush turn to Kickstarter for spiritual successor
LoudCore
LoudCore Jul 7 2012, 5:51pm says:

I don't think it's the best idea to ask "would you pay for it" to the public, because people would prefer not paying anything.

Sell it for a 5-10$ game

Done

+3 votes     article: What would you pay for How To Save The World?
LoudCore
LoudCore Jun 17 2012, 2:35pm says:

More people need to keep making freaking bundles. I love how it's being ran into the ground.

+2 votes     article: The June Bug Bundle
LoudCore
LoudCore Jun 14 2012, 1:45am says:

This actually looks really awesome!

+1 vote     article: Wolfram Released!
LoudCore
LoudCore May 31 2012, 12:03pm replied:

I see there is some jumbled up mess and confusion for the so called "sample" in the song for the midsection of the video. Sampling is quite common and popular with´╗┐ electronic style music, especially in the hip-hop department.
This is the song you guys are obviously referring to.
Soundcloud.com

The song that was used was a sample from the game Lost Eden. You are correct on the song. The song was something I was working on for fun on the past few weeks. Permission granted via email. It is being used for non-commercial use and no plans to use it in game. In a legal sense, you have the right to make use of other works as long as it qualifies under parody, education, commentary, and other categories that fall under 'fair use'. In this case, this video was a "commentary".

Thanks for pointing that out though. Hopefully I made this a bit clear to anyone who was curious.

- Kevin

+2 votes     game: StarForge
LoudCore
LoudCore May 31 2012, 10:25am says:

OOOOOOOOOOOGMG ADKAJFAK

So glad to be doing music for this.

Keep it up guys. This attention is ridiculous!

+1 vote     game: StarForge
LoudCore
LoudCore May 15 2012, 11:19pm says:

Hows development coming along on this?

+2 votes     game: Victim
LoudCore
LoudCore May 13 2012, 8:50pm says:

FASTER

+2 votes     media: Grift Screenshot 001
LoudCore
LoudCore May 13 2012, 8:50pm says:

More glowy neons plz.

+2 votes     media: Grift Screenshot 002
LoudCore
LoudCore May 13 2012, 12:20am says:

Awesome :D

+1 vote     article: Exoplanet:FC's official site launched!
LoudCore
LoudCore Apr 11 2012, 4:32pm says:

Thats really freaking cool.

+2 votes     media: Hear Me Now
LoudCore
LoudCore Jan 12 2012, 1:36pm says:

Wow nice.

+1 vote     media: Planet
LoudCore
LoudCore Sep 6 2011, 5:08pm replied:

I did it via bluetooth with a ps3 controller. The software (DS3) emulated it as a Xbox 360 controller.

There are .ini files out there for any game to emulate an xbox360 controller with any PC gamepad.

+2 votes     game: Rotion
LoudCore
LoudCore Aug 17 2011, 9:59pm says:

So nice. So polished. Good stuff. Looks awesome. :)

+1 vote     article: Time Trials
LoudCore
LoudCore Aug 17 2011, 9:19pm says:

OMG! :D YES FINALLY. You should recognize me. Seems like you've progressed a lot since I last saw the stuff. Keep it up :D

+1 vote     game: Shades of Violet: Song of the Clockwork princess
LoudCore
LoudCore Aug 1 2011, 5:34am says:

das me :3

+3 votes     article: Rotion & Desura
LoudCore
LoudCore Jul 30 2011, 12:50am says:

Android, yesssssssssssssss

+2 votes     article: Warm Gun iOS Debut Trailer
LoudCore
LoudCore Jul 11 2011, 12:03am says:

AWWW YEAHHHHHHHHHHHHHHHH

+1 vote     article: Silas Releasing Early September
LoudCore
LoudCore Jun 22 2011, 8:56pm says:

This look interestingly fun ahha. Even if it is a little amateur :)

+1 vote     game: Hijack is forbidden!
LoudCore
LoudCore Jun 22 2011, 3:34pm says:

Awesome artwork. Very awesome

+2 votes     game: Shadowdawn
LoudCore
LoudCore Jun 22 2011, 12:42am says:

can I get a YEAHH? Yeah. awesome. Everyone come out and play yo. :D

+2 votes     article: Silas Public Beta Released!
LoudCore
LoudCore Jun 13 2011, 12:57pm says:

Such a cool looking game. hahah.

+1 vote     article: CSiS - Combat Simulation System
LoudCore
LoudCore Apr 18 2011, 1:49am says:

$3? Def. a buy.

+3 votes     article: Toy Cars is a blast!
LoudCore
LoudCore Apr 17 2011, 10:41pm replied:

I think the reason being, when you're a developer, it's ridiculously hard to tell when you'll actually be finished with it. Because you'll always be wanting to add new stuff, or always running into problems to fix. Perfectionist or not, you pretty much need to have a playable, working game at launch. Since this is Williams (Exalt Studios's) debut game title, He really needs this to have the best release possible for his game. After doing the music for this game, I've realized that He pushes the dates because he really wants this game to be right. He's a hard worker, very. So he's not just delaying it because of slacking off. Games take way too much time to finish. D: but believe me, it'll be worth the wait.

Sorry for the long reply, just seems like others sometimes don't understand about development (not towards you though).

+5 votes     game: Silas
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