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Comment History  (540 - 570 of 663)
LostStalker
LostStalker Jan 30 2014, 12:32pm says:

So much detail...

+4 votes   media: Happy Birthday Gr1ph00n!
LostStalker
LostStalker Dec 21 2013, 1:49am says:

This is beyond awesome. MSAA is truly a dream come true. Does this mean the grass draw distance can be extended even more?

+1 vote   media: New screenz
LostStalker
LostStalker Dec 3 2013, 12:13am says:

This totally looks like that Stalker we were waiting for. Hell yeah!

+3 votes   media: Lost Alpha Screenshots for Dec 2013
LostStalker
LostStalker Nov 18 2013, 9:48am replied:

Only wind, mutants and blood chilling screams of Stalkers dying.

+2 votes   media: Happy Birthday, Nosf3ratu!
LostStalker
LostStalker Sep 1 2013, 2:04am says:

A pic that is overflowing with awesome. I wanna go there asap.

+1 vote   media: Lost Alpha screens for Aug 2013
LostStalker
LostStalker Aug 1 2013, 10:35pm replied:

Nice!

+1 vote   media: Lost Alpha Screenshots for Aug 2013
LostStalker
LostStalker Aug 1 2013, 12:23pm says:

Awesome tree, does it sway with the wind?:D

In any case, they add alot of new immersion.

+1 vote   media: Lost Alpha Screenshots for Aug 2013
LostStalker
LostStalker Mar 26 2013, 11:28pm says:

Dat ganja brewin' inside the BTR!0_0

Freedom bastirds!

+6 votes   media: S.T.A.L.K.E.R 6th Anniversary
LostStalker
LostStalker Mar 8 2013, 12:21am replied:

Yeah, that would be even better.

+1 vote   media: Lost Alpha screens for March 2013
LostStalker
LostStalker Mar 6 2013, 10:50pm says:

Am I the only guy who thinks zombies should move fast when they see you? They just kind of limp-walk and act more like obstacles. You have to be pretty dumb to get cornered and be in danger. It'd be a lot more creepy and edgy if they went this fast forward mode when they get hurt or when they see you. Not too fast, like in L4D, but considerably fast.

+2 votes   media: Lost Alpha screens for March 2013
LostStalker
LostStalker Nov 14 2012, 4:16pm says:

Cold cement, petrifying shadows. The terror awaits.

+2 votes   media: Lost Alpha screens for November
LostStalker
LostStalker Oct 5 2012, 12:54am says:

Lol, indeed.:D

+1 vote   media: Lost Alpha Calendars 2012 October
LostStalker
LostStalker Sep 3 2012, 2:48pm says:

Run, if you don't want to play volleyball with choppa's missiles.

+3 votes   media: Lost Alpha September Screens
LostStalker
LostStalker Jul 10 2012, 12:23pm says:

I'm confused, is this Agroprom or Rostok Factory? My Stalker instincts now tell me it's Agroprom. D'oh! Still, it looks epic.

+1 vote   media: Lost Alpha July 2012
LostStalker
LostStalker Jul 9 2012, 10:58pm says:

Awesome, I this map looks rich for exploring.

+1 vote   media: Lost Alpha July 2012
LostStalker
LostStalker Dec 18 2011, 4:33pm says:

That lush grass is awesome!

+2 votes   media: MOTY 2011 Top 100
LostStalker
LostStalker Oct 3 2011, 9:38pm says:

The ground cement should look a bit different than the wall and ceiling one. Also the light gamma seems a bit too green-grey, imo.

0 votes   media: Lost Alpha
LostStalker
LostStalker Oct 3 2011, 9:30pm says:

The sun has started to drop and the tension in the zone is mounting...

+1 vote   media: Lost Alpha
LostStalker
LostStalker Jul 29 2011, 10:08pm says:

Another perfect screenshot!

+1 vote   media: Lost Alpha
LostStalker
LostStalker Nov 6 2010, 12:59pm says:

Nice skybox! Beautiful gammas!O_O

+1 vote   media: for the weekend
LostStalker
LostStalker Sep 13 2010, 6:23am says:

Is this Cordon?

+2 votes   media: Lost Alpha - September Pack
LostStalker
LostStalker Sep 11 2010, 4:42pm says:

Cool, this will really boost the immersion factor.

+6 votes   media: Lost Alpha - September Pack
LostStalker
LostStalker Aug 9 2010, 9:22am says:

Whenever I look at this screenshot, I feel like going there to sleep or suntan. So peacefull...

+1 vote   media: Lost Alpha "waiting for alpha format 2" screens
LostStalker
LostStalker Aug 1 2010, 5:53am says:

Cool, we finally get to see ecologists in action.

+2 votes   media: Lost Alpha "waiting for alpha format 2" screens
LostStalker
LostStalker May 18 2010, 7:36pm says:

R2 is more shady and less contrastfull than R1 but it's not that great. I don't care much for lighting anyways. In any case, will you be releasing both render versions or just r1? Wouldn't it take alot of work to convert to r2 as well?

+1 vote   media: Lost Alpha DX9 Tests
LostStalker
LostStalker Apr 24 2010, 2:41pm says:

OMG, I can see a boogieman running really fast. Run before it's too late!!!!!

+2 votes   media: Lost Alpha shots for the end of April
LostStalker
LostStalker Dec 31 2009, 8:48pm says:

The shadow detail must be set to low.

+1 vote   media: Lost Alpha presentation for NY
LostStalker
LostStalker Dec 29 2009, 7:09pm says:

The more I look at this pic, the more I like it!

+1 vote   media: Lost Alpha various screenshots pack
LostStalker
LostStalker Dec 24 2009, 6:49pm says:

Awesome! Are roofs accessible as well?

+1 vote   media: Lost Alpha - Pripyat city (wip)
LostStalker
LostStalker Nov 7 2009, 4:47am says:

Oh, ok. Maybe our children will have the right PC's.:)

+2 votes   media: Lost Alpha - NPP
LostStalker
LostStalker Nov 6 2009, 10:38am says:

There's no Stalker without this level.

+4 votes   media: NPP
LostStalker
LostStalker Nov 3 2009, 5:38pm says:

Looks like build 1935. Just the way it should be!:D

+3 votes   media: warlab
LostStalker
LostStalker Sep 3 2009, 7:24pm says:

Great remix!

+1 vote   media: Lost Alpha exclusive screens
LostStalker
LostStalker Aug 26 2009, 4:24pm says:

I think this is the alpha Yantar underground section.

+1 vote   media: Lost Alpha exclusive screens
LostStalker
LostStalker Aug 1 2010, 5:44am says:

Wow, Pripyat looks lush and untouched. Kind of kills the sightseeing due to very dense vegetation, but great for those "bloodsuckers with screams of terror at night" momemts.:)

+1 vote   media: Lost Alpha "waiting for alpha format 2" screens
LostStalker
LostStalker Jul 28 2010, 2:43pm replied:

It'll most definitely have chopper sweeps in it.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jul 27 2010, 3:57pm replied:

Features like that would require tweaking the engine, something noone can do, except GSC.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jul 19 2010, 8:57am replied:

I just hope it'll be good when it's released. It can be released in 2012 or 14 for all I care, as long as it's a quality product.

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jul 2 2010, 5:24pm replied:

Indeed, bugger off guys. Take the spam elsewhere.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jul 2 2010, 10:57am says:

This question was probably asked: will there be old versions of Poltergeists like in build 2232?

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jul 1 2010, 3:21pm says:

Very nice and atmospheric! Great quality calendar!

+2 votes   media: Lost Alpha Calendar for July 2010
LostStalker
LostStalker Jun 30 2010, 2:11pm replied:

Excellent.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 29 2010, 6:53pm says:

A question about detectors: can you make artifacts only visible by having your detector equipped and being close the the artifacts? That way they won't be visible from a mile away. Also can you make different classes of detectors for different artifacts like in CoP, so that you won't be able to get the best ones right away?

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 26 2010, 9:09am says:

Wow, this is interesting.:)

+2 votes   media: Lost Alpha
LostStalker
LostStalker Jun 26 2010, 9:05am says:

What a tall building in the background! This can't be Deadcity, can it?

+2 votes   media: Lost Alpha
LostStalker
LostStalker Jun 26 2010, 4:14am says:

Nice Radar pic!

+2 votes   media: Lost Alpha
LostStalker
LostStalker Jun 26 2010, 4:10am says:

The view is so peaceful from up there.:)

+4 votes   media: Lost Alpha
LostStalker
LostStalker Jun 24 2010, 5:39pm replied:

And the fact that they copied Arena extension and AI mod without giving credit, claiming they were their original perks.

0 votes   mod: L.U.R.K.
LostStalker
LostStalker Jun 23 2010, 12:51pm replied:

There will probably be vacancies, like in build 1935. The first and last floors will be vacant.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 22 2010, 12:50pm says:

Can't wait for the next video!

+2 votes   media: Alpha Format - The Beginning (episode 1)
LostStalker
LostStalker Jun 20 2010, 11:58am replied:

Ура!

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 12 2010, 1:31pm replied:

LA will be available on torrents in no time after the release. Torrents are the way to go.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 12 2010, 8:50am replied:

I think around 6.5

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 10 2010, 4:08am replied:

I'm such a retard. I forgot.*facepalm*

+4 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 9 2010, 5:00pm says:

I wonder what the secret level will be? It would be awesome if it were the inside of all of NPP with realistic floorplans and machinery.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 8 2010, 3:07pm says:

Another epic screenshot!

+5 votes   media: Lost Alpha
LostStalker
LostStalker Jun 8 2010, 3:04pm says:

Awesome sky textures!

+2 votes   media: Lost Alpha
LostStalker
LostStalker Jun 8 2010, 2:54pm replied:

All a matter of preference. If it's beta style, I'm fine, though I like SoC's position abit more.

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 8 2010, 9:15am says:

Will there be military raids and chopper sweeps on all levels or just in Cordon?

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 5 2010, 10:29am replied:

As far as I know, Dezodor is busy with university and barin is getting a programmer's job, so they need some time to get their stuff done first.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
LostStalker
LostStalker Jun 1 2010, 3:47pm says:

The grass looks too sexy!

+2 votes   media: Lost Alpha
LostStalker
LostStalker Jun 1 2010, 3:46pm replied:

I thought it was Yantar as well.:)

+2 votes   media: Lost Alpha Calendars - June 2010
LostStalker
LostStalker Nov 12 2013, 8:16am says:

I think it has to be on one of the newer redesigned levels like Countryside, Construction Site, Desolated Factory or even Generators. It's not Rostok Factory and the terrain doesn't look like it's in Dead City (mostly trees and pines locale). The terrain really reminds me of Desolated Factory (SoC Yantar)and DV Construction Site.

+1 vote   media: Lost Alpha Calendars for Nov 2013
LostStalker
LostStalker Aug 21 2012, 2:10am says:

Watch out for that Burer, when you go to the underground.;)

+3 votes   media: Horray! I am the 1st :D
LostStalker
LostStalker Feb 21 2011, 11:29am says:

Secret level.;)

+1 vote   media: Somewhere under the rainbow...
LostStalker
LostStalker Dec 23 2010, 3:13pm says:

Nah, a Hummer with supermodels would be better.

+1 vote   media: Lost Alpha
LostStalker
LostStalker Oct 7 2010, 8:10am says:

ДА! ХОЧУ ИГРАТЬ В ЛОСТ АЛЬФУ!О_О

+2 votes   member: zapilivatel
LostStalker
LostStalker Sep 2 2009, 6:51am says:

Sorry, made a mistake. The Kamaz is in the right building of the factory. Also, next after the right double door entrance is an additional chamber with a movie projection screen and a white Niva parked inside it, to be precise. Was only there for showoff purposes. I really have no idea why the locomotive was in the left building though. Screw it anyways! The only thing I'd really like to see is the tiles and a red lamp inside the chamber, as shown in the pic and video. A minor thing, but would sort of bring back the nice memories of one of the first Stalker vids.:D

+1 vote   article: Lost Alpha's Final Levels List
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