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So much detail...
This is beyond awesome. MSAA is truly a dream come true. Does this mean the grass draw distance can be extended even more?
This totally looks like that Stalker we were waiting for. Hell yeah!
Only wind, mutants and blood chilling screams of Stalkers dying.
A pic that is overflowing with awesome. I wanna go there asap.
Awesome tree, does it sway with the wind?:D
In any case, they add alot of new immersion.
Dat ganja brewin' inside the BTR!0_0
Yeah, that would be even better.
Am I the only guy who thinks zombies should move fast when they see you? They just kind of limp-walk and act more like obstacles. You have to be pretty dumb to get cornered and be in danger. It'd be a lot more creepy and edgy if they went this fast forward mode when they get hurt or when they see you. Not too fast, like in L4D, but considerably fast.
Cold cement, petrifying shadows. The terror awaits.
Run, if you don't want to play volleyball with choppa's missiles.
I'm confused, is this Agroprom or Rostok Factory? My Stalker instincts now tell me it's Agroprom. D'oh! Still, it looks epic.
Awesome, I this map looks rich for exploring.
That lush grass is awesome!
The ground cement should look a bit different than the wall and ceiling one. Also the light gamma seems a bit too green-grey, imo.
The sun has started to drop and the tension in the zone is mounting...
Another perfect screenshot!
Nice skybox! Beautiful gammas!O_O
Is this Cordon?
Cool, this will really boost the immersion factor.
Whenever I look at this screenshot, I feel like going there to sleep or suntan. So peacefull...
Cool, we finally get to see ecologists in action.
R2 is more shady and less contrastfull than R1 but it's not that great. I don't care much for lighting anyways. In any case, will you be releasing both render versions or just r1? Wouldn't it take alot of work to convert to r2 as well?
OMG, I can see a boogieman running really fast. Run before it's too late!!!!!
The shadow detail must be set to low.
The more I look at this pic, the more I like it!
Awesome! Are roofs accessible as well?
Oh, ok. Maybe our children will have the right PC's.:)
There's no Stalker without this level.
Looks like build 1935. Just the way it should be!:D
I think this is the alpha Yantar underground section.
Wow, Pripyat looks lush and untouched. Kind of kills the sightseeing due to very dense vegetation, but great for those "bloodsuckers with screams of terror at night" momemts.:)
It'll most definitely have chopper sweeps in it.
Features like that would require tweaking the engine, something noone can do, except GSC.
I just hope it'll be good when it's released. It can be released in 2012 or 14 for all I care, as long as it's a quality product.
Indeed, bugger off guys. Take the spam elsewhere.
This question was probably asked: will there be old versions of Poltergeists like in build 2232?
Very nice and atmospheric! Great quality calendar!
A question about detectors: can you make artifacts only visible by having your detector equipped and being close the the artifacts? That way they won't be visible from a mile away. Also can you make different classes of detectors for different artifacts like in CoP, so that you won't be able to get the best ones right away?
Wow, this is interesting.:)
What a tall building in the background! This can't be Deadcity, can it?
Nice Radar pic!
The view is so peaceful from up there.:)
And the fact that they copied Arena extension and AI mod without giving credit, claiming they were their original perks.
There will probably be vacancies, like in build 1935. The first and last floors will be vacant.
Can't wait for the next video!
LA will be available on torrents in no time after the release. Torrents are the way to go.
I think around 6.5
I'm such a retard. I forgot.*facepalm*
I wonder what the secret level will be? It would be awesome if it were the inside of all of NPP with realistic floorplans and machinery.
Another epic screenshot!
Awesome sky textures!
All a matter of preference. If it's beta style, I'm fine, though I like SoC's position abit more.
Will there be military raids and chopper sweeps on all levels or just in Cordon?
As far as I know, Dezodor is busy with university and barin is getting a programmer's job, so they need some time to get their stuff done first.
The grass looks too sexy!
I thought it was Yantar as well.:)
I think it has to be on one of the newer redesigned levels like Countryside, Construction Site, Desolated Factory or even Generators. It's not Rostok Factory and the terrain doesn't look like it's in Dead City (mostly trees and pines locale). The terrain really reminds me of Desolated Factory (SoC Yantar)and DV Construction Site.
Watch out for that Burer, when you go to the underground.;)
Nah, a Hummer with supermodels would be better.
ДА! ХОЧУ ИГРАТЬ В ЛОСТ АЛЬФУ!О_О
Sorry, made a mistake. The Kamaz is in the right building of the factory. Also, next after the right double door entrance is an additional chamber with a movie projection screen and a white Niva parked inside it, to be precise. Was only there for showoff purposes. I really have no idea why the locomotive was in the left building though. Screw it anyways! The only thing I'd really like to see is the tiles and a red lamp inside the chamber, as shown in the pic and video. A minor thing, but would sort of bring back the nice memories of one of the first Stalker vids.:D