random 3d guy.

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citizen_j
citizen_j @ Blood Angel Librarian

oh. yeah. i made that. :D

Reply Good karma+1 vote
citizen_j
citizen_j @ silver_symbiosis

more flares! more gradients!

Reply Good karma+2 votes
citizen_j
citizen_j @ Blockhead's Blunder

gameplaywise, you've completed more than most modteams ever.

Reply Good karma+1 vote
citizen_j
citizen_j @ Close up for a first map.

Something in the forms & colors is very pleasing. Nowadays everyone's a gamedev, but only a few manage to create solid visual style. Seems you've pulled it off. Cheers!

Reply Good karma+2 votes
citizen_j
citizen_j @ some subs

neat subs!

Reply Good karma+1 vote
citizen_j
citizen_j @ Trees

looks pretty awesome actually.

Reply Good karma+4 votes
citizen_j
citizen_j @ done_smoothing

rings a distant bell...

Reply Good karma+2 votes
citizen_j
citizen_j @ triangulation errors?

might be the normal maps fighting the smoothing groups. try putting everything in one group & re-bake.

Reply Good karma+1 vote
citizen_j
citizen_j @ pillar_dmg

oi! too smooth!

here's how concrete breaks: Cires.colorado.edu

there's the completely flat area, then a hard edge around the damaged part. your sculpt has rounded edges everywhere.
nice to see you delving deeper into 3d with every post though :)

Reply Good karma+2 votes
citizen_j
citizen_j @ baby_tooth_mdl

yeah i see the model is at its starting stages, but here's some suggestions for them loops: Dl.dropbox.com

this way you'll get cleaner subdivisions, and its easier to control the roundness of the grip and them other parts.

Reply Good karma+1 vote
citizen_j
citizen_j @ Librarian

nope, no website, no portfolio. but thanks!

Reply Good karma+1 vote
citizen_j
citizen_j @ Kickstarting Cross of the Dutchman

the visuals look great! :)

Reply Good karma+2 votes
citizen_j
citizen_j @ The first version of the animatic

what next? mechs happen? :)

Reply Good karma+2 votes
citizen_j
citizen_j @ Black Flag

neat-o!

Reply Good karma+1 vote
citizen_j
citizen_j @ ingame_detail

a new project you're working on?

Reply Good karma+1 vote
citizen_j
citizen_j @ New Art + Concept

some sweet lines :)

Reply Good karma+1 vote
citizen_j
citizen_j @ 3 Cars

awesome. i like how you much detail there is with the minimal texture size :)

Reply Good karma+4 votes
citizen_j
citizen_j @ SinKing

where's the boss-man?

Reply Good karma+4 votes
citizen_j
citizen_j @ Hoe of Doom!

tulipa pienet ultima-vibat, those were the days :)

Reply Good karma+1 vote
citizen_j
citizen_j @ Minecraft Alpha 1.0.5

uh, i accidentally reported your game. also, tracking!

Reply Good karma+1 vote
citizen_j
citizen_j @ Chapter Change

if only it worked with real-life proportions

Reply Good karma+1 vote
citizen_j
citizen_j @ UDK menu test plus a bit of fun

cool stuff geodav! :)

Reply Good karma+1 vote
citizen_j
citizen_j @ Zombie Driver is now available!

bought it. finished it. had fun!

Reply Good karma+1 vote
citizen_j
citizen_j @ Fps Terminator Beta demo in progress

huhu, looks sweet

Reply Good karma+2 votes
citizen_j
citizen_j @ Edward's Head

verry sweet!

Reply Good karma+1 vote
citizen_j
citizen_j @ Galleon Map

reminds me of alone in the dark 2. ooh those were the days...

Reply Good karma+1 vote
citizen_j
citizen_j @ Perfect Stride Continuum: Coming very soon!

congratz, though its pretty simple you've already achieved more than most HL2 mods ever will.

Reply Good karma+1 vote
citizen_j
citizen_j @ DeadHunt

did you have anything to do with the developing of this game or are you just posting someone elses work?

Reply Good karma+1 vote
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