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Comment History  (0 - 30 of 65)
locualo
locualo Sep 6 2014, 9:22am replied:

your file has been deleted :(

+1 vote     download: Dishonored Ultimate Difficulty Mod v0.4
locualo
locualo Aug 20 2014, 4:21pm replied:

but weapons configuration is very messed up and illogical, for example why mosin nagant sawn off has more accuracy than the normal one? everything is absurd and random

+1 vote     mod: Zone of Alienation mod
locualo
locualo Aug 17 2014, 3:46pm says:

putting an object in the belt when it is full crashes the game, please fix it :(

+1 vote     download: Zone of Alienation 1.07.2
locualo
locualo Aug 17 2014, 3:44pm replied:

i played this mod recently...and you are right, they oneshoot me every time, while it takes me several shots to kill any of them, i dont know if this can be considered bug as they say difficulty cant be a bug, but is unbalanced as hell., dont know if this is fixed selecting a lower difficulty.

+1 vote     download: Zone of Alienation 1.07.2
locualo
locualo Aug 16 2014, 2:02pm says:

is there a way to increase the speed of loading each bullet? i think it whould fit whithin the realistic range.
Also, not so important, randomise the sound to two or more different sound, just a little different from each other to make it less tedious to do this.

Edit: Ur voice is kind of smexy, no **** :P

+1 vote     media: New ammunition system
locualo
locualo Aug 16 2014, 1:22pm replied:

dat branch tho

+1 vote     media: Absolute Nature 3 (W.I.P)
locualo
locualo Aug 16 2014, 1:07pm says:

is there also a way to increase the rof of the abakan to 1800 round per minute in the 2 burst mode? i'd love that.

+1 vote     media: Fire Mode Feedback
locualo
locualo Aug 16 2014, 12:50pm replied:

there's television in the bar also in vanilla game

+1 vote     media: Misc screens.
locualo
locualo Aug 16 2014, 11:38am says:

hi
I tried this wonderful mod, i love it... BUT everything is so dark... i cant see anything at 3PM, please tell me this is a a bug and the game is not supposed to be like this, i had to turn gamma and lightning to the maximum, and i'd like it a little bit brighter still, now is playable though.
Is there a way to increase even more those settings?
Thanks for the mod¡

+1 vote     download: all.spawn fix, July 25th, 2014
locualo
locualo Aug 13 2014, 6:47am says:

is there any readme of this mod? i dont know what version of the game i must have... or what changes it brings

+1 vote     media: AMK Devolution
locualo
locualo Jul 14 2014, 1:52pm replied:

when dogtown, wheeeeeeeen? :(

+1 vote     media: Weretroll
locualo
locualo Jul 14 2014, 1:51pm replied:

v13 is coming soon

+1 vote     mod: SkyMoMod V12
locualo
locualo Apr 26 2014, 2:59pm replied:

i dont think there's a time limit, you must get permission from the autor, if he ever answers, but if you want to keep developing his mod i'd do it, this isn't the banning nexus and more things are permitted

+1 vote     member: dogtown1
locualo
locualo Apr 1 2014, 2:04pm replied:

this version is uncapped, use this instead, but i whouldn't hope for a v13, whould be cool if dogtown released the v13 version which is pussosedly half done as it is even if it weren't finished, but he has not been seen around for a lot of time

+1 vote     member: dogtown1
locualo
locualo Apr 1 2014, 2:01pm replied:

nexus is where you must go

+1 vote     member: dogtown1
locualo
locualo Apr 1 2014, 1:59pm replied:

mod conflicts, check with tes5edit

+1 vote     download: SkyMoMod-V12
locualo
locualo Feb 10 2014, 6:28am replied:

didnt notice, weird :p

+1 vote     mod: SkyMoMod V12
locualo
locualo Feb 7 2014, 2:54pm says:

plz dogtown post a update about the development or something... we have been waiting a lot of time for this... =(

+1 vote     mod: SkyMoMod V12
locualo
locualo Feb 3 2014, 8:53pm says:

looks like a monolith emerging from the ground

+1 vote     media: Screenshots for October :)
locualo
locualo Feb 3 2014, 8:52pm says:

a new kind of zombie arrives...THE GYRAFFE MAN¡¡¡

+1 vote     article: Lost Alpha developer blog #2
locualo
locualo Feb 3 2014, 8:49pm replied:

shut up jessica parker

+1 vote     media: Happy Birthday, Nosf3ratu!
locualo
locualo Feb 3 2014, 8:32pm replied:

you freedom scum dieee XD
zone must be destroyedddd¡¡¡¡

+1 vote     media: Happy Birthday Gr1ph00n!
locualo
locualo Feb 3 2014, 8:28pm says:

man...im impressed :-O

+1 vote     media: Lost Alpha - Behind the Scenes (werk)
locualo
locualo Feb 3 2014, 8:12pm replied:

you have a point, but i hope they will add live in the new and old areas, new areas without characters or quests are visited once, get boring fast and are easily forgotten, i whouldn't care though if one of the new areas whould have only mutants or zombies(previously inaccessible to stalkers and accessible by a mission?¿?¿)

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
locualo
locualo Feb 3 2014, 8:02pm says:

cant wait for this beast of mod, guess ill have to play cop for a while until this wonder is released

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
locualo
locualo Jan 24 2014, 9:36pm replied:

chimeras and fractures too? i'd like to see them here...

+1 vote     article: Mod Features
locualo
locualo Jan 24 2014, 9:21pm replied:

fixed

+1 vote     article: Announcing S.T.A.L.K.E.R.: Way of the Wolf
locualo
locualo Jan 24 2014, 8:50pm replied:

also what version of the game is required to play? 1.0006?

+1 vote     mod: Zone of Alienation mod
locualo
locualo Jan 20 2014, 5:01pm replied:

thank you

the fix file is deleted you know where to find a new link?

+1 vote     mod: Oblivion Lost Remake
locualo
locualo Jan 16 2014, 10:22am says:

does someone have a link to a torrent for the latest version? (currently 2.1 Beta)
if there are none now but will in 2.1(non beta) i will wait until they are released :)

+1 vote     download: MISERY 2.1 BETA (now outdated)
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