I'm Keith Farnsworth. As you may have figured, I possess mutton chops that I am rather proud of. Oh, and I make games, just like everyone else.
An update regarding my new plans for this project- what is, hopefully, the final iteration.
back at it again! ...again.
Certain changes to the plot the first game follows resulted in a new title and logo
a new name!
Some new info on the world's design for Key of Ethios.
some world info
So I've decided to stop not doing stuff and actually start not not doing stuff by finally getting around to building a level. This one in particular is...
demo level - garrolle's manor
I've gotten enough progress to show you an extremely early demo of the game. Check it out!
pre-alpha demo
A rundown of an idea I had for a combat mechanic hereby referred to as the Combat Arts System.
combat arts system
Having recently acquired a new job, progress is going to slow down a bit
slowing down
You may have noticed something about a Twitter account on the page.
aaaand it's twitter
And, once again, I've decided to change up the style. I've a good excuse this time, though. Promise.
a change of scenery
Just a note that updates will now be posted at least every Wednesday rather than Tuesdays and Thursdays.
new update schedule
Key of Ethios has returned to the development line. Interesting new look, same great taste!*
and we're back!
Development on Hold, see the rest for more information, since I have to have a certain length in this thing.
concurrent development
After taking a bit of a break, I'm beginning to continue work on Umber Throne.
back to work! + reimagining the castle
We're not dead yet, fellows. No need to worry, if any worrying is being done.
koe isn't dead
Information on Fells, a type of evil spirit that appears in Zenoa.
lore - fells
A rundown on Key of Ethios' weapon smithing system
gameplay info - smithing system
Information on the various lands of Zenoa, including Albion, Galcia, Fujitake, and the Wysteria Woods.
story info - the lands of zenoa
A breakdown of Key of Ethios' gameplay describing the three sections the game is broken into
gameplay info - basic gameplay
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