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Anything is possible in the zone.
Freedomers have been smoking too much grass again!!
Can't wait to go to MilRad!
I want a tree like that in my house nao! Awesome pic!
I bet it's really fun there during the nighttime.;)
Wow, such a mesmerizing view!
The sun flare should be dimmed abit to reduce brightness. Otherwise, looks nice.
Wow, awesome calendar! Looks very rural, isolated and intimidating. When can I go there?:D
ДА ТАК, СКУЧНОВАТО СТАЛО! ХОЧЕТЬСЯ С КЕМ НИБУДЬ ПОБУХАТЬ! O_O
M.A.I.O fixed this problem and they said they'll make a SoC version as well, so porting those feauteres in won't be a problem.
Will the Chimera attack like in CoP? That would be awesome!
НАДО ВЫПИТЬ ХОРОШЕНЬКО. ТЫ ЧЕ ТАМ ЗАНЫКАЛ? ДАВАЙ ГОНИ ВОДЯРУ МЛЯ!O_O
I'd really like to see Garbage have an underground section in it, especially where the gates behind the depot are. Always wondered what was behind them. So much potential for such a level.
There will be 2 versions: Russian and English, so no worries.
Wow, this vid is very intriguing. Love Darkscape and Rostok factory complex. Can't wait to play it.:)
Lol, the boar oinks too, you know? He can't just growl and roar like bear.
This level will be the mother of all levels. Looks spectacular!
Cool, I've only noticed the mountain wall now. This is Darkscape as well.:)
Wasn't that Strelok who killed the mercs?
Hope it's not the beginning of a blowout, but an actual weather setting. Looks great!
This level won't be the same as SoC's Garbage. Play build 1935 and see.
Look at the right edge of the screenshot and you'll see:
Awesome! Darkscape will probably be one of the best 3 looking levels in this mod.:)
It wouldn't be the zone if they didn't. I think they'll definitely make this place interesting.:)
Whenever I look at this screenshot, I feel like going there to sleep or suntan. So peacefull...
Read FAQ before asking. It saves you and other people alot of time.
OMG, I can't wait for Alpha Format II...
When is it coming out?
I also wish they put eastern Pripyat in as well. It's not very alpha like but the more Pripyats the better. Plus they'd do a way better job of bringing it to life than the devs. Oh well, I can only imagine the mods that will be out for it and they'll definitely contain it.:)
I guess they, like us, will enjoy playing LA for awhile.:)
It'd be nice to have some underground merc base down there as well...
I think it'll be partially invented, partially taken from the original alpha story.
Oh, I see. That clears things up alot then. So there is a chance it'll be released this year?
For all you people asking about the release date endless amounts of times, here's dez0wave's status report on mod completion:
geometry - 90%
fullness, physics - 60%
custom models - 20%
scripts - 70%
storyline - 2%
As you can see, the mod is still a long way from being completed, so it's very likely that it'll be released NEXT YEAR.
Actually forget what I said. I got retarded for a second. It just looks dense from the branch level, not the ground, lol. The map looks jawesome.:)
I love those leaves on the road. Adds lots of alpha atmosphere.:)
Cool, we finally get to see ecologists in action.
So much detail...
This is beyond awesome. MSAA is truly a dream come true. Does this mean the grass draw distance can be extended even more?
This totally looks like that Stalker we were waiting for. Hell yeah!
Only wind, mutants and blood chilling screams of Stalkers dying.
A pic that is overflowing with awesome. I wanna go there asap.
Awesome tree, does it sway with the wind?:D
In any case, they add alot of new immersion.
Dat ganja brewin' inside the BTR!0_0
Yeah, that would be even better.
Am I the only guy who thinks zombies should move fast when they see you? They just kind of limp-walk and act more like obstacles. You have to be pretty dumb to get cornered and be in danger. It'd be a lot more creepy and edgy if they went this fast forward mode when they get hurt or when they see you. Not too fast, like in L4D, but considerably fast.
Cold cement, petrifying shadows. The terror awaits.
Run, if you don't want to play volleyball with choppa's missiles.
I'm confused, is this Agroprom or Rostok Factory? My Stalker instincts now tell me it's Agroprom. D'oh! Still, it looks epic.
Awesome, I this map looks rich for exploring.
That lush grass is awesome!
The ground cement should look a bit different than the wall and ceiling one. Also the light gamma seems a bit too green-grey, imo.
The sun has started to drop and the tension in the zone is mounting...
Another perfect screenshot!
Nice skybox! Beautiful gammas!O_O
Is this Cordon?
Cool, this will really boost the immersion factor.
R2 is more shady and less contrastfull than R1 but it's not that great. I don't care much for lighting anyways. In any case, will you be releasing both render versions or just r1? Wouldn't it take alot of work to convert to r2 as well?
OMG, I can see a boogieman running really fast. Run before it's too late!!!!!
The shadow detail must be set to low.
The more I look at this pic, the more I like it!
Awesome! Are roofs accessible as well?
Oh, ok. Maybe our children will have the right PC's.:)
There's no Stalker without this level.
Looks like build 1935. Just the way it should be!:D
I think this is the alpha Yantar underground section.