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Love the contrast of light and shadows and the concrete textures. Awesome screen!
This totally looks like that Stalker we were waiting for. Hell yeah!
So peaceful and yet creepy and filled with tension.
Awesome graphics, as usual. Love the gammas. Miles ahead of CoP's.
"Jeez, I hope I don't **** my pants down there, because that costume is a pain to take off and put on!"
No, not survarium. That game has chopped mmorg graphics and sandboxy maps for mp gaming. Real graphics and immersion is with sp games only.
No more vodka for you Stalker.
No, I just stalk the Stalker forums and read alot of info there. I wish I was though!
It needs anti aliasing and other heavy overhauls. If it could be done easily,it would've been, but imo it's alot more complicated than that. To have something like that would be another dream come true.
That's what the LA waiting syndrome looks like.^
Next stage, autoerotic asphyxiation.
Yeah, for sure. That and making grass look good at long distances, so they can ramp up the draw distance even more. Then again, ask yourself how much more work and time would that require? Probably another year or 2 considering only 2 people are programming right now. I'd probably be the only crazy son of a bitch who'd still want to wait for stuff like that.:D
Only wind, mutants and blood chilling screams of Stalkers dying.
"Come in, don't just stand there!" said the Controller up ahead in disguised Stalker voice.
More screens? I love you guys!
Damn, Outskirts is one cool level then. I thought it was too flat and rural. This one looks very interesting.
No, it should be Los Talker.
I think it has to be on one of the newer redesigned levels like Countryside, Construction Site, Desolated Factory or even Generators. It's not Rostok Factory and the terrain doesn't look like it's in Dead City (mostly trees and pines locale). The terrain really reminds me of Desolated Factory (SoC Yantar)and DV Construction Site.
Great info, you guys are doing an awesome job!
Can you guys tell us how many issues are there left to resolve with programming? Is it a few big things or many small ones or a mix of both? Are the lags still persistent under certain conditions, are they fixable without too much hassle and are there many ctd's left? At what stage are the graphical rendering things right now? We're all waiting with anticipation here.:D
It's a fire-electro poltergeist!
This is hard! Construction site.
He should've gotten a real draisin instead. Damn Sidrorovich!
Oh, I didn't know. Damn, too bad.:(
Yantar in such great detail? Can't wait!
And that's what vodka does to you.
Freedomers have been smoking too much grass again!!
Military memorial in either Military or Dead City.