Comment History  (120 - 150 of 195)
Bl@cK
Bl@cK Feb 3 2012, 5:17pm says:

Good, but road too straight)
and need some randomisation (props, decals, light)

+4 votes   media: Half-Life Hazardous Materials Episode 2
Bl@cK
Bl@cK Jan 5 2012, 11:42am says:

/me not agree for vertical quadratic cliffs
and concrete texture must be replaced for something less striped

+1 vote   media: Storage Area
Bl@cK
Bl@cK Dec 28 2011, 12:15pm says:

GJ! i like oldHLstyle

+2 votes   media: Hazardous Materials Episode 2 announcement Trailer
Bl@cK
Bl@cK Dec 23 2011, 10:00am says:

HL BooM is definately far more epic than this

0 votes   mod: half-life: mission mc Poker
Bl@cK
Bl@cK Dec 22 2011, 6:03am says:

way tooo loooong :D

0 votes   news: Cry of Fear - Release date
Bl@cK
Bl@cK Dec 10 2011, 5:56pm says:

awesome! but need some polishing, especially in sound

+1 vote   media: E1M1 Demonstration
Bl@cK
Bl@cK Dec 10 2011, 5:53pm says:

cant see anything

+1 vote   media: E1 M2, M3, M4, M6, M7, M8 - images
Bl@cK
Bl@cK Dec 8 2011, 2:24pm says:

1 room and 1 vent is much impressive

+2 votes   media: New Map! - WIP
Bl@cK
Bl@cK Dec 1 2011, 5:04pm says:

nevermind, just finish it

+1 vote   news: No demo this Christmas
Bl@cK
Bl@cK Nov 28 2011, 3:35pm says:

these trains looks soo real, there is more monorails in Half-Life, and you can invent other transports instead of using this 200 Y.O. boring technology ;)

+1 vote   media: Nothing
Bl@cK
Bl@cK Nov 21 2011, 4:19pm says:

1/10 vote sent

0 votes   download: New ToolGun for Go-Mod
Bl@cK
Bl@cK Nov 21 2011, 4:17pm says:

1,5

+1 vote   media: Test
Bl@cK
Bl@cK Oct 17 2011, 7:21am says:

will be monsters made of sprites like in original DOOM? (lol)

+1 vote   media: new HUD
Bl@cK
Bl@cK Aug 30 2011, 10:10am says:

oh its just a drunk garg

+1 vote   media: Beta Garg (NEED A NAME) - v0.7
Bl@cK
Bl@cK Aug 21 2011, 6:21am says:

oh shi i need a new videocard

+1 vote   media: Water
Bl@cK
Bl@cK Aug 21 2011, 6:19am says:

another dead mod in black mesa?

+2 votes   news: Sview - Noticia
Bl@cK
Bl@cK Aug 1 2011, 12:28pm says:

OMFWTF Is it wallpaper?

+1 vote   media: The Reasha Outlook
Bl@cK
Bl@cK Jul 30 2011, 12:24pm says:

will see if they work in action/move same as in quake...

+1 vote   media: Working Quake Particles
Bl@cK
Bl@cK Jul 30 2011, 7:01am says:

too many texture repeats on the walls...

+1 vote   media: Storage Unit
Bl@cK
Bl@cK Jul 12 2011, 3:56pm says:

Писаюсь. Мод выйдет - начну какаться ^_^

+2 votes   media: Overturn Main Theme
Bl@cK
Bl@cK Jul 5 2011, 5:30am says:

oooh... lines! i love them! especially if they lead somewhere ;D

+1 vote   media: Lines (WIP)
Bl@cK
Bl@cK Jul 5 2011, 5:29am says:

but this white glass tube is slightly unreal)

+2 votes   media: Pulse 1 Access
Bl@cK
Bl@cK Jun 15 2011, 11:43am says:

can't wait can't wait can't wait

+1 vote   mod: Tamriel Rebuilt
Bl@cK
Bl@cK Jun 15 2011, 10:50am says:

resource-killing brushwork) BTW, what is the source of yellow light?

+1 vote   media: Petals
Bl@cK
Bl@cK Jun 15 2011, 10:46am says:

cool. now it needs to be good-playing)

+2 votes   media: IvoryTower
Bl@cK
Bl@cK Jun 3 2011, 4:45pm says:

you need to light up this yard a little

+1 vote   media: Level design
Bl@cK
Bl@cK Jun 3 2011, 3:23pm says:

oh noes.... again?

+1 vote   news: Get involved... with your ideas!
Bl@cK
Bl@cK Jun 3 2011, 3:22pm replied:

this is the plot of this mod =)

+1 vote   media: Ladder (WIP)
Bl@cK
Bl@cK Jun 3 2011, 3:20pm says:

dont like these arches

+1 vote   media: Subtransit - Remade MP map v0.08
Bl@cK
Bl@cK May 31 2011, 10:11am replied:

ok tell me what should i do

+1 vote   download: Scarab player model for HLDM
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