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Lord_Kane
Lord_Kane @ Sarajevo TemplePrime

Don't be, if english is not your native langauge at least your tried and dont demand that others just learn chinese, like how most of your countrymen seem to act online.

Good karma+8 votes
Lord_Kane
Lord_Kane @ Sarajevo TemplePrime

to be fair the guy is from china, so he probably used a translation service.

Good karma+5 votes
Lord_Kane
Lord_Kane @ Apocalypse Rising :: June 2016 Update

(buried)

AR sucks

Good karma-27 votes
Lord_Kane
Lord_Kane @ Icarus Dash/Blink

Next release when?

Good karma+1 vote
Lord_Kane
Lord_Kane @ The Stories of Meridian

ooooh I cannot wait.

Good karma+1 vote
Lord_Kane
Lord_Kane @ The successor of ‘Meridian: New World’ enters Steam Early Access soon

I just loved the first one, a bit hard in some parts, but god this looks like you dialed it up to Red Alert levels of awesome, my wallet throbs sir. THROBS

Good karma+1 vote
Lord_Kane
Lord_Kane @ The successor of ‘Meridian: New World’ enters Steam Early Access soon

GoG release when its done like the first one?

Good karma+1 vote
Lord_Kane
Lord_Kane @ A fix for AMD/ATI GPUs

You can just add the created Doom_3.exe to steam and put +set fs_game redux in the set launch options, works just as well. :)

Good karma+5 votes
Lord_Kane
Lord_Kane @ BloodCM v02.2016

so is Ep1 to 4 absolutely done now?

Good karma+2 votes
Lord_Kane
Lord_Kane @ Post-Release Development Support

any rough idea on when 8.1 is coming? hopefully not too long.

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

no, thats just an issue with how UE1 handles visibility culling. unless there is a complete source code rewrite that cant be fixed.

Good karma+1 vote
Lord_Kane
Lord_Kane @ First Article!

Sadly RA2:AR is no longer with Bluehell, they split off and formed W3D Hub.

Good karma+4 votes
Lord_Kane
Lord_Kane @ GMDX

then GMDX didnt install properly or isnt running properly.

Good karma+2 votes
Lord_Kane
Lord_Kane @ GMDX

ha ha thats the model of the Nod laser rifle in C&C Renegade, good porting job.

And yes I would use that model in any mod with a laser rifle its just that nice.

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

The blockboxes issue is due to UE1's very aggressive visibility culling, its a problem that only a source code release can fix and not something a renderer can fix sadly.

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

from a forum post the dev said the ammo was cut, but he forgot to remove that placement from the level. just spawn in a clip of plasma ammunition to cover it I guess.

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

Use "summon" instead of spawnmass.

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

add -hax0r to the commandline

first bind your talk key to T
then press T backspace till "Say" is gone

then type

summon lockpick
or
spawnmass lockpick X

replace x with the number of lockpicks you want.
if you use summon make sure there is no space after lockpick

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

Moddb.com read "zanzammar"'s post but in quote: "Indeed there was going to be alt plasma ammo, but it was scrapped. Missed that ammo placement."

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

where did you find this?

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

yeah I dont get that at all.

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

I havent seen the colorful boxes bug for corpses how do you make that happen?

Good karma+1 vote
Lord_Kane
Lord_Kane @ GMDX

I like it since a)you can use it with any version, you know unlike that massive sellout mod like revision which is locked to steam.

I use it with my GOG version :)

b) it remains faithful to og DX which is awesome

This mod deserves all the attention ever.

Good karma+1 vote
Lord_Kane
Lord_Kane @ Quake 1.5 Weapons Pack

shaddup lunick this was a fresh install from steam. :P

Good karma+1 vote
Lord_Kane
Lord_Kane @ Quake 1.5 Weapons Pack

fixed it, had to rename pak3.pak to PAK2.PAK

Good karma+2 votes
Lord_Kane
Lord_Kane @ Quake 1.5 Weapons Pack

Still doesnt work even on the 32 bit version

Good karma+1 vote
Lord_Kane
Lord_Kane @ Quake 1.5 Weapons Pack

I was using the 64 bit version. so I will use the 32 bit version

Good karma+1 vote
Lord_Kane
Lord_Kane @ Quake 1.5 Weapons Pack

Does not work with quakespasm at all

Dissolution of eternity is broken. plasma cannon shots stay when the effect is spawned at firing.

Good karma+1 vote
Lord_Kane
Lord_Kane @ Arsenal Overhaul 3

Yeah I have the same problem.

Good karma+1 vote
Lord_Kane
Lord_Kane @ Doom 3: Redux

Oh god this looks so pretty 10x better then the Absolute HD mod, are you planning to support Resurrection of Evil as well?

Good karma+1 vote
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