Comment History  (0 - 30 of 370)
Lord_Baal
Lord_Baal @ May Update (2017)

Well the guy that started making a Rome II mod ended up making his own unreal based engine...

Reply Good karma0 votes
Lord_Baal
Lord_Baal @ May Update (2017)

The spanish translation is still up to date? I made it originally around two years ago or so. If there's need to updated I coud do it.

Reply Good karma+1 vote
Lord_Baal
Lord_Baal @ Truth Topic

Indeed, there's nothing wrong with this page. I would like to have more time for it, but sadly I don't for the time being. Keep the good work Alex.

Reply Good karma+2 votes
Lord_Baal
Lord_Baal @ Mod Removal

Please, ask GW before doing anything rash. If you are closing down the mod anyway then if they say no there's no harm done, if the say go ahead then keep the good work.

I must point out mods like Call of Warhammer might be considered conflicting with Total Warhammer, and yet they go on without any issue

Reply Good karma+3 votes
Lord_Baal
Lord_Baal @ Outbreak: The New Nightmare is now on Steam Greenlight!

It looks pretty, pretty sweet. Are you sure big C's is not going to sue you or anything?

If they only keep making games this way instead of what they did with 5 and 6....

Reply Good karma+1 vote
Lord_Baal
Lord_Baal @ 1.5 BETA RELEASED!

Is this going to be followed up with a final patch or the final download it's going to be the whole 5.7GB again?

Reply Good karma+1 vote
Lord_Baal
Lord_Baal @ Minecraft Introduces Paid Mods Marketplace

Paid mods??! PAID MODS?! (spits at the ground).

If you have to pay, then isn't a mod! Stop corrupting everything for ***** sake!

Reply Good karma+7 votes
Lord_Baal
Lord_Baal @ Stormcast Eternals

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Reply Good karma+5 votes
Lord_Baal
Lord_Baal @ Thou Shall Not Die !

YES

Reply Good karma+3 votes
Lord_Baal
Lord_Baal @ Needs translator

And from which language?

Reply Good karma+2 votes
Lord_Baal
Lord_Baal @ Needs translator

Translating to what language?

Reply Good karma+2 votes
Lord_Baal
Lord_Baal @ Revisiting the Galaxy - Version 1.3

I would recommend, just like you did with the jedi, make trooper, heavy troopers and repeater troopers recruitable separately,maybe basic trooper could cost food only, or food and carbon. Heavy ones would cost nova also and repeater troops would not only cost even more but be slower and/or something else to balance out.

Reply Good karma+3 votes
Lord_Baal
Lord_Baal @ Devilfish and Drones

Truly amazing job. However, and I don't want to be pesky, shouldn't the devilfish hover a little higher up? At least while moving? Don't know if you are planing that or not.

Reply Good karma+1 vote
Lord_Baal
Lord_Baal @ full view

Holly crap on a cracker! So much heresy!

Reply Good karma+6 votes
Lord_Baal
Lord_Baal @ Thrive v0.3.3 Released

Happy new year! This is amazing.

Reply Good karma+4 votes
Lord_Baal
Lord_Baal @ Behind the scenes

Looks like it's air screwing a ghost

Reply Good karma+1 vote
Lord_Baal
Lord_Baal @ Republic at War

May I ask why?

Reply Good karma+2 votes
Lord_Baal
Lord_Baal @ New possible buildings

1. Heavy artillery tower.
2. Infantry bunker or outpost of some kind, maybe part of a model.
3. Landing spot for orbital and VTOL aircraft.

Reply Good karma+4 votes
Lord_Baal
Lord_Baal @ RIP Carrie Fisher

This really sucks. R.I.P.

Reply Good karma+5 votes
Lord_Baal
Lord_Baal @ Ask for your plug-ins!

Well I guess so and it propably isn't doable at all. However is not your call anyway.
I do disagree in that instead of not adding muuch, it would add perhaps too much depth in my opinion.

Reply Good karma+1 vote
Lord_Baal
Lord_Baal @ Update Available!

This is truly amazing!

Reply Good karma+3 votes
Lord_Baal
Lord_Baal @ Expanding Fronts 1.1.1 Patch

WOW The new scenario is F@CKING AMAZING!

Reply Good karma+2 votes
Lord_Baal
Lord_Baal @ Ask for your plug-ins!

Overlords would be free of it being floating gas bags. Carriers and battle cruisers could simoly habe obcene amounts or also be free from it.

Reply Good karma+2 votes
Lord_Baal
Lord_Baal @ Ask for your plug-ins!

Fuel (for mechanical) and stamina (for living) for flying units. And the chance of making units like Wraiths move like the Interceptor instead of just hovering.

And on that tonic what about fuel to vehicles and ammo for terrans, like the proposal of Templafreak but instead of regenerating in the units its generated in supply depots and distributed by specialized units.

Reply Good karma+2 votes
Lord_Baal
Lord_Baal @ Something chaotic

Collaborate and listen..

Reply Good karma+8 votes
Lord_Baal
Lord_Baal @ Screenshots

Wow! Units can pass under the rock archs?
And I insist repeater troops can be done separately with current assets. Just make it an better armored, slower infantry (recruit or lower speed), more expensive anti-infantry unit available from tech 2. Like the mortar units are anti-mech. It use could be defensive positions or in the battlefield transported to the action.

Reply Good karma+10 votes
Lord_Baal
Lord_Baal @ Coming Soon

They could be slower and require a set up (like the siege weapons) for once. Be more of a defensive than offensive unit. Just tossing some ideas.

Reply Good karma+4 votes
Lord_Baal
Lord_Baal @ Coming Soon

Thanks! May I suggest you bring back the way repeater troops where a separated thing from regulars?

Reply Good karma+7 votes
Lord_Baal
Lord_Baal @ New Release: 0 A.D. Alpha 21 Ulysses

Its amazing! For the next release I sugest strategy maps civilization or total war style.

Reply Good karma+4 votes
Lord_Baal
Lord_Baal @ Republic at War

I meant the page, as in the "Everythingeaw.com" forums being dead. Not the mod.

Reply Good karma+1 vote
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