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Comment History  (0 - 30 of 71)
locualo
locualo - - 71 comments @ S.T.A.L.K.E.R. New Sky

man is this mod dead

Good karma+1 vote
locualo
locualo - - 71 comments @ Radiophobia 3 ver. 1.12

NPC Max at Army Warehouses, game crashes by as soon as i try talking to him.

Good karma+1 vote
locualo
locualo - - 71 comments @ Mad Max : Madness pack mod

this mod looks horrible and unimmersive, i guess made by and for teen kids

Good karma+2 votes
locualo
locualo - - 71 comments @ CoC rc7 unofficial new engine (Temporarily not supported)

CAN SOMEONE SAY IF THIS IS RECOMMENDED OVER 1.422 (stable version)?
srry caps lock

Good karma+1 vote
locualo
locualo - - 71 comments @ S.T.A.L.K.E.R. - Lost Alpha

theorycally not anymore, but i also didn't have any problem with any unfinished level/map

Good karma+1 vote
locualo
locualo - - 71 comments @ S.T.A.L.K.E.R. - Lost Alpha

setting graphics to low quality fixed it for me... it's a crappy solution but the only one that worked for me.

Good karma+1 vote
locualo
locualo - - 71 comments @ S.T.A.L.K.E.R. - Lost Alpha

yes it won't break anything

Good karma+1 vote
locualo
locualo - - 71 comments @ Skymomod-patches

i know the post is old but dont care
does it work with v13 or only v12?
v13 uses an .esp not an .esm and conflicts
changing the .esp to .esm fixes it?
thnx

Good karma+1 vote
locualo
locualo - - 71 comments @ SkyMoMod V13

i also didn't know this mod, now it's in my load order, thanks¡ :)

Good karma+2 votes
locualo
locualo - - 71 comments @ Skyrim Monster Mod

why not upload it as it is? better than nothing for sure...

Good karma+1 vote
locualo
locualo - - 71 comments @ Dishonored Ultimate Difficulty Mod v0.4

your file has been deleted :(

Good karma+1 vote
locualo
locualo - - 71 comments @ Zone of Alienation mod

but weapons configuration is very messed up and illogical, for example why mosin nagant sawn off has more accuracy than the normal one? everything is absurd and random

Good karma+1 vote
locualo
locualo - - 71 comments @ Zone of Alienation 1.07.2

putting an object in the belt when it is full crashes the game, please fix it :(

Good karma+1 vote
locualo
locualo - - 71 comments @ Zone of Alienation 1.07.2

i played this mod recently...and you are right, they oneshoot me every time, while it takes me several shots to kill any of them, i dont know if this can be considered bug as they say difficulty cant be a bug, but is unbalanced as hell., dont know if this is fixed selecting a lower difficulty.

Good karma+2 votes
locualo
locualo - - 71 comments @ New ammunition system

is there a way to increase the speed of loading each bullet? i think it whould fit whithin the realistic range.
Also, not so important, randomise the sound to two or more different sound, just a little different from each other to make it less tedious to do this.

Edit: Ur voice is kind of smexy, no **** :P

Good karma+1 vote
locualo
locualo - - 71 comments @ Absolute Nature 3 (W.I.P)

dat branch tho

Good karma+1 vote
locualo
locualo - - 71 comments @ Fire Mode Feedback

is there also a way to increase the rof of the abakan to 1800 round per minute in the 2 burst mode? i'd love that.

Good karma+1 vote
locualo
locualo - - 71 comments @ Misc screens.

there's television in the bar also in vanilla game

Good karma+1 vote
locualo
locualo - - 71 comments @ all.spawn fix, July 25th, 2014

hi
I tried this wonderful mod, i love it... BUT everything is so dark... i cant see anything at 3PM, please tell me this is a a bug and the game is not supposed to be like this, i had to turn gamma and lightning to the maximum, and i'd like it a little bit brighter still, now is playable though.
Is there a way to increase even more those settings?
Thanks for the mod¡

Good karma+1 vote
locualo
locualo - - 71 comments @ AMK Devolution

is there any readme of this mod? i dont know what version of the game i must have... or what changes it brings

Good karma+1 vote
locualo
locualo - - 71 comments @ Weretroll

when dogtown, wheeeeeeeen? :(

Good karma+1 vote
locualo
locualo - - 71 comments @ SkyMoMod V13

v13 is coming soon

Good karma+1 vote
locualo
locualo - - 71 comments @ dogtown1

i dont think there's a time limit, you must get permission from the autor, if he ever answers, but if you want to keep developing his mod i'd do it, this isn't the banning nexus and more things are permitted

Good karma+1 vote
locualo
locualo - - 71 comments @ dogtown1

this version is uncapped, use this instead, but i whouldn't hope for a v13, whould be cool if dogtown released the v13 version which is pussosedly half done as it is even if it weren't finished, but he has not been seen around for a lot of time

Good karma+1 vote
locualo
locualo - - 71 comments @ dogtown1

nexus is where you must go

Good karma+1 vote
locualo
locualo - - 71 comments @ SkyMoMod-V12

mod conflicts, check with tes5edit

Good karma+1 vote
locualo
locualo - - 71 comments @ SkyMoMod V13

didnt notice, weird :p

Good karma+1 vote
locualo
locualo - - 71 comments @ SkyMoMod V13

plz dogtown post a update about the development or something... we have been waiting a lot of time for this... =(

Good karma+1 vote
locualo
locualo - - 71 comments @ Screenshots for October :)

looks like a monolith emerging from the ground

Good karma+1 vote
locualo
locualo - - 71 comments @ Lost Alpha developer blog #2

a new kind of zombie arrives...THE GYRAFFE MAN¡¡¡

Good karma+1 vote